Represents a grid geometry drawn along the XY plane. If vertical cell count is specified then the grid becomes 3D. More...
#include <gz/rendering/Grid>
Public Member Functions | |
virtual | ~Grid () |
Destructor. | |
virtual unsigned int | CellCount () const =0 |
Get the number of cells on a planar grid. | |
virtual double | CellLength () const =0 |
Get the cell length. | |
virtual void | SetCellCount (const unsigned int _count)=0 |
Set the number of cells on a planar grid. | |
virtual void | SetCellLength (const double _len)=0 |
Set the cell length in one direction. The cells are assumed to be square. | |
virtual void | SetVerticalCellCount (const unsigned int _count)=0 |
Set the vertical cell count of the grid. This makes the grid 3D. | |
virtual unsigned int | VerticalCellCount () const =0 |
Get the vertical cell count. | |
Public Member Functions inherited from Geometry | |
virtual | ~Geometry () |
Destructor. | |
virtual GeometryPtr | Clone () const =0 |
Clone the geometry. | |
virtual bool | HasParent () const =0 |
Determine if this Geometry is attached to a Visual. | |
virtual MaterialPtr | Material () const =0 |
Get the material of this geometry. | |
virtual VisualPtr | Parent () const =0 |
Get the parent Visual. | |
virtual void | RemoveParent ()=0 |
Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done. | |
virtual void | SetMaterial (const std::string &_name, bool _unique=true)=0 |
Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done. | |
virtual void | SetMaterial (MaterialPtr _material, bool _unique=true)=0 |
Set the materials of this Geometry. | |
Public Member Functions inherited from Object | |
virtual | ~Object () |
Destructor. | |
virtual void | Destroy ()=0 |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. | |
virtual unsigned int | Id () const =0 |
Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. | |
virtual std::string | Name () const =0 |
Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. | |
virtual void | PostRender ()=0 |
Post process this object and any of its children after rendering. | |
virtual void | PreRender ()=0 |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. | |
virtual ScenePtr | Scene () const =0 |
Get the Scene that created this object. | |
Detailed Description
Represents a grid geometry drawn along the XY plane. If vertical cell count is specified then the grid becomes 3D.
Constructor & Destructor Documentation
◆ ~Grid()
|
virtual |
Destructor.
Member Function Documentation
◆ CellCount()
|
pure virtual |
Get the number of cells on a planar grid.
- Returns
- Number of cells
Implemented in BaseGrid< T >, BaseGrid< Ogre2Geometry >, and BaseGrid< OgreGeometry >.
◆ CellLength()
|
pure virtual |
Get the cell length.
- Returns
- The cell length
Implemented in BaseGrid< T >, BaseGrid< Ogre2Geometry >, and BaseGrid< OgreGeometry >.
◆ SetCellCount()
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pure virtual |
Set the number of cells on a planar grid.
- Parameters
-
[in] _count The number of cells
Implemented in BaseGrid< T >, BaseGrid< Ogre2Geometry >, and BaseGrid< OgreGeometry >.
◆ SetCellLength()
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pure virtual |
Set the cell length in one direction. The cells are assumed to be square.
- Parameters
-
[in] _len The cell length
Implemented in BaseGrid< T >, BaseGrid< Ogre2Geometry >, and BaseGrid< OgreGeometry >.
◆ SetVerticalCellCount()
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pure virtual |
Set the vertical cell count of the grid. This makes the grid 3D.
- Parameters
-
[in] _count Number of cells in vertical direction.
Implemented in BaseGrid< T >, BaseGrid< Ogre2Geometry >, and BaseGrid< OgreGeometry >.
◆ VerticalCellCount()
|
pure virtual |
Get the vertical cell count.
- Returns
- The vertical cell count.
Implemented in BaseGrid< T >, BaseGrid< Ogre2Geometry >, and BaseGrid< OgreGeometry >.
The documentation for this class was generated from the following file: