Gazebo Sim
API Reference
8.7.0
insert_drive_file
Tutorials
library_books
Classes
toc
Namespaces
insert_drive_file
Files
launch
Gazebo Website
Index
List
Hierarchy
Members: All
Members: Functions
Members: Variables
Members: Typedefs
Members: Enumerations
Members: Enumerator
List
Members
Functions
Typedefs
Variables
Enumerations
Enumerator
src
gz-sim
src
systems
performer_detector
PerformerDetector.hh
Go to the documentation of this file.
1
/*
2
* Copyright (C) 2020 Open Source Robotics Foundation
3
*
4
* Licensed under the Apache License, Version 2.0 (the "License");
5
* you may not use this file except in compliance with the License.
6
* You may obtain a copy of the License at
7
*
8
* http://www.apache.org/licenses/LICENSE-2.0
9
*
10
* Unless required by applicable law or agreed to in writing, software
11
* distributed under the License is distributed on an "AS IS" BASIS,
12
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13
* See the License for the specific language governing permissions and
14
* limitations under the License.
15
*
16
*/
17
18
#ifndef GZ_SIM_SYSTEMS_PERFORMERDETECTOR_HH_
19
#define GZ_SIM_SYSTEMS_PERFORMERDETECTOR_HH_
20
21
#include <map>
22
#include <memory>
23
#include <string>
24
#include <unordered_set>
25
26
#include <gz/math/AxisAlignedBox.hh>
27
#include <
gz/transport/Node.hh
>
28
29
#include "
gz/sim/Model.hh
"
30
#include "
gz/sim/System.hh
"
31
32
namespace
gz
33
{
34
namespace
sim
35
{
36
// Inline bracket to help doxygen filtering.
37
inline
namespace
GZ_SIM_VERSION_NAMESPACE {
38
namespace
systems
39
{
86
87
class
PerformerDetector
88
:
public
System
,
89
public
ISystemConfigure
,
90
public
ISystemPostUpdate
91
{
93
public
:
PerformerDetector
() =
default
;
94
96
public
:
void
Configure
(
const
Entity
&_entity,
97
const
std::shared_ptr<const sdf::Element>
&_sdf,
98
EntityComponentManager
&_ecm,
99
EventManager
&_eventMgr)
final
;
100
102
public
:
void
PostUpdate
(
103
const
gz::sim::UpdateInfo
&_info,
104
const
gz::sim::EntityComponentManager
&_ecm)
final
;
105
109
private
:
bool
IsAlreadyDetected(
const
Entity
&_entity)
const
;
110
113
private
:
void
AddToDetected(
const
Entity
&_entity);
114
117
private
:
void
RemoveFromDetected(
const
Entity
&_entity);
118
126
private
:
void
Publish(
const
Entity
&_entity,
const
std::string
&_name,
127
bool
_state,
const
math::Pose3d
&_pose,
128
const
std::chrono::steady_clock::duration &_stamp);
129
131
private
:
std::unordered_set<Entity>
detectedEntities;
132
134
private
:
Model
model;
135
137
private
:
std::string
detectorName;
138
140
private
:
math::AxisAlignedBox
detectorGeometry;
141
143
private
:
transport::Node::Publisher
pub;
144
146
private
:
bool
initialized{
false
};
147
149
private
:
math::Pose3d
poseOffset;
150
152
private
:
std::map<std::string, std::string>
extraHeaderData;
153
};
154
155
}
156
}
157
}
158
}
159
160
#endif