#include <gz/math/Vector3.hh>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/components/Serialization.hh>
#include <gz/sim/config.hh>
#include <istream>
#include <ostream>
#include <vector>
Go to the source code of this file.
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| namespace | gz |
| | This library is part of the Gazebo project.
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| namespace | gz::sim |
| | Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
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| namespace | gz::sim::components |
| | Components represent data, such as position information. An Entity usually has one or more associated components.
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| namespace | gz::sim::serializers |
| | A Serializer class is used to serialize and deserialize a component. It is passed in as the third template parameter to components::Component. Eg.
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| | GZ_SIM_REGISTER_COMPONENT ("gz_sim_components.RaycastData", RaycastData) using NeedsRaycast |
| | Tag component that requests the physics system to perform raycasting for this entity on the current step. Set by sensor systems in PreUpdate, cleared by the physics system after the raycast is performed.
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