afterStitching | BaseRenderPass< OgreObject > | protected |
BaseDistortionPass() | BaseDistortionPass< OgreRenderPass > | protected |
BaseObject() | BaseObject | protected |
BaseRenderPass() | BaseRenderPass< OgreObject > | protected |
CalculateAndApplyDistortionScale() | OgreDistortionPass | protected |
Center() const | BaseDistortionPass< OgreRenderPass > | virtual |
CreateRenderPass() override | OgreDistortionPass | virtual |
Destroy() override | OgreDistortionPass | virtual |
Distort(const gz::math::Vector2d &_in, const gz::math::Vector2d &_center, double _k1, double _k2, double _k3, double _p1, double _p2, unsigned int _width, double _f) | OgreDistortionPass | static |
DistortionMapValueClamped(int _x, int _y) const | OgreDistortionPass | protected |
DistortionPass() | DistortionPass | |
enabled | BaseRenderPass< OgreObject > | protected |
id | BaseObject | protected |
gz::Id() const =0 | Object | pure virtual |
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::Id() const override | BaseObject | virtual |
Init() | BaseObject | protectedvirtual |
gz::IsEnabled() const =0 | RenderPass | pure virtual |
gz::rendering::OgreRenderPass::IsEnabled() const override | BaseRenderPass< OgreObject > | virtual |
K1() const | BaseDistortionPass< OgreRenderPass > | virtual |
k1 | BaseDistortionPass< OgreRenderPass > | |
k2 | BaseDistortionPass< OgreRenderPass > | |
K2() const | BaseDistortionPass< OgreRenderPass > | virtual |
K3() const | BaseDistortionPass< OgreRenderPass > | virtual |
k3 | BaseDistortionPass< OgreRenderPass > | |
lensCenter | BaseDistortionPass< OgreRenderPass > | |
Load() | BaseObject | protectedvirtual |
gz::Name() const =0 | Object | pure virtual |
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::Name() const override | BaseObject | virtual |
name | BaseObject | protected |
ogreCamera | OgreRenderPass | protected |
OgreDistortionPass() | OgreDistortionPass | |
OgreObject() | OgreObject | protected |
OgreRenderPass() | OgreRenderPass | protected |
P1() const | BaseDistortionPass< OgreRenderPass > | virtual |
p1 | BaseDistortionPass< OgreRenderPass > | |
p2 | BaseDistortionPass< OgreRenderPass > | |
P2() const | BaseDistortionPass< OgreRenderPass > | virtual |
gz::PostRender()=0 | Object | pure virtual |
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::PostRender() override | BaseObject | virtual |
PreRender() override | OgreDistortionPass | virtual |
BaseDistortionPass< OgreRenderPass >::PreRender(const CameraPtr &_camera)=0 | RenderPass | pure virtual |
BaseDistortionPass< OgreRenderPass >::PreRender(const CameraPtr &_camera) override | BaseRenderPass< OgreObject > | virtual |
gz::Scene() const =0 | Object | pure virtual |
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::Scene() const | OgreObject | virtual |
scene | OgreObject | protected |
SetCamera(Ogre::Camera *_camera) | OgreRenderPass | virtual |
SetCameras(Ogre::Camera *_cameras[kMaxOgreRenderPassCameras]) | OgreRenderPass | virtual |
SetCenter(const math::Vector2d &_center) | BaseDistortionPass< OgreRenderPass > | virtual |
gz::SetEnabled(bool _enabled)=0 | RenderPass | pure virtual |
gz::rendering::OgreRenderPass::SetEnabled(bool _enabled) override | BaseRenderPass< OgreObject > | virtual |
SetK1(double _k1) | BaseDistortionPass< OgreRenderPass > | virtual |
SetK2(double _k2) | BaseDistortionPass< OgreRenderPass > | virtual |
SetK3(double _k3) | BaseDistortionPass< OgreRenderPass > | virtual |
SetP1(double _p1) | BaseDistortionPass< OgreRenderPass > | virtual |
SetP2(double _p2) | BaseDistortionPass< OgreRenderPass > | virtual |
gz::SetWideAngleCameraAfterStitching(bool _afterStitching)=0 | RenderPass | pure virtual |
gz::rendering::OgreRenderPass::SetWideAngleCameraAfterStitching(bool _afterStitching) override | BaseRenderPass< OgreObject > | virtual |
gz::WideAngleCameraAfterStitching() const =0 | RenderPass | pure virtual |
gz::rendering::OgreRenderPass::WideAngleCameraAfterStitching() const override | BaseRenderPass< OgreObject > | virtual |
~BaseDistortionPass() | BaseDistortionPass< OgreRenderPass > | virtual |
~BaseObject() | BaseObject | virtual |
~BaseRenderPass() | BaseRenderPass< OgreObject > | virtual |
~DistortionPass() | DistortionPass | virtual |
~Object() | Object | virtual |
~OgreDistortionPass() | OgreDistortionPass | virtual |
~OgreObject() | OgreObject | virtual |
~OgreRenderPass() | OgreRenderPass | virtual |
~RenderPass() | RenderPass | virtual |