Gazebo Rendering
API Reference
9.0.0
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src
gz-rendering
ogre
include
gz
rendering
ogre
OgreWideAngleCamera.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2021 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_RENDERING_OGRE_WIDEANGLECAMERA_HH_
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#define GZ_RENDERING_OGRE_WIDEANGLECAMERA_HH_
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#include <memory>
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#include <string>
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#include <vector>
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#include <gz/utils/ImplPtr.hh>
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#include "
gz/rendering/base/BaseWideAngleCamera.hh
"
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#include "
gz/rendering/ogre/OgreRenderTarget.hh
"
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#include "
gz/rendering/ogre/OgreRenderTypes.hh
"
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#include "
gz/rendering/ogre/OgreScene.hh
"
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#include "
gz/rendering/ogre/OgreSensor.hh
"
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namespace
Ogre
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{
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class
Material;
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class
RenderTarget;
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class
Viewport;
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}
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namespace
gz
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{
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namespace
rendering
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{
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inline
namespace
GZ_RENDERING_VERSION_NAMESPACE {
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//
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class
GZ_RENDERING_OGRE_VISIBLE
OgreWideAngleCamera
:
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public
BaseWideAngleCamera
<OgreSensor>,
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protected
Ogre::CompositorInstance::Listener
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{
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protected
:
OgreWideAngleCamera
();
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public
:
virtual
~OgreWideAngleCamera
();
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// Documentation inherited
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public
:
virtual
void
Init
()
override
;
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public
:
virtual
void
CreateRenderTexture
();
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protected
:
void
DestroyRenderTexture
();
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public
:
virtual
void
PostRender
()
override
;
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// Documentation inherited
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public
:
virtual
void
Destroy
()
override
;
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// Documentation inherited
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public
:
void
AddRenderPass
(
const
RenderPassPtr
&_pass)
override
;
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// Documentation inherited
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public
:
void
RemoveRenderPass
(
const
RenderPassPtr
&_pass)
override
;
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// Documentation inherited
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public
:
void
RemoveAllRenderPasses
()
override
;
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protected
:
void
UpdateRenderPassChain
();
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public
:
unsigned
int
EnvTextureSize
()
const
;
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public
:
void
SetEnvTextureSize
(
int
_size);
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public
:
bool
SetBackgroundColor
(
const
math::Color
&_color);
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public
:
math::Vector3d
Project3d
(
const
math::Vector3d
&_pt)
const
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override
;
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public
:
std::vector<Ogre::Camera *>
OgreEnvCameras
()
const
;
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public
:
void
SetUniformVariables
(Ogre::Pass *_pass,
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float
_ratio,
float
_hfov);
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// Documentation inherited.
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public
:
virtual
void
PreRender
()
override
;
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public
:
virtual
void
Render
()
override
;
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// Documentation inherited.
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public
:
void
Copy
(
Image
&_image)
const override
;
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// Documentation inherited
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public
:
common::ConnectionPtr
ConnectNewWideAngleFrame
(
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std::function
<
void
(
const
unsigned
char
*,
unsigned
int
,
unsigned
int
,
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unsigned
int
,
const
std::string
&)> _subscriber)
override
;
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// Documentation inherited.
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public
:
virtual
void
SetVisibilityMask
(uint32_t _mask)
override
;
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protected
:
void
CreateWideAngleTexture
()
override
;
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protected
:
void
CreateCamera
();
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protected
:
void
CreateEnvCameras
();
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protected
:
void
notifyMaterialRender
(Ogre::uint32 _pass_id,
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Ogre::MaterialPtr &_material)
override
;
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protected
:
virtual
RenderTargetPtr
RenderTarget
()
const override
;
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private
:
friend
class
OgreScene
;
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GZ_UTILS_UNIQUE_IMPL_PTR(dataPtr)
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};
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}
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}
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}
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#endif