Gazebo Sim

API Reference

9.0.0~pre1
Thermal Class Reference

A thermal plugin that sets the temperature for the parent entity. More...

#include <Thermal.hh>

Public Member Functions

 Thermal ()
 Constructor.
 
 ~Thermal () override
 Destructor.
 
void Configure (const Entity &_entity, const std::shared_ptr< const sdf::Element > &_sdf, EntityComponentManager &_ecm, sim::EventManager &_eventMgr) final
 Documentation inherited.
 
- Public Member Functions inherited from System
 System ()=default
 Constructor.
 
virtual ~System ()=default
 Destructor.
 

Additional Inherited Members

- Public Types inherited from System
using PriorityType = int32_t
 Signed integer type used for specifying priority of the execution order of PreUpdate and Update phases.
 
- Static Public Attributes inherited from System
static constexpr PriorityType kDefaultPriority = {0}
 Default priority value for execution order of the PreUpdate and Update phases.
 
static constexpr std::string_view kPriorityElementName
 Name of the XML element from which the priority value will be parsed.
 

Detailed Description

A thermal plugin that sets the temperature for the parent entity.

Constructor & Destructor Documentation

◆ Thermal()

Thermal ( )
explicit

Constructor.

◆ ~Thermal()

~Thermal ( )
override

Destructor.

Member Function Documentation

◆ Configure()

void Configure ( const Entity _entity,
const std::shared_ptr< const sdf::Element > &  _sdf,
EntityComponentManager _ecm,
sim::EventManager _eventMgr 
)
finalvirtual

Documentation inherited.

Implements ISystemConfigure.


The documentation for this class was generated from the following file: