Gazebo Rendering

API Reference

9.0.0
GaussianNoisePass.hh
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1/*
2 * Copyright (C) 2019 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef GZ_RENDERING_GAUSSIANNOISEPASS_HH_
18#define GZ_RENDERING_GAUSSIANNOISEPASS_HH_
19
20#include <string>
21#include "gz/rendering/config.hh"
22#include "gz/rendering/Export.hh"
24
25namespace gz
26{
27 namespace rendering
28 {
29 inline namespace GZ_RENDERING_VERSION_NAMESPACE {
30 //
31 /* \class GaussianNoisePass GaussianNoisePass.hh \
32 * gz/rendering/GaussianNoisePass.hh
33 */
35 class GZ_RENDERING_VISIBLE GaussianNoisePass
36 : public virtual RenderPass
37 {
40
42 public: virtual ~GaussianNoisePass();
43
46 public: virtual double Mean() const = 0;
47
50 public: virtual double StdDev() const = 0;
51
54 public: virtual double Bias() const = 0;
55
58 public: virtual void SetMean(double _mean) = 0;
59
62 public: virtual void SetStdDev(double _stdDev) = 0;
63
67 public: virtual void SetBiasMean(double _biasMean) = 0;
68
72 public: virtual void SetBiasStdDev(double _biasStdDev) = 0;
73 };
74 }
75 }
76}
77#endif