BaseGeometry() | BaseGeometry< Ogre2Object > | protected |
BaseMesh() | BaseMesh< Ogre2Geometry > | protected |
BaseObject() | BaseObject | protected |
Clone() const override | BaseMesh< Ogre2Geometry > | virtual |
Descriptor() const override | BaseMesh< Ogre2Geometry > | virtual |
Destroy() override | Ogre2Mesh | virtual |
gz::HasParent() const =0 | Geometry | pure virtual |
gz::rendering::Ogre2Geometry::HasParent() const override | Ogre2Geometry | virtual |
HasSkeleton() const override | Ogre2Mesh | virtual |
HasSubMesh(ConstSubMeshPtr _subMesh) const override | BaseMesh< Ogre2Geometry > | virtual |
HasSubMeshName(const std::string &_name) const override | BaseMesh< Ogre2Geometry > | virtual |
id | BaseObject | protected |
gz::Id() const =0 | Object | pure virtual |
gz::rendering::Ogre2Geometry::gz::rendering::Ogre2Object::Id() const override | BaseObject | virtual |
Init() | BaseObject | protectedvirtual |
Load() | BaseObject | protectedvirtual |
material | BaseMesh< Ogre2Geometry > | protected |
Material() const override | BaseMesh< Ogre2Geometry > | virtual |
meshDescriptor | BaseMesh< Ogre2Geometry > | protected |
gz::Name() const =0 | Object | pure virtual |
gz::rendering::Ogre2Geometry::gz::rendering::Ogre2Object::Name() const override | BaseObject | virtual |
name | BaseObject | protected |
Ogre2Geometry() | Ogre2Geometry | protected |
Ogre2Mesh() | Ogre2Mesh | protected |
Ogre2Object() | Ogre2Object | protected |
ogreItem | Ogre2Mesh | protected |
OgreObject() const override | Ogre2Mesh | virtual |
ownsMaterial | BaseMesh< Ogre2Geometry > | protected |
parent | Ogre2Geometry | protected |
gz::Parent() const =0 | Geometry | pure virtual |
gz::rendering::Ogre2Geometry::Parent() const override | Ogre2Geometry | virtual |
gz::PostRender()=0 | Object | pure virtual |
gz::rendering::Ogre2Geometry::gz::rendering::Ogre2Object::PostRender() override | BaseObject | virtual |
PreRender() override | BaseMesh< Ogre2Geometry > | virtual |
gz::RemoveParent()=0 | Geometry | pure virtual |
gz::rendering::Ogre2Geometry::RemoveParent() override | BaseGeometry< Ogre2Object > | virtual |
scene | Ogre2Object | protected |
gz::Scene() const =0 | Object | pure virtual |
gz::rendering::Ogre2Geometry::gz::rendering::Ogre2Object::Scene() const override | Ogre2Object | virtual |
SetDescriptor(const MeshDescriptor &_desc) override | BaseMesh< Ogre2Geometry > | virtual |
SetMaterial(const std::string &_name, bool _unique=true) override | BaseMesh< Ogre2Geometry > | virtual |
SetMaterial(MaterialPtr _material, bool _unique=true) override | BaseMesh< Ogre2Geometry > | virtual |
SetParent(Ogre2VisualPtr _parent) | Ogre2Geometry | protectedvirtual |
SetSkeletonAnimationEnabled(const std::string &_name, bool _enabled, bool _loop=true, float _weight=1.0) override | Ogre2Mesh | virtual |
SetSkeletonLocalTransforms(const std::map< std::string, math::Matrix4d > &_tfs) override | Ogre2Mesh | virtual |
SetSkeletonWeights(const std::unordered_map< std::string, float > &_weights) override | Ogre2Mesh | virtual |
SkeletonAnimationEnabled(const std::string &_name) const override | Ogre2Mesh | virtual |
SkeletonLocalTransforms() const override | Ogre2Mesh | virtual |
SkeletonWeights() const override | Ogre2Mesh | virtual |
SubMeshByIndex(unsigned int _index) const override | BaseMesh< Ogre2Geometry > | virtual |
SubMeshByName(const std::string &_name) const override | BaseMesh< Ogre2Geometry > | virtual |
SubMeshCount() const override | BaseMesh< Ogre2Geometry > | virtual |
SubMeshes() const override | Ogre2Mesh | protectedvirtual |
subMeshes | Ogre2Mesh | protected |
UpdateSkeletonAnimation(std::chrono::steady_clock::duration _time) override | Ogre2Mesh | virtual |
~BaseGeometry() | BaseGeometry< Ogre2Object > | virtual |
~BaseMesh() | BaseMesh< Ogre2Geometry > | virtual |
~BaseObject() | BaseObject | virtual |
~Geometry() | Geometry | virtual |
~Mesh() | Mesh | virtual |
~Object() | Object | virtual |
~Ogre2Geometry() | Ogre2Geometry | virtual |
~Ogre2Mesh() | Ogre2Mesh | virtual |
~Ogre2Object() | Ogre2Object | virtual |