Gazebo Sim
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9.0.0
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src
gz-sim
include
gz
sim
rendering
MarkerManager.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2019 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_SIM_MARKERMANAGER_HH_
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#define GZ_SIM_MARKERMANAGER_HH_
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#include <memory>
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#include <string>
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#include <gz/sim/config.hh>
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#include <gz/sim/rendering/Export.hh>
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#include "gz/rendering/RenderTypes.hh"
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namespace
gz
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{
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namespace
sim
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{
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inline
namespace
GZ_SIM_VERSION_NAMESPACE {
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// Forward declare private data class.
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class
MarkerManagerPrivate;
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class
GZ_SIM_RENDERING_VISIBLE
MarkerManager
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{
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public
:
MarkerManager
();
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public
:
virtual
~MarkerManager
();
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public
:
void
SetSimTime
(
const
std::chrono::steady_clock::duration &_time);
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public
:
void
SetScene
(rendering::ScenePtr _scene);
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public
: rendering::ScenePtr
Scene
()
const
;
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public
:
void
Update
();
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public
:
bool
Init
(
const
gz::rendering::ScenePtr &_scene);
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public
:
void
SetTopic
(
const
std::string
&_name);
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public
:
void
Clear
();
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private
:
std::unique_ptr<MarkerManagerPrivate>
dataPtr;
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};
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}
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}
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}
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#endif