Gazebo Sim

API Reference

9.0.0~pre1
TransformTypes.hh
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1/*
2 * Copyright (C) 2022 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
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16*/
17#ifndef GZ_ENVIRONMENTAL_SYSTEM_TRANFORM_TYPE_HH_
18#define GZ_ENVIRONMENTAL_SYSTEM_TRANFORM_TYPE_HH_
19
20#include <string>
21#include <optional>
22
23#include <gz/math/Vector3.hh>
24#include <gz/math/Pose3.hh>
25
26namespace gz {
27namespace sim {
44
48std::optional<TransformType> getTransformType(const std::string &_str)
49{
50 if(_str == "ADD_VELOCITY_LOCAL")
52 if(_str == "ADD_VELOCITY_GLOBAL")
54 if(_str == "LOCAL")
56 if(_str == "GLOBAL")
58 return std::nullopt;
59}
60
68 const TransformType _type, const math::Pose3d& _pose,
69 const math::Vector3d& _velocity, const math::Vector3d& _reading)
70{
71 math::Vector3d result;
72 math::Vector3d offset{0, 0, 0};
73
74 if (_type == ADD_VELOCITY_LOCAL || _type == ADD_VELOCITY_GLOBAL)
75 {
76 offset = -_velocity;
77 }
78
79 switch (_type) {
81 case LOCAL:
82 result = _pose.Rot().Inverse() * (_reading + offset);
83 break;
84 default:
85 result = (_reading + offset);
86 }
87
88 return result;
89}
90}
91}
92#endif