Gazebo Rendering

API Reference

9.0.0~pre2
OgreMeshFactory.hh
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1/*
2 * Copyright (C) 2015 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef GZ_RENDERING_OGRE_OGREMESHFACTORY_HH_
18#define GZ_RENDERING_OGRE_OGREMESHFACTORY_HH_
19
20#include <string>
21#include <vector>
22
25#include "gz/rendering/ogre/Export.hh"
26
27namespace Ogre
28{
29 class Entity;
30}
31
32namespace gz
33{
34 namespace rendering
35 {
36 inline namespace GZ_RENDERING_VERSION_NAMESPACE {
37 //
38 class GZ_RENDERING_OGRE_VISIBLE OgreMeshFactory
39 {
40 public: explicit OgreMeshFactory(OgreScenePtr _scene);
41
42 public: virtual ~OgreMeshFactory();
43
44 public: virtual OgreMeshPtr Create(const MeshDescriptor &_desc);
45
46 protected: virtual Ogre::Entity *OgreEntity(
47 const MeshDescriptor &_desc);
48
49 protected: virtual bool Load(const MeshDescriptor &_desc);
50
51 protected: virtual bool IsLoaded(const MeshDescriptor &_desc);
52
53 protected: virtual bool LoadImpl(const MeshDescriptor &_desc);
54
55 protected: virtual std::string MeshName(const MeshDescriptor &_desc);
56
57 protected: virtual bool Validate(const MeshDescriptor &_desc);
58
61 public: void ClearMaterialsCache(const std::string &_name);
62
63 protected: OgreScenePtr scene;
64
68 };
69
70 class GZ_RENDERING_OGRE_VISIBLE OgreSubMeshStoreFactory
71 {
73
75 Ogre::Entity *_entity);
76
77 public: virtual ~OgreSubMeshStoreFactory();
78
79 public: virtual OgreSubMeshStorePtr Create();
80
81 protected: virtual OgreSubMeshPtr CreateSubMesh(unsigned int _index);
82
83 protected: virtual void CreateNameList();
84
85 protected: virtual void PopulateDefaultNames();
86
87 protected: virtual void PopulateGivenNames();
88
89 protected: OgreScenePtr scene;
90
91 protected: Ogre::Entity *ogreEntity;
92
93 protected: NameList names;
94 };
95 }
96 }
97}
98#endif