gz::AddRenderPass(const RenderPassPtr &_pass)=0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::AddRenderPass(const RenderPassPtr &_pass) override | BaseRenderTarget< OgreObject > | virtual |
AddViewport(Ogre::Camera *_viewport) | OgreRenderTarget | |
antiAliasing | OgreRenderTarget | protected |
AntiAliasing() const | OgreRenderTarget | virtual |
gz::BackgroundColor() const =0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::BackgroundColor() const override | OgreRenderTarget | virtual |
BaseObject() | BaseObject | protected |
BaseRenderTarget() | BaseRenderTarget< OgreObject > | |
BaseRenderTexture() | BaseRenderTexture< OgreRenderTarget > | |
Buffer(float *buffer) | OgreRenderTexture | virtual |
BuildTarget() | OgreRenderTexture | protectedvirtual |
Camera() const | OgreRenderTarget | virtual |
colorDirty | OgreRenderTarget | protected |
gz::Copy(Image &_image) const =0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::Copy(Image &_image) const override | OgreRenderTarget | virtual |
Destroy() override | OgreRenderTexture | virtual |
DestroyTarget() | OgreRenderTexture | protectedvirtual |
format | BaseRenderTarget< OgreObject > | protected |
gz::Format() const =0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::Format() const override | BaseRenderTarget< OgreObject > | virtual |
GLId() const override | OgreRenderTexture | virtual |
height | BaseRenderTarget< OgreObject > | protected |
gz::Height() const =0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::Height() const override | BaseRenderTarget< OgreObject > | virtual |
gz::Id() const =0 | Object | pure virtual |
gz::rendering::OgreRenderTarget::gz::rendering::OgreObject::Id() const override | BaseObject | virtual |
id | BaseObject | protected |
Init() | BaseObject | protectedvirtual |
Load() | BaseObject | protectedvirtual |
material | OgreRenderTarget | protected |
materialApplicator | OgreRenderTarget | protected |
MetalId(void *_textureIdPtr) const override | BaseRenderTexture< OgreRenderTarget > | virtual |
name | BaseObject | protected |
gz::Name() const =0 | Object | pure virtual |
gz::rendering::OgreRenderTarget::gz::rendering::OgreObject::Name() const override | BaseObject | virtual |
ogreBackgroundColor | OgreRenderTarget | protected |
ogreCamera | OgreRenderTarget | protected |
OgreObject() | OgreObject | protected |
OgreRenderTarget() | OgreRenderTarget | protected |
OgreRenderTexture() | OgreRenderTexture | protected |
ogreTexture | OgreRenderTexture | protected |
ogreViewport | OgreRenderTarget | protected |
PostRender() override | OgreRenderTexture | virtual |
PreRender() override | OgreRenderTexture | virtual |
BaseRenderTexture< OgreRenderTarget >::PreRender(const CameraPtr &_camera)=0 | RenderTarget | pure virtual |
BaseRenderTarget< OgreObject >::PreRender(const CameraPtr &_camera) override | BaseRenderTarget< OgreObject > | virtual |
Rebuild() | BaseRenderTarget< OgreObject > | protectedvirtual |
RebuildImpl() override | OgreRenderTarget | protectedvirtual |
RebuildMaterial() | OgreRenderTarget | protected |
RebuildTarget() override | OgreRenderTexture | protectedvirtual |
RebuildViewport() | OgreRenderTarget | protectedvirtual |
reinterpretable | BaseRenderTarget< OgreObject > | protected |
gz::Reinterpretable() const =0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::Reinterpretable() const override | BaseRenderTarget< OgreObject > | virtual |
gz::RemoveAllRenderPasses()=0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::RemoveAllRenderPasses() override | BaseRenderTarget< OgreObject > | virtual |
gz::RemoveRenderPass(const RenderPassPtr &_pass)=0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::RemoveRenderPass(const RenderPassPtr &_pass) override | BaseRenderTarget< OgreObject > | virtual |
Render() | OgreRenderTarget | virtual |
gz::RenderPassByIndex(unsigned int _index) const =0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::RenderPassByIndex(unsigned int _index) const override | BaseRenderTarget< OgreObject > | virtual |
gz::RenderPassCount() const =0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::RenderPassCount() const override | BaseRenderTarget< OgreObject > | virtual |
renderPassDirty | BaseRenderTarget< OgreObject > | protected |
renderPasses | BaseRenderTarget< OgreObject > | protected |
RenderTarget() const override | OgreRenderTexture | virtual |
gz::Scene() const =0 | Object | pure virtual |
gz::rendering::OgreRenderTarget::gz::rendering::OgreObject::Scene() const | OgreObject | virtual |
scene | OgreObject | protected |
SetAntiAliasing(unsigned int _aa) | OgreRenderTarget | virtual |
SetAutoUpdated(const bool _value) | OgreRenderTarget | |
SetBackgroundColor(math::Color _color) | OgreRenderTarget | virtual |
SetCamera(Ogre::Camera *_camera) | OgreRenderTarget | virtual |
gz::SetFormat(PixelFormat _format, bool _reinterpretable=false)=0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::SetFormat(PixelFormat _format, bool _reinterpretable=false) override | BaseRenderTarget< OgreObject > | virtual |
gz::SetHeight(const unsigned int _height)=0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::SetHeight(const unsigned int _height) override | BaseRenderTarget< OgreObject > | virtual |
SetMaterial(MaterialPtr _material) | OgreRenderTarget | |
SetUpdate(const bool _value) | OgreRenderTarget | |
SetVisibilityMask(uint32_t _mask) | OgreRenderTarget | virtual |
gz::SetWidth(const unsigned int _width)=0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::SetWidth(const unsigned int _width) override | BaseRenderTarget< OgreObject > | virtual |
targetDirty | BaseRenderTarget< OgreObject > | protected |
UpdateBackgroundColor() | OgreRenderTarget | protectedvirtual |
UpdateRenderPassChain() | OgreRenderTarget | protectedvirtual |
Viewport(const int _viewportId) const | OgreRenderTarget | |
visibilityMask | OgreRenderTarget | protected |
gz::Width() const =0 | RenderTarget | pure virtual |
gz::rendering::OgreRenderTarget::Width() const override | BaseRenderTarget< OgreObject > | virtual |
width | BaseRenderTarget< OgreObject > | protected |
~BaseObject() | BaseObject | virtual |
~BaseRenderTarget() | BaseRenderTarget< OgreObject > | virtual |
~BaseRenderTexture() | BaseRenderTexture< OgreRenderTarget > | virtual |
~Object() | Object | virtual |
~OgreObject() | OgreObject | virtual |
~OgreRenderTarget() | OgreRenderTarget | virtual |
~OgreRenderTexture() | OgreRenderTexture | virtual |
~RenderTarget() | RenderTarget | virtual |
~RenderTexture() | RenderTexture | virtual |