Ogre2MaterialSwitcher.hh File Reference
#include <map>
#include <string>
#include <unordered_map>
#include <utility>
#include <vector>
#include <gz/math/Color.hh>
#include "gz/rendering/config.hh"
#include "gz/rendering/ogre2/Export.hh"
#include "gz/rendering/ogre2/Ogre2RenderTypes.hh"
#include <OgreCamera.h>
#include <OgreMaterial.h>
Go to the source code of this file.
Classes | |
class | Ogre2MaterialSwitcher |
Helper class to assign unique colors to renderables. More... | |
Namespaces | |
namespace | gz |
namespace | gz::rendering |
Rendering classes and function useful in robot applications. | |