Gazebo Rendering
API Reference
9.0.0
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src
gz-rendering
include
gz
rendering
Visual.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2015 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_RENDERING_VISUAL_HH_
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#define GZ_RENDERING_VISUAL_HH_
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#include <string>
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#include <
gz/math/AxisAlignedBox.hh
>
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#include "gz/rendering/config.hh"
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#include "
gz/rendering/Node.hh
"
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namespace
gz
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{
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namespace
rendering
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{
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inline
namespace
GZ_RENDERING_VERSION_NAMESPACE {
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class
GZ_RENDERING_VISIBLE
Visual
:
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public
virtual
Node
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{
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public
:
virtual
~Visual
();
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public
:
virtual
unsigned
int
GeometryCount
()
const
= 0;
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public
:
virtual
bool
HasGeometry
(
ConstGeometryPtr
_geometry)
const
= 0;
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public
:
virtual
GeometryPtr
GeometryByIndex
(
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unsigned
int
_index)
const
= 0;
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public
:
virtual
void
AddGeometry
(
GeometryPtr
_geometry) = 0;
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public
:
virtual
GeometryPtr
RemoveGeometry
(
GeometryPtr
_geometry) = 0;
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public
:
virtual
GeometryPtr
RemoveGeometryByIndex
(
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unsigned
int
_index) = 0;
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public
:
virtual
void
RemoveGeometries
() = 0;
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public
:
virtual
void
SetMaterial
(
const
std::string
&_name,
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bool
_unique =
true
) = 0;
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public
:
virtual
void
SetMaterial
(
MaterialPtr
_material,
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bool
_unique =
true
) = 0;
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public
:
virtual
void
SetChildMaterial
(
MaterialPtr
_material,
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bool
_unique =
true
) = 0;
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public
:
virtual
void
SetGeometryMaterial
(
MaterialPtr
_material,
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bool
_unique =
true
) = 0;
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public
:
virtual
MaterialPtr
Material
()
const
= 0;
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public
:
virtual
void
SetWireframe
(
bool
_show) = 0;
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public
:
virtual
bool
Wireframe
()
const
= 0;
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public
:
virtual
void
SetVisible
(
bool
_visible) = 0;
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public
:
virtual
void
SetStatic
(
bool
_static) = 0;
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public
:
virtual
bool
Static
()
const
= 0;
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public
:
virtual
void
SetVisibilityFlags
(uint32_t _flags) = 0;
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public
:
virtual
uint32_t
VisibilityFlags
()
const
= 0;
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public
:
virtual
void
AddVisibilityFlags
(uint32_t _flags) = 0;
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public
:
virtual
void
RemoveVisibilityFlags
(uint32_t _flags) = 0;
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public
:
virtual
gz::math::AxisAlignedBox
BoundingBox
()
const
= 0;
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public
:
virtual
gz::math::AxisAlignedBox
LocalBoundingBox
()
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const
= 0;
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public
:
virtual
VisualPtr
Clone
(
const
std::string
&_name,
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NodePtr
_newParent)
const
= 0;
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};
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}
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}
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}
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#endif