Gazebo Rendering

API Reference

9.0.0~pre2
BoundingBoxCamera.hh
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1/*
2 * Copyright (C) 2021 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef GZ_RENDERING_BOUNDINGBOXCAMERA_HH_
18#define GZ_RENDERING_BOUNDINGBOXCAMERA_HH_
19
20#include <cstdint>
21#include <vector>
22
23#include <gz/common/Event.hh>
24#include <gz/math/Color.hh>
25#include <gz/math/Vector3.hh>
26
29
30namespace gz
31{
32 namespace rendering
33 {
34 inline namespace GZ_RENDERING_VERSION_NAMESPACE {
35 //
37 enum class BoundingBoxType
38 {
40 BBT_FULLBOX2D = 0,
41
45
47 BBT_BOX3D = 2
48 };
49
54 class GZ_RENDERING_VISIBLE BoundingBoxCamera :
55 public virtual Camera
56 {
58 public: virtual ~BoundingBoxCamera();
59
65 const = 0;
66
71 std::function<void(const std::vector<BoundingBox> &)> _subscriber) = 0;
72
75 public: virtual void SetBoundingBoxType(BoundingBoxType _type) = 0;
76
79 public: virtual BoundingBoxType Type() const = 0;
80
85 public: virtual void DrawBoundingBox(unsigned char *_data,
86 const math::Color &_color, const BoundingBox &_box) const = 0;
87 };
88 }
89 }
90}
91#endif