Gazebo Sim

API Reference

7.7.0
gz/sim/components/Scene.hh File Reference
#include <gz/msgs/scene.pb.h>
#include <sdf/Scene.hh>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/components/Serialization.hh>
#include <gz/sim/Conversions.hh>
#include <gz/sim/config.hh>

Go to the source code of this file.

Namespaces

 gz
 This library is part of the Gazebo project.
 
 gz::sim
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 
 gz::sim::components
 Components represent data, such as position information. An Entity usually has one or more associated components.
 
 gz::sim::serializers
 A Serializer class is used to serialize and deserialize a component. It is passed in as the third template parameter to components::Component. Eg.
 

Typedefs

using Scene = Component< sdf::Scene, class SceneTag, serializers::SceneSerializer >
 This component holds scene properties of the world. More...
 
using SceneSerializer = serializers::ComponentToMsgSerializer< sdf::Scene, msgs::Scene >