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9.0.0
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src
gz-sim
src
gui
plugins
component_inspector_editor
component_inspector_editor/Pose3d.hh
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/*
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* Copyright (C) 2021 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_SIM_GUI_COMPONENTINSPECTOR_POSE3D_HH_
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#define GZ_SIM_GUI_COMPONENTINSPECTOR_POSE3D_HH_
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#include <QObject>
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#include <
gz/math/Pose3.hh
>
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namespace
gz
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{
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namespace
sim
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{
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class
ComponentInspectorEditor;
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class
Pose3d
:
public
QObject
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{
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Q_OBJECT
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public
:
explicit
Pose3d
(ComponentInspectorEditor *_inspector);
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public
: Q_INVOKABLE
void
PoseUpdate
(
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double
_x,
double
_y,
double
_z,
double
_roll,
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double
_pitch,
double
_yaw);
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signals:
void
poseChanged
();
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private
: ComponentInspectorEditor *inspector{
nullptr
};
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private
:
math::Pose3d
currentPose;
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};
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}
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}
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#endif