Gazebo Sim

API Reference

9.0.0~pre1
Material.hh File Reference
#include <gz/msgs/material.pb.h>
#include <sdf/Material.hh>
#include <gz/sim/components/Factory.hh>
#include <gz/sim/components/Component.hh>
#include <gz/sim/components/Serialization.hh>
#include <gz/sim/config.hh>

Go to the source code of this file.

Namespaces

namespace  gz
 This library is part of the Gazebo project.
 
namespace  gz::sim
 Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.
 
namespace  gz::sim::components
 Components represent data, such as position information. An Entity usually has one or more associated components.
 
namespace  gz::sim::serializers
 A Serializer class is used to serialize and deserialize a component. It is passed in as the third template parameter to components::Component. Eg.
 

Typedefs

using Material = Component< sdf::Material, class MaterialTag, serializers::MaterialSerializer >
 This component holds an entity's material.
 
using MaterialSerializer = serializers::ComponentToMsgSerializer< sdf::Material, msgs::Material >