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17 #ifndef GZ_GAZEBO_GUI_GUIRUNNER_HH_
18 #define GZ_GAZEBO_GUI_GUIRUNNER_HH_
20 #include <gz/msgs/serialized.pb.h>
27 #include <gz/transport/Node.hh>
30 #include "gz/sim/gui/Export.hh"
37 inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE {
40 class IGNITION_GAZEBO_GUI_VISIBLE
GuiRunner :
public QObject
54 public slots:
void OnPluginAdded(
const QString &_objectName);
57 public slots:
void RequestState();
74 private: Q_INVOKABLE
void UpdatePlugins();
This library is part of the Ignition Robotics project.
The EntityComponentManager constructs, deletes, and returns components and entities....
Definition: gz/sim/EntityComponentManager.hh:65
Information passed to systems on the update callback.
Definition: include/gz/sim/Types.hh:37
Responsible for running GUI systems as new states are received from the backend.
Definition: gz/sim/gui/GuiRunner.hh:40