DopplerVelocityLog.hh File Reference
#include <chrono>
#include <memory>
#include <unordered_map>
#include <vector>
#include <gz/math/Pose3.hh>
#include <gz/math/Vector3.hh>
#include <gz/sensors/EnvironmentalData.hh>
#include <gz/sensors/RenderingSensor.hh>
#include "gz/sensors/dvl/Export.hh"
Go to the source code of this file.
Classes | |
class | DopplerVelocityLog |
Doppler velocity log (DVL) sensor, built as a custom rendering sensor to leverage GPU shaders for speed. More... | |
struct | EntityKinematicState |
Kinematic state for an entity in the world. More... | |
struct | WorldState |
Kinematic state for all entities in the world. More... | |
Namespaces | |
namespace | gz |
namespace | gz::sensors |
Sensors namespace. | |
Typedefs | |
using | WorldKinematicState = std::unordered_map< uint64_t, EntityKinematicState > |
Kinematic state for all entities in the world. | |