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src
gz-sim
src
systems
cpu_lidar
src/systems/cpu_lidar/CpuLidar.hh
Go to the documentation of this file.
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/*
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* Copyright (C) 2026 Open Source Robotics Foundation
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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#ifndef GZ_SIM_SYSTEMS_CPU_LIDAR_HH_
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#define GZ_SIM_SYSTEMS_CPU_LIDAR_HH_
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#include <memory>
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#include <unordered_map>
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#include <unordered_set>
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#include <
gz/sensors/CpuLidarSensor.hh
>
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#include <
gz/sensors/SensorFactory.hh
>
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#include <gz/sim/config.hh>
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#include <
gz/sim/Entity.hh
>
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#include <
gz/sim/EntityComponentManager.hh
>
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#include <
gz/sim/System.hh
>
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#include "
gz/sim/components/CpuLidar.hh
"
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#include "
gz/sim/components/ParentEntity.hh
"
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namespace
gz
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{
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namespace
sim
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{
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// Inline bracket to help doxygen filtering.
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inline
namespace
GZ_SIM_VERSION_NAMESPACE {
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namespace
systems
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{
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class
CpuLidar
:
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public
System
,
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public
ISystemPreUpdate
,
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public
ISystemPostUpdate
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{
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public
:
CpuLidar
();
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public
:
~CpuLidar
()
override
;
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public
:
void
PreUpdate
(
const
UpdateInfo
&_info,
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EntityComponentManager
&_ecm)
final
;
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public
:
void
PostUpdate
(
const
UpdateInfo
&_info,
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const
EntityComponentManager
&_ecm)
final
;
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private
:
void
CreateSensors(
const
EntityComponentManager
&_ecm);
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private
:
void
Update(
const
EntityComponentManager
&_ecm);
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private
:
void
AddSensor(
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const
EntityComponentManager
&_ecm,
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const
Entity
_entity,
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const
components::CpuLidar
*_cpuLidar,
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const
components::ParentEntity
*_parent);
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private
:
void
RemoveSensorEntities(
const
EntityComponentManager
&_ecm);
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private
:
std::unordered_map
<
Entity
,
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std::unique_ptr<sensors::CpuLidarSensor>
> entitySensorMap;
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private
:
sensors::SensorFactory
sensorFactory;
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private
:
std::unordered_set<Entity>
newSensors;
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private
:
Entity
worldEntity
=
kNullEntity
;
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private
:
bool
initialized =
false
;
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};
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}
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}
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}
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}
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#endif