AngularVelocityCmd.hh File Reference
#include <gz/math/Vector3.hh>#include <gz/sim/config.hh>#include <gz/sim/components/Factory.hh>#include "gz/sim/components/Component.hh"Go to the source code of this file.
Namespaces | |
| namespace | gz | 
| This library is part of the Gazebo project.  | |
| namespace | gz::sim | 
| Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.  | |
| namespace | gz::sim::components | 
| Components represent data, such as position information. An Entity usually has one or more associated components.  | |
Typedefs | |
| using | AngularVelocityCmd = Component< math::Vector3d, class AngularVelocityCmdTag > | 
| A component type that contains the commanded angular velocity of an entity, in its own frame, represented by gz::math::Vector3d.   | |
Functions | |
| GZ_SIM_REGISTER_COMPONENT ("gz_sim_components.Actor", Actor) using AnimationTime | |
| Time in seconds within animation being currently played.   | |