Gazebo Sim

API Reference

9.0.0
ShaderParam.hh
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1/*
2 * Copyright (C) 2022 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17
18#ifndef GZ_SIM_SYSTEMS_SHADER_PARAM_HH_
19#define GZ_SIM_SYSTEMS_SHADER_PARAM_HH_
20
21#include <memory>
22
23#include "gz/sim/System.hh"
24
25namespace gz
26{
27namespace sim
28{
29// Inline bracket to help doxygen filtering.
30inline namespace GZ_SIM_VERSION_NAMESPACE {
31namespace systems
32{
33 // Forward declaration
34 class ShaderParamPrivate;
35
75 : public System,
76 public ISystemConfigure,
77 public ISystemPreUpdate
78 {
80 public: ShaderParam();
81
83 public: ~ShaderParam() override;
84
85 // Documentation inherited
86 public: void Configure(const Entity &_entity,
89 EventManager &_eventMgr) final;
90
92 public: void PreUpdate(
93 const gz::sim::UpdateInfo &_info,
94 gz::sim::EntityComponentManager &_ecm) override;
95
98 };
99 }
100}
101}
102}
103
104#endif