Gazebo Utils

API Reference

3.0.0
gz::utils Namespace Reference

Namespaces

namespace  log
 

Classes

class  ImplPtr
 The ImplPtr class provides a convenient away to achieve the Rule of Zero while keeping all the benefits of PIMPL. This saves us from writing an enormous amount of boilerplate code for each class. More...
 
class  NeverDestroyed
 
class  Subprocess
 Create a RAII-type object that encapsulates a subprocess. More...
 

Typedefs

using EnvironmentMap = std::unordered_map< std::string, std::string >
 Type alias for a collection of environment variables.
 
using EnvironmentStrings = std::vector< std::string >
 Type alias for a collection of environment variables Each entry is of the form KEY=VAL.
 
template<class T , class Deleter = void (*)(T*)>
using UniqueImplPtr = std::unique_ptr< T, Deleter >
 This is an alternative to ImplPtr<T> which serves the same purpose, except it only provide move semantics (i.e. it does not allow copying). This should be used in cases where it is not safe (or not possible) to copy the underlying state of an implementation class.
 

Functions

bool clearenv ()
 Unset all environment variables.
 
EnvironmentMap env ()
 Retrieve all current environment variables.
 
bool env (const std::string &_name, std::string &_value, bool _allowEmpty=false)
 Find the environment variable '_name' and return its value.
 
EnvironmentStrings envMapToStrings (const EnvironmentMap &_envMap)
 Convert a map of environment variables to a vector.
 
EnvironmentMap envStringsToMap (const EnvironmentStrings &_envStrings)
 Convert a vector of environment variables to a map.
 
template<class T , typename... Args>
ImplPtr< T > MakeImpl (Args &&..._args)
 Pass this to the constructor of an ImplPtr object to easily initialize it. All the arguments passed into this function will be perfectly forwarded to the implementation class that gets created.
 
template<class T , typename... Args>
UniqueImplPtr< T > MakeUniqueImpl (Args &&..._args)
 Pass this to the constructor of a UniqueImplPtr object to easily initialize it. All the arguments passed into this function will be perfectly forwarded to the implementation class that gets created.
 
std::string printenv ()
 Print the entire current environment to a string.
 
bool setenv (const EnvironmentMap &_vars)
 Set the environment variable '_name'.
 
bool setenv (const std::string &_name, const std::string &_value)
 Set the environment variable '_name'.
 
bool unsetenv (const std::string &_name)
 Unset the environment variable '_name'.
 

Typedef Documentation

◆ EnvironmentMap

Type alias for a collection of environment variables.

◆ EnvironmentStrings

Type alias for a collection of environment variables Each entry is of the form KEY=VAL.

◆ UniqueImplPtr

template<class T , class Deleter = void (*)(T*)>
using UniqueImplPtr = std::unique_ptr<T, Deleter>

This is an alternative to ImplPtr<T> which serves the same purpose, except it only provide move semantics (i.e. it does not allow copying). This should be used in cases where it is not safe (or not possible) to copy the underlying state of an implementation class.

Note that when creating an implementation class that is unsafe to copy, you should explicitly delete its copy constructor (unless one of its members has an explicitly deleted copy constructor). Doing so will force you to use UniqueImplPtr instead of ImplPtr, and it will signal to future developers or maintainers that the implementation class is not meant to be copiable.

Use MakeUniqueImpl<T>() to construct UniqueImplPtr objects.

Function Documentation

◆ clearenv()

bool clearenv ( )

Unset all environment variables.

Note: This function is not thread-safe and should not be called concurrently with env or setenv

Returns
True if the environment was unset or false otherwise.

◆ env() [1/2]

EnvironmentMap env ( )

Retrieve all current environment variables.

Note: This function is not thread-safe and should not be called concurrently with setenv or unsetenv

Returns
A collection of current environment variables

◆ env() [2/2]

bool env ( const std::string _name,
std::string _value,
bool  _allowEmpty = false 
)

Find the environment variable '_name' and return its value.

Note: This function is not thread-safe and should not be called concurrently with setenv or unsetenv

Parameters
[in]_nameName of the environment variable.
[out]_valueValue if the variable was found.
[in]_allowEmptyAllow set-but-empty variables. (Unsupported on Windows)
Returns
True if the variable was found or false otherwise.

◆ envMapToStrings()

EnvironmentStrings envMapToStrings ( const EnvironmentMap _envMap)

Convert a map of environment variables to a vector.

Parameters
[in]_envMapCollection of mapped environment variables.
Returns
Vector collection of environment variables.

◆ envStringsToMap()

EnvironmentMap envStringsToMap ( const EnvironmentStrings _envStrings)

Convert a vector of environment variables to a map.

Parameters
[in]_envStringsVector collection of environment variables
Returns
Mapped collection of environment variables.

◆ MakeImpl()

template<class T , typename... Args>
ImplPtr< T > MakeImpl ( Args &&...  _args)

Pass this to the constructor of an ImplPtr object to easily initialize it. All the arguments passed into this function will be perfectly forwarded to the implementation class that gets created.

E.g.:

MyClass::MyClass(Arg1 arg1, Arg2 arg2, Arg3 arg3)
: dataPtr(utils::MakeImpl<Implementation>(arg1, arg2, arg3))
{
// Do nothing
}
Template Parameters
TThe typename of the implementation class. This must be set explicitly.
ArgsThe argument types. These will be inferred automatically.
Parameters
[in]_argsThe arguments to be forwarded to the implementation class.
Returns
A new ImplPtr<T>. Passing this along to a class's ImplPtr object's constructor will efficiently move this newly created object into it.

◆ MakeUniqueImpl()

template<class T , typename... Args>
UniqueImplPtr< T > MakeUniqueImpl ( Args &&...  _args)

Pass this to the constructor of a UniqueImplPtr object to easily initialize it. All the arguments passed into this function will be perfectly forwarded to the implementation class that gets created.

E.g.:

MyClass::MyClass(Arg1 arg1, Arg2 arg2, Arg3 arg3)
: dataPtr(utils::MakeUniqueImpl<Implementation>(arg1, arg2, arg3))
{
// Do nothing
}
Template Parameters
TThe typename of the implementation class. This must be set explicitly.
ArgsThe argument types. These will be inferred automatically.
Parameters
[in]_argsThe arguments to be forwarded to the implementation class.
Returns
A new UniqueImplPtr<T>. Passing this along to a class's UniqueImplPtr object's constructor will efficiently move this newly created object into it.

◆ printenv()

std::string printenv ( )

Print the entire current environment to a string.

This prints each variable in the form KEY=VALUE
Note: This function is not thread-safe and should not be called concurrently with setenv or unsetenv

Returns
A string containing all environment variables NOLINTNEXTLINE - This is incorrectly parsed as a global variable

◆ setenv() [1/2]

bool setenv ( const EnvironmentMap _vars)

Set the environment variable '_name'.

Note: On Windows setting an empty string (_value=="") is the equivalent of unsetting the variable. Note: This function is not thread-safe and should not be called concurrently with env or unsetenv

Parameters
[in]_varsCollection of environment variables to set
Returns
True if all variables were set or false otherwise.

◆ setenv() [2/2]

bool setenv ( const std::string _name,
const std::string _value 
)

Set the environment variable '_name'.

Note: On Windows setting an empty string (_value=="") is the equivalent of unsetting the variable. Note: This function is not thread-safe and should not be called concurrently with env or unsetenv

Parameters
[in]_nameName of the environment variable.
[in]_valueValue of the variable to be set.
Returns
True if the variable was set or false otherwise.

◆ unsetenv()

bool unsetenv ( const std::string _name)

Unset the environment variable '_name'.

Note: This function is not thread-safe and should not be called concurrently with env or setenv

Parameters
[in]_nameName of the environment variable.
Returns
True if the variable was unset or false otherwise.