ignition::AddChild(NodePtr _child)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::AddChild(NodePtr _child) override | BaseNode< OgreObject > | virtual |
ignition::AddRenderPass(const RenderPassPtr &_pass)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::AddRenderPass(const RenderPassPtr &_pass) override | BaseCamera< OgreSensor > | virtual |
AngleMax() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::AngleMax() const =0 | GpuRays | pure virtual |
AngleMin() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::AngleMin() const =0 | GpuRays | pure virtual |
ignition::AntiAliasing() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::AntiAliasing() const override | BaseCamera< OgreSensor > | virtual |
antiAliasing | BaseCamera< OgreSensor > | protected |
aspect | BaseCamera< OgreSensor > | protected |
ignition::AspectRatio() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::AspectRatio() const override | BaseCamera< OgreSensor > | virtual |
AttachChild(NodePtr _child) override | OgreNode | protectedvirtual |
BaseCamera() | BaseCamera< OgreSensor > | protected |
BaseGpuRays() | BaseGpuRays< OgreSensor > | protected |
BaseNode() | BaseNode< OgreObject > | protected |
BaseObject() | BaseObject | protected |
BaseCamera< OgreSensor >::BaseSensor() | BaseSensor< OgreNode > | protected |
ignition::rendering::OgreSensor::BaseSensor() | BaseSensor< OgreNode > | protected |
ignition::Capture(Image &_image)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::Capture(Image &_image) override | BaseCamera< OgreSensor > | virtual |
Channels() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::Channels() const =0 | GpuRays | pure virtual |
channels | BaseGpuRays< OgreSensor > | protected |
ignition::ChildById(unsigned int _id) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ChildById(unsigned int _id) const override | BaseNode< OgreObject > | virtual |
ignition::ChildByIndex(unsigned int _index) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ChildByIndex(unsigned int _index) const override | BaseNode< OgreObject > | virtual |
ignition::ChildByName(const std::string &_name) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ChildByName(const std::string &_name) const override | BaseNode< OgreObject > | virtual |
ignition::ChildCount() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ChildCount() const override | BaseNode< OgreObject > | virtual |
Children() const override | OgreNode | protectedvirtual |
BaseNode< OgreObject >::Children() const=0 | BaseNode< OgreObject > | protectedpure virtual |
children | OgreNode | protected |
Clamp() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::Clamp() const =0 | GpuRays | pure virtual |
clamping | BaseGpuRays< OgreSensor > | |
ConnectNewGpuRaysFrame(std::function< void(const float *_frame, unsigned int _width, unsigned int _height, unsigned int _channels, const std::string &_format)> _subscriber) override | OgreGpuRays | virtual |
BaseGpuRays< OgreSensor >::ConnectNewGpuRaysFrame(std::function< void(const float *_frame, unsigned int _width, unsigned int _height, unsigned int _depth, const std::string &_format)> _subscriber) override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::ConnectNewGpuRaysFrame(std::function< void(const float *_frame, unsigned int _width, unsigned int _height, unsigned int _depth, const std::string &)> _subscriber)=0 | GpuRays | pure virtual |
ignition::ConnectNewImageFrame(NewFrameListener _listener)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ConnectNewImageFrame(Camera::NewFrameListener _listener) override | BaseCamera< OgreSensor > | virtual |
Copy(float *_data) override | OgreGpuRays | virtual |
BaseGpuRays< OgreSensor >::ignition::rendering::Camera::Copy(Image &_image) const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::Copy(Image &_image) const override | BaseCamera< OgreSensor > | virtual |
ignition::CreateImage() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::CreateImage() const override | BaseCamera< OgreSensor > | virtual |
CreateImageBuffer() const | BaseCamera< OgreSensor > | protectedvirtual |
CreateRenderTexture() | OgreGpuRays | virtual |
ignition::CreateRenderWindow()=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::CreateRenderWindow() override | BaseCamera< OgreSensor > | virtual |
Data() const override | OgreGpuRays | virtual |
BaseGpuRays< OgreSensor >::Data() const override | BaseGpuRays< OgreSensor > | virtual |
dataMaxVal | BaseGpuRays< OgreSensor > | |
dataMinVal | BaseGpuRays< OgreSensor > | |
Destroy() override | OgreGpuRays | virtual |
DetachChild(NodePtr _child) override | OgreNode | protectedvirtual |
farClip | BaseCamera< OgreSensor > | protected |
ignition::FarClipPlane() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::FarClipPlane() const override | BaseCamera< OgreSensor > | virtual |
followNode | BaseCamera< OgreSensor > | protected |
followOffset | BaseCamera< OgreSensor > | protected |
ignition::FollowOffset() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::FollowOffset() const override | BaseCamera< OgreSensor > | virtual |
followPGain | BaseCamera< OgreSensor > | protected |
ignition::FollowPGain() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::FollowPGain() const override | BaseCamera< OgreSensor > | virtual |
ignition::FollowTarget() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::FollowTarget() const override | BaseCamera< OgreSensor > | virtual |
followWorldFrame | BaseCamera< OgreSensor > | protected |
ignition::HasChild(ConstNodePtr _child) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::HasChild(ConstNodePtr _child) const override | BaseNode< OgreObject > | virtual |
ignition::HasChildId(unsigned int _id) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::HasChildId(unsigned int _id) const override | BaseNode< OgreObject > | virtual |
ignition::HasChildName(const std::string &_name) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::HasChildName(const std::string &_name) const override | BaseNode< OgreObject > | virtual |
ignition::HasParent() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::HasParent() const override | OgreNode | virtual |
ignition::HasUserData(const std::string &_key) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::HasUserData(const std::string &_key) const override | BaseNode< OgreObject > | virtual |
ignition::HFOV() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::HFOV() const override | BaseCamera< OgreSensor > | virtual |
hfov | BaseCamera< OgreSensor > | protected |
HorizontalResolution() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::HorizontalResolution() const =0 | GpuRays | pure virtual |
hResolution | BaseGpuRays< OgreSensor > | protected |
hSamples | BaseGpuRays< OgreSensor > | protected |
ignition::Id() const =0 | Object | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ignition::rendering::OgreObject::Id() const override | BaseObject | virtual |
id | BaseObject | protected |
imageBuffer | BaseCamera< OgreSensor > | protected |
ignition::ImageFormat() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ImageFormat() const override | BaseCamera< OgreSensor > | virtual |
ignition::ImageHeight() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ImageHeight() const override | BaseCamera< OgreSensor > | virtual |
ignition::ImageMemorySize() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ImageMemorySize() const override | BaseCamera< OgreSensor > | virtual |
ignition::ImageWidth() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ImageWidth() const override | BaseCamera< OgreSensor > | virtual |
ignition::InheritScale() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::InheritScale() const override | OgreNode | virtual |
BaseNode< OgreObject >::InheritScale() const override=0 | BaseNode< OgreObject > | pure virtual |
Init() override | OgreGpuRays | virtual |
ignition::InitialLocalPose() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::InitialLocalPose() const override | BaseNode< OgreObject > | virtual |
initialLocalPose | BaseNode< OgreObject > | protected |
initialLocalPoseSet | BaseNode< OgreObject > | protected |
isHorizontal | BaseGpuRays< OgreSensor > | protected |
IsHorizontal() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::IsHorizontal() const =0 | GpuRays | pure virtual |
Load() override | BaseCamera< OgreSensor > | protectedvirtual |
ignition::LocalPose() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::LocalPose() const override | BaseNode< OgreObject > | virtual |
ignition::LocalPosition() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::LocalPosition() const override | BaseNode< OgreObject > | virtual |
ignition::LocalRotation() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::LocalRotation() const override | BaseNode< OgreObject > | virtual |
ignition::LocalScale() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::LocalScale() const override | OgreNode | virtual |
BaseNode< OgreObject >::LocalScale() const override=0 | BaseNode< OgreObject > | pure virtual |
maxAngle | BaseGpuRays< OgreSensor > | protected |
minAngle | BaseGpuRays< OgreSensor > | protected |
ignition::Name() const =0 | Object | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ignition::rendering::OgreObject::Name() const override | BaseObject | virtual |
name | BaseObject | protected |
nearClip | BaseCamera< OgreSensor > | protected |
ignition::NearClipPlane() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::NearClipPlane() const override | BaseCamera< OgreSensor > | virtual |
newFrameEvent | BaseCamera< OgreSensor > | protected |
NewFrameListener typedef | GpuRays | |
Node() const | OgreNode | virtual |
notifyRenderSingleObject(Ogre::Renderable *_rend, const Ogre::Pass *_p, const Ogre::AutoParamDataSource *_s, const Ogre::LightList *_ll, bool _supp) override | OgreGpuRays | virtual |
OgreGpuRays() | OgreGpuRays | protected |
ogreNode | OgreNode | protected |
OgreNode() | OgreNode | protected |
OgreObject() | OgreObject | protected |
BaseCamera< OgreSensor >::OgreSensor() | OgreSensor | protected |
ignition::rendering::OgreSensor::OgreSensor() | OgreSensor | protected |
ignition::Origin() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::Origin() const override | BaseNode< OgreObject > | virtual |
origin | BaseNode< OgreObject > | protected |
ignition::Parent() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::Parent() const override | OgreNode | virtual |
BaseNode< OgreObject >::Parent() const override=0 | BaseNode< OgreObject > | pure virtual |
parent | OgreNode | protected |
PostRender() override | OgreGpuRays | virtual |
PreRender() override | OgreGpuRays | virtual |
PreRenderChildren() | BaseNode< OgreObject > | protectedvirtual |
ignition::Project(const math::Vector3d &_pt) const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::Project(const math::Vector3d &_pt) const override | BaseCamera< OgreSensor > | virtual |
projectionMatrix | BaseCamera< OgreSensor > | protected |
ignition::ProjectionMatrix() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ProjectionMatrix() const override | BaseCamera< OgreSensor > | virtual |
projectionType | BaseCamera< OgreSensor > | protected |
ignition::ProjectionType() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ProjectionType() const override | BaseCamera< OgreSensor > | virtual |
RangeCount() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::RangeCount() const =0 | GpuRays | pure virtual |
rangeCountRatio | BaseGpuRays< OgreSensor > | protected |
RangeCountRatio() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::RangeCountRatio() const =0 | GpuRays | pure virtual |
RawLocalPose() const override | OgreNode | protectedvirtual |
BaseNode< OgreObject >::RawLocalPose() const=0 | BaseNode< OgreObject > | protectedpure virtual |
RawLocalPosition() const | OgreNode | protectedvirtual |
RawLocalRotation() const | OgreNode | protectedvirtual |
RayCount() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::RayCount() const =0 | GpuRays | pure virtual |
rayCountRatio | BaseGpuRays< OgreSensor > | protected |
RayCountRatio() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::RayCountRatio() const =0 | GpuRays | pure virtual |
ignition::RemoveChild(NodePtr _child)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::RemoveChild(NodePtr _child) override | BaseNode< OgreObject > | virtual |
ignition::RemoveChildById(unsigned int _id)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::RemoveChildById(unsigned int _id) override | BaseNode< OgreObject > | virtual |
ignition::RemoveChildByIndex(unsigned int _index)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::RemoveChildByIndex(unsigned int _index) override | BaseNode< OgreObject > | virtual |
ignition::RemoveChildByName(const std::string &_name)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::RemoveChildByName(const std::string &_name) override | BaseNode< OgreObject > | virtual |
ignition::RemoveChildren()=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::RemoveChildren() override | BaseNode< OgreObject > | virtual |
ignition::RemoveParent()=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::RemoveParent() override | BaseNode< OgreObject > | virtual |
ignition::RemoveRenderPass(const RenderPassPtr &_pass)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::RemoveRenderPass(const RenderPassPtr &_pass) override | BaseCamera< OgreSensor > | virtual |
ignition::RenderPassByIndex(unsigned int _index) const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::RenderPassByIndex(unsigned int _index) const override | BaseCamera< OgreSensor > | virtual |
ignition::RenderPassCount() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::RenderPassCount() const override | BaseCamera< OgreSensor > | virtual |
RenderTarget() const override | OgreGpuRays | virtual |
BaseGpuRays< OgreSensor >::RenderTarget() const override=0 | BaseGpuRays< OgreSensor > | pure virtual |
ignition::RenderTextureGLId() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::RenderTextureGLId() const override | BaseCamera< OgreSensor > | virtual |
Reset() | BaseCamera< OgreSensor > | protectedvirtual |
ignition::SaveFrame(const std::string &_name)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SaveFrame(const std::string &_name) override | BaseCamera< OgreSensor > | virtual |
ignition::Scale(double _scale)=0 | Node | pure virtual |
ignition::Scale(double _x, double _y, double _z)=0 | Node | pure virtual |
ignition::Scale(const math::Vector3d &_scale)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::Scale(double _scale) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::Scale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::Scale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual |
ignition::Scene() const =0 | Object | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::ignition::rendering::OgreObject::Scene() const | OgreObject | virtual |
scene | OgreObject | protected |
SetAngleMax(double _angle) override | BaseGpuRays< OgreSensor > | virtual |
SetAngleMin(double _angle) override | BaseGpuRays< OgreSensor > | virtual |
ignition::SetAntiAliasing(const unsigned int _aa)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetAntiAliasing(const unsigned int _aa) override | BaseCamera< OgreSensor > | virtual |
ignition::SetAspectRatio(const double _ratio)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetAspectRatio(const double _ratio) override | BaseCamera< OgreSensor > | virtual |
SetClamp(bool _enable) override | BaseGpuRays< OgreSensor > | virtual |
ignition::SetFarClipPlane(const double _far)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetFarClipPlane(const double _far) override | BaseCamera< OgreSensor > | virtual |
ignition::SetFollowOffset(const math::Vector3d &_offset)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetFollowOffset(const math::Vector3d &_offset) override | BaseCamera< OgreSensor > | virtual |
ignition::SetFollowPGain(const double _pGain)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetFollowPGain(const double _pGain) override | BaseCamera< OgreSensor > | virtual |
ignition::SetFollowTarget(const NodePtr &_target, const math::Vector3d &_offset=math::Vector3d::Zero, const bool _worldFrame=false)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetFollowTarget(const NodePtr &_target, const math::Vector3d &_Offset, const bool _worldFrame) override | BaseCamera< OgreSensor > | virtual |
ignition::SetHFOV(const math::Angle &_hfov)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetHFOV(const math::Angle &_hfov) override | BaseCamera< OgreSensor > | virtual |
SetHorizontalResolution(double _resolution) override | BaseGpuRays< OgreSensor > | virtual |
ignition::SetImageFormat(PixelFormat _format)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetImageFormat(PixelFormat _format) override | BaseCamera< OgreSensor > | virtual |
ignition::SetImageHeight(unsigned int _height)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetImageHeight(const unsigned int _height) override | BaseCamera< OgreSensor > | virtual |
ignition::SetImageWidth(unsigned int _width)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetImageWidth(const unsigned int _width) override | BaseCamera< OgreSensor > | virtual |
ignition::SetInheritScale(bool _inherit)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetInheritScale(bool _inherit) override | OgreNode | virtual |
SetIsHorizontal(const bool _horizontal) override | BaseGpuRays< OgreSensor > | virtual |
ignition::SetLocalPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetLocalPose(const math::Pose3d &_pose) override | BaseNode< OgreObject > | virtual |
ignition::SetLocalPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
ignition::SetLocalPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetLocalPosition(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::SetLocalPosition(const math::Vector3d &_position) override | BaseNode< OgreObject > | virtual |
ignition::SetLocalRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
ignition::SetLocalRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
ignition::SetLocalRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetLocalRotation(double _r, double _p, double _y) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::SetLocalRotation(double _w, double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::SetLocalRotation(const math::Quaterniond &_rotation) override | BaseNode< OgreObject > | virtual |
ignition::SetLocalScale(double _scale)=0 | Node | pure virtual |
ignition::SetLocalScale(double _x, double _y, double _z)=0 | Node | pure virtual |
ignition::SetLocalScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetLocalScale(double _scale) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::SetLocalScale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::SetLocalScale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual |
SetLocalScaleImpl(const math::Vector3d &_scale) override | OgreNode | protectedvirtual |
ignition::SetMaterial(const MaterialPtr &_material)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetMaterial(const MaterialPtr &_material) override | BaseCamera< OgreSensor > | virtual |
ignition::SetNearClipPlane(const double _near)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetNearClipPlane(const double _near) override | BaseCamera< OgreSensor > | virtual |
ignition::SetOrigin(double _x, double _y, double _z)=0 | Node | pure virtual |
ignition::SetOrigin(const math::Vector3d &_origin)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetOrigin(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::SetOrigin(const math::Vector3d &_origin) override | BaseNode< OgreObject > | virtual |
SetParent(OgreNodePtr _parent) | OgreNode | protectedvirtual |
ignition::SetProjectionMatrix(const math::Matrix4d &_matrix)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetProjectionMatrix(const math::Matrix4d &_matrix) override | BaseCamera< OgreSensor > | virtual |
ignition::SetProjectionType(CameraProjectionType _type)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetProjectionType(CameraProjectionType _type) override | BaseCamera< OgreSensor > | virtual |
SetRawLocalPose(const math::Pose3d &_Pose3d) override | OgreNode | protectedvirtual |
SetRawLocalPosition(const math::Vector3d &_position) | OgreNode | protectedvirtual |
SetRawLocalRotation(const math::Quaterniond &_rotation) | OgreNode | protectedvirtual |
SetRayCount(int _samples) override | BaseGpuRays< OgreSensor > | virtual |
SetRayCountRatio(const double _rayCountRatio) override | BaseGpuRays< OgreSensor > | virtual |
ignition::SetShadowsDirty()=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetShadowsDirty() override | BaseCamera< OgreSensor > | virtual |
ignition::SetTrackOffset(const math::Vector3d &_offset)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetTrackOffset(const math::Vector3d &_offset) override | BaseCamera< OgreSensor > | virtual |
ignition::SetTrackPGain(const double _pGain)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetTrackPGain(const double _pGain) override | BaseCamera< OgreSensor > | virtual |
ignition::SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset=math::Vector3d::Zero, const bool _worldFrame=false)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::SetTrackTarget(const NodePtr &_target, const math::Vector3d &_offset, const bool _worldFrame) override | BaseCamera< OgreSensor > | virtual |
ignition::SetUserData(const std::string &_key, Variant _value)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetUserData(const std::string &_key, Variant _value) override | BaseNode< OgreObject > | virtual |
SetVerticalAngleMax(const double _angle) override | BaseGpuRays< OgreSensor > | virtual |
SetVerticalAngleMin(const double _angle) override | BaseGpuRays< OgreSensor > | virtual |
SetVerticalRayCount(int _samples) override | BaseGpuRays< OgreSensor > | virtual |
SetVerticalResolution(double resolution) override | BaseGpuRays< OgreSensor > | virtual |
SetVFOV(const math::Angle &_vfov) | BaseGpuRays< OgreSensor > | virtual |
ignition::SetVisibilityMask(uint32_t _mask)=0 | Sensor | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::SetVisibilityMask(uint32_t _mask) override | BaseSensor< OgreNode > | virtual |
ignition::SetWorldPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetWorldPose(const math::Pose3d &_pose) override | BaseNode< OgreObject > | virtual |
ignition::SetWorldPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
ignition::SetWorldPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetWorldPosition(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::SetWorldPosition(const math::Vector3d &_position) override | BaseNode< OgreObject > | virtual |
ignition::SetWorldRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
ignition::SetWorldRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
ignition::SetWorldRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetWorldRotation(double _r, double _p, double _y) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::SetWorldRotation(double _w, double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::SetWorldRotation(const math::Quaterniond &_rotation) override | BaseNode< OgreObject > | virtual |
ignition::SetWorldScale(double _scale)=0 | Node | pure virtual |
ignition::SetWorldScale(double _x, double _y, double _z)=0 | Node | pure virtual |
ignition::SetWorldScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::SetWorldScale(double _scale) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::SetWorldScale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
ignition::rendering::OgreNode::SetWorldScale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual |
trackNode | BaseCamera< OgreSensor > | protected |
trackOffset | BaseCamera< OgreSensor > | protected |
ignition::TrackOffset() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::TrackOffset() const override | BaseCamera< OgreSensor > | virtual |
ignition::TrackPGain() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::TrackPGain() const override | BaseCamera< OgreSensor > | virtual |
trackPGain | BaseCamera< OgreSensor > | protected |
ignition::TrackTarget() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::TrackTarget() const override | BaseCamera< OgreSensor > | virtual |
trackWorldFrame | BaseCamera< OgreSensor > | protected |
ignition::Update()=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::Update() override | BaseCamera< OgreSensor > | virtual |
ignition::UserData(const std::string &_key) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::UserData(const std::string &_key) const override | BaseNode< OgreObject > | virtual |
userData | BaseNode< OgreObject > | protected |
VerticalAngleMax() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::VerticalAngleMax() const =0 | GpuRays | pure virtual |
VerticalAngleMin() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::VerticalAngleMin() const =0 | GpuRays | pure virtual |
VerticalRangeCount() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::VerticalRangeCount() const =0 | GpuRays | pure virtual |
VerticalRayCount() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::VerticalRayCount() const =0 | GpuRays | pure virtual |
VerticalResolution() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::VerticalResolution() const =0 | GpuRays | pure virtual |
vfov | BaseGpuRays< OgreSensor > | protected |
VFOV() const override | BaseGpuRays< OgreSensor > | virtual |
ignition::rendering::GpuRays::VFOV() const =0 | GpuRays | pure virtual |
ignition::ViewMatrix() const =0 | Camera | pure virtual |
BaseCamera< OgreSensor >::ViewMatrix() const override | BaseCamera< OgreSensor > | virtual |
BaseCamera< OgreSensor >::visibilityMask | BaseSensor< OgreNode > | protected |
ignition::rendering::OgreSensor::visibilityMask | BaseSensor< OgreNode > | protected |
ignition::VisibilityMask() const =0 | Sensor | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::VisibilityMask() const override | BaseSensor< OgreNode > | virtual |
ignition::VisualAt(const gz::math::Vector2i &_mousePos)=0 | Camera | pure virtual |
BaseCamera< OgreSensor >::VisualAt(const gz::math::Vector2i &_mousePos) override | BaseCamera< OgreSensor > | virtual |
vMaxAngle | BaseGpuRays< OgreSensor > | protected |
vMinAngle | BaseGpuRays< OgreSensor > | protected |
vResolution | BaseGpuRays< OgreSensor > | protected |
vSamples | BaseGpuRays< OgreSensor > | protected |
ignition::WorldPose() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::WorldPose() const override | BaseNode< OgreObject > | virtual |
ignition::WorldPosition() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::WorldPosition() const override | BaseNode< OgreObject > | virtual |
ignition::WorldRotation() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::WorldRotation() const override | BaseNode< OgreObject > | virtual |
ignition::WorldScale() const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::WorldScale() const override | BaseNode< OgreObject > | virtual |
ignition::WorldToLocal(const math::Pose3d &_pose) const =0 | Node | pure virtual |
BaseCamera< OgreSensor >::ignition::rendering::OgreSensor::ignition::rendering::OgreNode::WorldToLocal(const math::Pose3d &_pose) const override | BaseNode< OgreObject > | virtual |
~BaseCamera() | BaseCamera< OgreSensor > | virtual |
~BaseGpuRays() | BaseGpuRays< OgreSensor > | virtual |
~BaseNode() | BaseNode< OgreObject > | virtual |
~BaseObject() | BaseObject | virtual |
~BaseSensor() | BaseSensor< OgreNode > | virtual |
~Camera() | Camera | inlinevirtual |
~GpuRays() | GpuRays | inlinevirtual |
~Node() | Node | inlinevirtual |
~Object() | Object | inlinevirtual |
~OgreGpuRays() | OgreGpuRays | virtual |
~OgreNode() | OgreNode | virtual |
~OgreObject() | OgreObject | virtual |
~OgreSensor() | OgreSensor | virtual |
~Sensor() | Sensor | inlinevirtual |