Gazebo Rendering

API Reference

9.0.0
BaseDepthCamera.hh
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1/*
2 * Copyright (C) 2018 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef GZ_RENDERING_BASE_BASEDEPTHCAMERA_HH_
18#define GZ_RENDERING_BASE_BASEDEPTHCAMERA_HH_
19
20#include <string>
21
22#include <gz/common/Event.hh>
23
26
27namespace gz
28{
29 namespace rendering
30 {
31 inline namespace GZ_RENDERING_VERSION_NAMESPACE {
32 template <class T>
34 public virtual DepthCamera,
35 public virtual BaseCamera<T>,
36 public virtual T
37 {
38 protected: BaseDepthCamera();
39
40 public: virtual ~BaseDepthCamera();
41
42 public: virtual void CreateDepthTexture();
43
44 public: virtual const float *DepthData() const;
45
47 std::function<void(const float *, unsigned int, unsigned int,
48 unsigned int, const std::string &)> _subscriber);
49
51 std::function<void(const float *, unsigned int, unsigned int,
52 unsigned int, const std::string &)> _subscriber);
53 };
54
56 template <class T>
60
62 template <class T>
66
68 template <class T>
72
74 template <class T>
75 const float *BaseDepthCamera<T>::DepthData() const
76 {
77 return nullptr;
78 }
79
81 template <class T>
83 std::function<void(const float *, unsigned int, unsigned int,
84 unsigned int, const std::string &)>)
85 {
86 return nullptr;
87 }
88
90 template <class T>
92 std::function<void(const float *, unsigned int, unsigned int,
93 unsigned int, const std::string &)>)
94 {
95 return nullptr;
96 }
97 }
98 }
99}
100#endif