afterStitching | BaseRenderPass< Ogre2Object > | protected |
BaseLensFlarePass() | BaseLensFlarePass< Ogre2RenderPass > | protected |
BaseObject() | BaseObject | protected |
BaseRenderPass() | BaseRenderPass< Ogre2Object > | protected |
Color() const override | Ogre2LensFlarePass | virtual |
CreateRenderPass() | Ogre2RenderPass | virtual |
Destroy() override | Ogre2LensFlarePass | virtual |
enabled | BaseRenderPass< Ogre2Object > | protected |
gz::Id() const =0 | Object | pure virtual |
gz::rendering::Ogre2RenderPass::gz::rendering::Ogre2Object::Id() const override | BaseObject | virtual |
id | BaseObject | protected |
Init(ScenePtr _scene) override | Ogre2LensFlarePass | virtual |
BaseLensFlarePass< Ogre2RenderPass >::Init() | BaseObject | protectedvirtual |
gz::IsEnabled() const =0 | RenderPass | pure virtual |
gz::rendering::Ogre2RenderPass::IsEnabled() const override | BaseRenderPass< Ogre2Object > | virtual |
LensFlarePass() | LensFlarePass | |
light | BaseLensFlarePass< Ogre2RenderPass > | protected |
Load() | BaseObject | protectedvirtual |
name | BaseObject | protected |
gz::Name() const =0 | Object | pure virtual |
gz::rendering::Ogre2RenderPass::gz::rendering::Ogre2Object::Name() const override | BaseObject | virtual |
OcclusionSteps() const override | Ogre2LensFlarePass | virtual |
Ogre2LensFlarePass() | Ogre2LensFlarePass | |
Ogre2Object() | Ogre2Object | protected |
Ogre2RenderPass() | Ogre2RenderPass | protected |
OgreCompositorNodeDefinitionName() const | Ogre2RenderPass | |
ogreCompositorNodeDefName | Ogre2RenderPass | protected |
PostRender() override | Ogre2LensFlarePass | virtual |
PreRender(const CameraPtr &_camera) override | Ogre2LensFlarePass | virtual |
BaseLensFlarePass< Ogre2RenderPass >::gz::rendering::Object::PreRender()=0 | Object | pure virtual |
gz::rendering::Ogre2Object::PreRender() override | BaseObject | virtual |
Scale() const override | Ogre2LensFlarePass | virtual |
gz::Scene() const =0 | Object | pure virtual |
gz::rendering::Ogre2RenderPass::gz::rendering::Ogre2Object::Scene() const override | Ogre2Object | virtual |
scene | Ogre2Object | protected |
SetColor(const math::Vector3d &_color) override | Ogre2LensFlarePass | virtual |
gz::SetEnabled(bool _enabled)=0 | RenderPass | pure virtual |
gz::rendering::Ogre2RenderPass::SetEnabled(bool _enabled) override | BaseRenderPass< Ogre2Object > | virtual |
SetLight(LightPtr _light) override | BaseLensFlarePass< Ogre2RenderPass > | virtual |
SetOcclusionSteps(uint32_t _occlusionSteps) override | Ogre2LensFlarePass | virtual |
SetScale(double _scale) override | Ogre2LensFlarePass | virtual |
gz::SetWideAngleCameraAfterStitching(bool _afterStitching)=0 | RenderPass | pure virtual |
gz::rendering::Ogre2RenderPass::SetWideAngleCameraAfterStitching(bool _afterStitching) override | BaseRenderPass< Ogre2Object > | virtual |
gz::WideAngleCameraAfterStitching() const =0 | RenderPass | pure virtual |
gz::rendering::Ogre2RenderPass::WideAngleCameraAfterStitching() const override | BaseRenderPass< Ogre2Object > | virtual |
WorkspaceAdded(Ogre::CompositorWorkspace *_workspace) override | Ogre2LensFlarePass | virtual |
WorkspaceRemoved(Ogre::CompositorWorkspace *_workspace) override | Ogre2LensFlarePass | virtual |
~BaseLensFlarePass() override | BaseLensFlarePass< Ogre2RenderPass > | virtual |
~BaseObject() | BaseObject | virtual |
~BaseRenderPass() | BaseRenderPass< Ogre2Object > | virtual |
~LensFlarePass() | LensFlarePass | virtual |
~Object() | Object | virtual |
~Ogre2LensFlarePass() override | Ogre2LensFlarePass | |
~Ogre2Object() | Ogre2Object | virtual |
~Ogre2RenderPass() | Ogre2RenderPass | virtual |
~RenderPass() | RenderPass | virtual |