ForceTorque Class Reference
This system manages all Force-Torque sensors in simulation. Each FT sensor reports readings over Gazebo Transport. More...
#include <gz/sim/systems/ForceTorque.hh>
Public Member Functions | |
ForceTorque () | |
Constructor. | |
~ForceTorque () override | |
Destructor. | |
System::PriorityType | ConfigurePriority () final |
Documentation inherited. | |
void | PreUpdate (const UpdateInfo &_info, EntityComponentManager &_ecm) final |
Documentation inherited. | |
void | Update (const UpdateInfo &_info, EntityComponentManager &_ecm) final |
Documentation inherited. | |
Public Member Functions inherited from System | |
System ()=default | |
Constructor. | |
virtual | ~System ()=default |
Destructor. | |
Additional Inherited Members | |
Public Types inherited from System | |
using | PriorityType = int32_t |
Signed integer type used for specifying priority of the execution order of PreUpdate and Update phases. | |
Static Public Attributes inherited from System | |
static constexpr PriorityType | kDefaultPriority = {0} |
Default priority value for execution order of the PreUpdate and Update phases. | |
static constexpr std::string_view | kPriorityElementName |
Name of the XML element from which the priority value will be parsed. | |
Detailed Description
This system manages all Force-Torque sensors in simulation. Each FT sensor reports readings over Gazebo Transport.
- Note
- Regardless of the setting of //sensor/force_torque/frame the point of application of the force is at the sensor's origin. //sensor/force_torque/frame only changes the coordinate frame in which the quantites are expressed, not the point of application.
Constructor & Destructor Documentation
◆ ForceTorque()
ForceTorque | ( | ) |
Constructor.
◆ ~ForceTorque()
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override |
Destructor.
Member Function Documentation
◆ ConfigurePriority()
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finalvirtual |
Documentation inherited.
Implements ISystemConfigurePriority.
◆ PreUpdate()
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finalvirtual |
Documentation inherited.
Implements ISystemPreUpdate.
◆ Update()
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finalvirtual |
Documentation inherited.
Implements ISystemUpdate.
The documentation for this class was generated from the following file: