Gazebo Sim

API Reference

9.0.0~pre1
GuardsImpl.hh
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1/*
2 * Copyright (C) 2021 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17
18/*
19 * \author Nick Lamprianidis <nlamprian@gmail.com>
20 * \date January 2021
21 */
22
23#include <mutex>
24
25namespace gz
26{
27namespace sim
28{
29// Inline bracket to help doxygen filtering
30inline namespace GZ_SIM_VERSION_NAMESPACE {
31namespace systems
32{
33namespace guards
34{
37template <typename TargetState>
39{
42 public: template <typename Fsm, typename State>
43 bool operator()(const Fsm &_fsm, const State &)
44 {
45 // NOTE Mind the inversion; the internal transition table needs
46 // the guard to return false in order to trigger a transition
47 return !_fsm.template is_in_state<TargetState()>();
48 }
49};
50
53{
56 public: template <typename Fsm, typename State>
57 bool operator()(const Fsm &_fsm, const State &)
58 {
59 std::lock_guard<std::recursive_mutex> lock(_fsm.dataPtr->system->mutex);
60 return _fsm.dataPtr->targets.front() == _fsm.dataPtr->system->state;
61 }
62};
63
66{
69 public: template <typename Fsm, typename State>
70 bool operator()(const Fsm &_fsm, const State &)
71 {
72 std::lock_guard<std::recursive_mutex> lock(_fsm.dataPtr->system->mutex);
73 return _fsm.dataPtr->targets.empty();
74 }
75};
76
77} // namespace guards
78} // namespace systems
79} // namespace GZ_SIM_VERSION_NAMESPACE
80} // namespace sim
81} // namespace gz