Gazebo Rendering

API Reference

9.0.0
OgreNode Member List

This is the complete list of members for OgreNode, including all inherited members.

AddChild(NodePtr _child) overrideBaseNode< OgreObject >virtual
AttachChild(NodePtr _child) overrideOgreNodeprotectedvirtual
BaseNode()BaseNode< OgreObject >protected
BaseObject()BaseObjectprotected
ChildById(unsigned int _id) const overrideBaseNode< OgreObject >virtual
ChildByIndex(unsigned int _index) const overrideBaseNode< OgreObject >virtual
ChildByName(const std::string &_name) const overrideBaseNode< OgreObject >virtual
ChildCount() const overrideBaseNode< OgreObject >virtual
Children() const overrideOgreNodeprotectedvirtual
childrenOgreNodeprotected
Destroy() overrideOgreNodevirtual
DetachChild(NodePtr _child) overrideOgreNodeprotectedvirtual
HasChild(ConstNodePtr _child) const overrideBaseNode< OgreObject >virtual
HasChildId(unsigned int _id) const overrideBaseNode< OgreObject >virtual
HasChildName(const std::string &_name) const overrideBaseNode< OgreObject >virtual
HasParent() const overrideOgreNodevirtual
HasUserData(const std::string &_key) const overrideBaseNode< OgreObject >virtual
idBaseObjectprotected
gz::Id() const =0Objectpure virtual
gz::rendering::OgreObject::Id() const overrideBaseObjectvirtual
InheritScale() const overrideOgreNodevirtual
Init() overrideOgreNodeprotectedvirtual
initialLocalPoseBaseNode< OgreObject >protected
InitialLocalPose() const overrideBaseNode< OgreObject >virtual
initialLocalPoseSetBaseNode< OgreObject >protected
Load() overrideOgreNodeprotectedvirtual
LocalPose() const overrideBaseNode< OgreObject >virtual
LocalPosition() const overrideBaseNode< OgreObject >virtual
LocalRotation() const overrideBaseNode< OgreObject >virtual
LocalScale() const overrideOgreNodevirtual
gz::Name() const =0Objectpure virtual
gz::rendering::OgreObject::Name() const overrideBaseObjectvirtual
nameBaseObjectprotected
Node() constOgreNodevirtual
ogreNodeOgreNodeprotected
OgreNode()OgreNodeprotected
OgreObject()OgreObjectprotected
Origin() const overrideBaseNode< OgreObject >virtual
originBaseNode< OgreObject >protected
Parent() const overrideOgreNodevirtual
parentOgreNodeprotected
gz::PostRender()=0Objectpure virtual
gz::rendering::OgreObject::PostRender() overrideBaseObjectvirtual
PreRender() overrideBaseNode< OgreObject >virtual
PreRenderChildren()BaseNode< OgreObject >protectedvirtual
RawLocalPose() const overrideOgreNodeprotectedvirtual
RawLocalPosition() constOgreNodeprotectedvirtual
RawLocalRotation() constOgreNodeprotectedvirtual
RemoveChild(NodePtr _child) overrideBaseNode< OgreObject >virtual
RemoveChildById(unsigned int _id) overrideBaseNode< OgreObject >virtual
RemoveChildByIndex(unsigned int _index) overrideBaseNode< OgreObject >virtual
RemoveChildByName(const std::string &_name) overrideBaseNode< OgreObject >virtual
RemoveChildren() overrideBaseNode< OgreObject >virtual
RemoveParent() overrideBaseNode< OgreObject >virtual
Scale(double _scale) overrideBaseNode< OgreObject >virtual
Scale(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
Scale(const math::Vector3d &_scale) overrideBaseNode< OgreObject >virtual
gz::Scene() const =0Objectpure virtual
gz::rendering::OgreObject::Scene() constOgreObjectvirtual
sceneOgreObjectprotected
SetInheritScale(bool _inherit) overrideOgreNodevirtual
SetLocalPose(const math::Pose3d &_pose) overrideBaseNode< OgreObject >virtual
SetLocalPosition(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
SetLocalPosition(const math::Vector3d &_position) overrideBaseNode< OgreObject >virtual
SetLocalRotation(double _r, double _p, double _y) overrideBaseNode< OgreObject >virtual
SetLocalRotation(double _w, double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
SetLocalRotation(const math::Quaterniond &_rotation) overrideBaseNode< OgreObject >virtual
SetLocalScale(double _scale) overrideBaseNode< OgreObject >virtual
SetLocalScale(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
SetLocalScale(const math::Vector3d &_scale) overrideBaseNode< OgreObject >virtual
SetLocalScaleImpl(const math::Vector3d &_scale) overrideOgreNodeprotectedvirtual
SetOrigin(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
SetOrigin(const math::Vector3d &_origin) overrideBaseNode< OgreObject >virtual
SetParent(OgreNodePtr _parent)OgreNodeprotectedvirtual
SetRawLocalPose(const math::Pose3d &_Pose3d) overrideOgreNodeprotectedvirtual
SetRawLocalPosition(const math::Vector3d &_position)OgreNodeprotectedvirtual
SetRawLocalRotation(const math::Quaterniond &_rotation)OgreNodeprotectedvirtual
SetUserData(const std::string &_key, Variant _value) overrideBaseNode< OgreObject >virtual
SetWorldPose(const math::Pose3d &_pose) overrideBaseNode< OgreObject >virtual
SetWorldPosition(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
SetWorldPosition(const math::Vector3d &_position) overrideBaseNode< OgreObject >virtual
SetWorldRotation(double _r, double _p, double _y) overrideBaseNode< OgreObject >virtual
SetWorldRotation(double _w, double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
SetWorldRotation(const math::Quaterniond &_rotation) overrideBaseNode< OgreObject >virtual
SetWorldScale(double _scale) overrideBaseNode< OgreObject >virtual
SetWorldScale(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
SetWorldScale(const math::Vector3d &_scale) overrideBaseNode< OgreObject >virtual
userDataBaseNode< OgreObject >protected
UserData(const std::string &_key) const overrideBaseNode< OgreObject >virtual
WorldPose() const overrideBaseNode< OgreObject >virtual
WorldPosition() const overrideBaseNode< OgreObject >virtual
WorldRotation() const overrideBaseNode< OgreObject >virtual
WorldScale() const overrideBaseNode< OgreObject >virtual
WorldToLocal(const math::Pose3d &_pose) const overrideBaseNode< OgreObject >virtual
~BaseNode()BaseNode< OgreObject >virtual
~BaseObject()BaseObjectvirtual
~Node()Nodevirtual
~Object()Objectvirtual
~OgreNode()OgreNodevirtual
~OgreObject()OgreObjectvirtual