Gazebo Rendering

API Reference

7.4.2
Ogre2RenderTexture Member List

This is the complete list of members for Ogre2RenderTexture, including all inherited members.

gz::AddRenderPass(const RenderPassPtr &_pass)=0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::AddRenderPass(const RenderPassPtr &_pass) overrideBaseRenderTarget< Ogre2Object >virtual
antiAliasingOgre2RenderTargetprotected
AntiAliasing() constOgre2RenderTargetvirtual
gz::BackgroundColor() const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::BackgroundColor() const overrideOgre2RenderTargetvirtual
BaseRenderTarget< Ogre2Object >::BackgroundColor() const overrideBaseRenderTarget< Ogre2Object >virtual
backgroundMaterialOgre2RenderTargetprotected
BackgroundMaterial() constOgre2RenderTargetvirtual
backgroundMaterialDirtyOgre2RenderTargetprotected
BaseObject()BaseObjectprotected
BaseRenderTarget()BaseRenderTarget< Ogre2Object >
BaseRenderTexture()BaseRenderTexture< Ogre2RenderTarget >
BuildCompositor()Ogre2RenderTargetprotectedvirtual
BuildTarget()Ogre2RenderTextureprotectedvirtual
BuildTargetImpl()Ogre2RenderTargetprotected
Camera() constOgre2RenderTargetvirtual
colorDirtyOgre2RenderTargetprotected
gz::Copy(Image &_image) const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::Copy(Image &_image) const overrideOgre2RenderTargetvirtual
Destroy() overrideOgre2RenderTexturevirtual
DestroyCompositor()Ogre2RenderTargetprotectedvirtual
DestroyTarget()Ogre2RenderTextureprotectedvirtual
DestroyTargetImpl()Ogre2RenderTargetprotected
formatBaseRenderTarget< Ogre2Object >protected
gz::Format() const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::Format() const overrideBaseRenderTarget< Ogre2Object >virtual
GLId() const overrideOgre2RenderTexturevirtual
BaseRenderTexture< Ogre2RenderTarget >::GLId() const overrideBaseRenderTexture< Ogre2RenderTarget >virtual
GLIdImpl() constOgre2RenderTarget
heightBaseRenderTarget< Ogre2Object >protected
gz::Height() const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::Height() const overrideBaseRenderTarget< Ogre2Object >virtual
idBaseObjectprotected
gz::Id() const =0Objectpure virtual
gz::rendering::Ogre2RenderTarget::gz::rendering::Ogre2Object::Id() const overrideBaseObjectvirtual
Init()BaseObjectprotectedvirtual
IsRenderWindow() constOgre2RenderTargetvirtual
Load()BaseObjectprotectedvirtual
materialOgre2RenderTargetprotected
materialApplicatorOgre2RenderTargetprotected
MetalId(void *_textureIdPtr) const overrideOgre2RenderTexturevirtual
MetalIdImpl(void *_textureIdPtr) constOgre2RenderTarget
nameBaseObjectprotected
gz::Name() const =0Objectpure virtual
gz::rendering::Ogre2RenderTarget::gz::rendering::Ogre2Object::Name() const overrideBaseObjectvirtual
Ogre2Object()Ogre2Objectprotected
Ogre2RenderTarget()Ogre2RenderTargetprotected
Ogre2RenderTexture()Ogre2RenderTextureprotected
ogreBackgroundColorOgre2RenderTargetprotected
ogreCameraOgre2RenderTargetprotected
ogreCompositorWorkspaceOgre2RenderTargetprotected
ogreCompositorWorkspaceDefNameOgre2RenderTargetprotected
PostRender() overrideOgre2RenderTexturevirtual
PreRender() overrideOgre2RenderTexturevirtual
Rebuild()BaseRenderTarget< Ogre2Object >protectedvirtual
RebuildCompositor()Ogre2RenderTargetprotectedvirtual
RebuildImpl() overrideOgre2RenderTargetprotectedvirtual
RebuildMaterial()Ogre2RenderTargetprotected
RebuildTarget() overrideOgre2RenderTextureprotectedvirtual
gz::RemoveRenderPass(const RenderPassPtr &_pass)=0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::RemoveRenderPass(const RenderPassPtr &_pass) overrideBaseRenderTarget< Ogre2Object >virtual
Render()Ogre2RenderTargetvirtual
gz::RenderPassByIndex(unsigned int _index) const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::RenderPassByIndex(unsigned int _index) const overrideBaseRenderTarget< Ogre2Object >virtual
gz::RenderPassCount() const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::RenderPassCount() const overrideBaseRenderTarget< Ogre2Object >virtual
renderPassDirtyBaseRenderTarget< Ogre2Object >protected
renderPassesBaseRenderTarget< Ogre2Object >protected
RenderTarget() const overrideOgre2RenderTexturevirtual
RenderTargetImpl() constOgre2RenderTargetprotected
sceneOgre2Objectprotected
gz::Scene() const =0Objectpure virtual
gz::rendering::Ogre2RenderTarget::gz::rendering::Ogre2Object::Scene() const overrideOgre2Objectvirtual
SetAntiAliasing(unsigned int _aa)Ogre2RenderTargetvirtual
SetBackgroundColor(math::Color _color)Ogre2RenderTargetvirtual
SetBackgroundMaterial(MaterialPtr _material)Ogre2RenderTargetvirtual
SetCamera(Ogre::Camera *_camera)Ogre2RenderTargetvirtual
gz::SetFormat(PixelFormat _format)=0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::SetFormat(PixelFormat _format) overrideBaseRenderTarget< Ogre2Object >virtual
gz::SetHeight(const unsigned int _height)=0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::SetHeight(const unsigned int _height) overrideBaseRenderTarget< Ogre2Object >virtual
SetMaterial(MaterialPtr _material)Ogre2RenderTarget
SetShadowsNodeDefDirty()Ogre2RenderTarget
SetVisibilityMask(uint32_t _mask)Ogre2RenderTargetvirtual
gz::SetWidth(const unsigned int _width)=0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::SetWidth(const unsigned int _width) overrideBaseRenderTarget< Ogre2Object >virtual
targetDirtyBaseRenderTarget< Ogre2Object >protected
TargetFSAA() constOgre2RenderTargetprotected
UpdateBackgroundColor()Ogre2RenderTargetprotectedvirtual
UpdateBackgroundMaterial()Ogre2RenderTargetprotectedvirtual
UpdateRenderPassChain(Ogre::CompositorWorkspace *_workspace, const std::string &_workspaceDefName, const std::string &_baseNode, const std::string &_finalNode, const std::vector< RenderPassPtr > &_renderPasses, bool _recreateNodes, Ogre::TextureGpu *(*_ogreTextures)[2], bool _isRenderWindow)Ogre2RenderTargetstatic
UpdateRenderPassChain()Ogre2RenderTargetprotectedvirtual
visibilityMaskOgre2RenderTargetprotected
VisibilityMask() constOgre2RenderTargetvirtual
gz::Width() const =0RenderTargetpure virtual
gz::rendering::Ogre2RenderTarget::Width() const overrideBaseRenderTarget< Ogre2Object >virtual
widthBaseRenderTarget< Ogre2Object >protected
~BaseObject()BaseObjectvirtual
~BaseRenderTarget()BaseRenderTarget< Ogre2Object >virtual
~BaseRenderTexture()BaseRenderTexture< Ogre2RenderTarget >virtual
~Object()Objectvirtual
~Ogre2Object()Ogre2Objectvirtual
~Ogre2RenderTarget()Ogre2RenderTargetvirtual
~Ogre2RenderTexture()Ogre2RenderTexturevirtual
~RenderTarget()RenderTargetvirtual
~RenderTexture()RenderTexturevirtual