#include <scene.pb.h>
Public Member Functions | |
Scene () | |
Scene (const Scene &from) | |
virtual | ~Scene () |
::gz::msgs::Joint * | add_joint () |
::gz::msgs::Light * | add_light () |
::gz::msgs::Model * | add_model () |
const ::gz::msgs::Color & | ambient () const |
const ::gz::msgs::Color & | background () const |
size_t | ByteSizeLong () const final |
void | Clear () final |
void | clear_ambient () |
void | clear_background () |
void | clear_fog () |
void | clear_grid () |
void | clear_header () |
void | clear_joint () |
void | clear_light () |
void | clear_model () |
void | clear_name () |
void | clear_origin_visual () |
void | clear_shadow_caster_material_script () |
void | clear_shadows () |
void | clear_sky () |
void | CopyFrom (const ::google::protobuf::Message &from) final |
void | CopyFrom (const Scene &from) |
const ::gz::msgs::Fog & | fog () const |
int | GetCachedSize () const final |
::google::protobuf::Metadata | GetMetadata () const final |
bool | grid () const |
bool | has_ambient () const |
bool | has_background () const |
bool | has_fog () const |
bool | has_header () const |
bool | has_shadow_caster_material_script () const |
bool | has_sky () const |
const ::gz::msgs::Header & | header () const |
::google::protobuf::uint8 * | InternalSerializeWithCachedSizesToArray (bool deterministic, ::google::protobuf::uint8 *target) const final |
bool | IsInitialized () const final |
const ::google::protobuf::RepeatedPtrField< ::gz::msgs::Joint > & | joint () const |
const ::gz::msgs::Joint & | joint (int index) const |
int | joint_size () const |
const ::google::protobuf::RepeatedPtrField< ::gz::msgs::Light > & | light () const |
const ::gz::msgs::Light & | light (int index) const |
int | light_size () const |
void | MergeFrom (const ::google::protobuf::Message &from) final |
void | MergeFrom (const Scene &from) |
bool | MergePartialFromCodedStream (::google::protobuf::io::CodedInputStream *input) final |
const ::google::protobuf::RepeatedPtrField< ::gz::msgs::Model > & | model () const |
const ::gz::msgs::Model & | model (int index) const |
int | model_size () const |
::gz::msgs::Color * | mutable_ambient () |
::gz::msgs::Color * | mutable_background () |
::gz::msgs::Fog * | mutable_fog () |
::gz::msgs::Header * | mutable_header () |
::google::protobuf::RepeatedPtrField< ::gz::msgs::Joint > * | mutable_joint () |
::gz::msgs::Joint * | mutable_joint (int index) |
::google::protobuf::RepeatedPtrField< ::gz::msgs::Light > * | mutable_light () |
::gz::msgs::Light * | mutable_light (int index) |
::google::protobuf::RepeatedPtrField< ::gz::msgs::Model > * | mutable_model () |
::gz::msgs::Model * | mutable_model (int index) |
::std::string * | mutable_name () |
::gz::msgs::Material_Script * | mutable_shadow_caster_material_script () |
::gz::msgs::Sky * | mutable_sky () |
const ::std::string & | name () const |
Scene * | New () const final |
Scene * | New (::google::protobuf::Arena *arena) const final |
Scene & | operator= (const Scene &from) |
bool | origin_visual () const |
::gz::msgs::Color * | release_ambient () |
::gz::msgs::Color * | release_background () |
::gz::msgs::Fog * | release_fog () |
::gz::msgs::Header * | release_header () |
::std::string * | release_name () |
::gz::msgs::Material_Script * | release_shadow_caster_material_script () |
::gz::msgs::Sky * | release_sky () |
void | SerializeWithCachedSizes (::google::protobuf::io::CodedOutputStream *output) const final |
void | set_allocated_ambient (::gz::msgs::Color *ambient) |
void | set_allocated_background (::gz::msgs::Color *background) |
void | set_allocated_fog (::gz::msgs::Fog *fog) |
void | set_allocated_header (::gz::msgs::Header *header) |
void | set_allocated_name (::std::string *name) |
void | set_allocated_shadow_caster_material_script (::gz::msgs::Material_Script *shadow_caster_material_script) |
void | set_allocated_sky (::gz::msgs::Sky *sky) |
void | set_grid (bool value) |
void | set_name (const ::std::string &value) |
void | set_name (const char *value) |
void | set_name (const char *value, size_t size) |
void | set_origin_visual (bool value) |
void | set_shadows (bool value) |
const ::gz::msgs::Material_Script & | shadow_caster_material_script () const |
bool | shadows () const |
const ::gz::msgs::Sky & | sky () const |
void | Swap (Scene *other) |
Static Public Member Functions | |
static const Scene & | default_instance () |
static const ::google::protobuf::Descriptor * | descriptor () |
static void | InitAsDefaultInstance () |
static const Scene * | internal_default_instance () |
Static Public Attributes | |
static const int | kAmbientFieldNumber = 3 |
static const int | kBackgroundFieldNumber = 4 |
static const int | kFogFieldNumber = 7 |
static const int | kGridFieldNumber = 8 |
static const int | kHeaderFieldNumber = 1 |
static constexpr int | kIndexInFileMessages |
static const int | kJointFieldNumber = 11 |
static const int | kLightFieldNumber = 10 |
static const int | kModelFieldNumber = 9 |
static const int | kNameFieldNumber = 2 |
static const int | kOriginVisualFieldNumber = 12 |
static const int | kShadowCasterMaterialScriptFieldNumber = 13 |
static const int | kShadowsFieldNumber = 6 |
static const int | kSkyFieldNumber = 5 |
Constructor & Destructor Documentation
◆ Scene() [1/2]
Scene | ( | ) |
◆ ~Scene()
|
virtual |
◆ Scene() [2/2]
Member Function Documentation
◆ add_joint()
|
inline |
◆ add_light()
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inline |
◆ add_model()
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inline |
◆ ambient()
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inline |
References gz::msgs::_Color_default_instance_.
Referenced by Scene::set_allocated_ambient().
◆ background()
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inline |
References gz::msgs::_Color_default_instance_.
Referenced by Scene::set_allocated_background().
◆ ByteSizeLong()
|
final |
◆ Clear()
|
final |
◆ clear_ambient()
void clear_ambient | ( | ) |
◆ clear_background()
void clear_background | ( | ) |
◆ clear_fog()
void clear_fog | ( | ) |
◆ clear_grid()
|
inline |
◆ clear_header()
void clear_header | ( | ) |
◆ clear_joint()
void clear_joint | ( | ) |
◆ clear_light()
void clear_light | ( | ) |
◆ clear_model()
void clear_model | ( | ) |
◆ clear_name()
|
inline |
◆ clear_origin_visual()
|
inline |
◆ clear_shadow_caster_material_script()
void clear_shadow_caster_material_script | ( | ) |
◆ clear_shadows()
|
inline |
◆ clear_sky()
void clear_sky | ( | ) |
◆ CopyFrom() [1/2]
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final |
◆ CopyFrom() [2/2]
void CopyFrom | ( | const Scene & | from | ) |
◆ default_instance()
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static |
◆ descriptor()
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static |
◆ fog()
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inline |
References gz::msgs::_Fog_default_instance_.
Referenced by Scene::set_allocated_fog().
◆ GetCachedSize()
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inlinefinal |
◆ GetMetadata()
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final |
◆ grid()
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inline |
◆ has_ambient()
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inline |
References Scene::internal_default_instance().
◆ has_background()
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inline |
References Scene::internal_default_instance().
◆ has_fog()
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inline |
References Scene::internal_default_instance().
◆ has_header()
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inline |
References Scene::internal_default_instance().
◆ has_shadow_caster_material_script()
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inline |
References Scene::internal_default_instance().
◆ has_sky()
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inline |
References Scene::internal_default_instance().
◆ header()
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inline |
References gz::msgs::_Header_default_instance_.
Referenced by Scene::set_allocated_header().
◆ InitAsDefaultInstance()
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static |
◆ internal_default_instance()
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inlinestatic |
◆ InternalSerializeWithCachedSizesToArray()
|
final |
◆ IsInitialized()
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final |
◆ joint() [1/2]
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inline |
◆ joint() [2/2]
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inline |
◆ joint_size()
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inline |
◆ light() [1/2]
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inline |
◆ light() [2/2]
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inline |
◆ light_size()
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inline |
◆ MergeFrom() [1/2]
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final |
◆ MergeFrom() [2/2]
void MergeFrom | ( | const Scene & | from | ) |
◆ MergePartialFromCodedStream()
|
final |
◆ model() [1/2]
|
inline |
◆ model() [2/2]
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inline |
◆ model_size()
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inline |
◆ mutable_ambient()
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inline |
◆ mutable_background()
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inline |
◆ mutable_fog()
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inline |
◆ mutable_header()
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inline |
◆ mutable_joint() [1/2]
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inline |
◆ mutable_joint() [2/2]
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inline |
◆ mutable_light() [1/2]
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inline |
◆ mutable_light() [2/2]
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inline |
◆ mutable_model() [1/2]
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inline |
◆ mutable_model() [2/2]
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inline |
◆ mutable_name()
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inline |
◆ mutable_shadow_caster_material_script()
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inline |
◆ mutable_sky()
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inline |
◆ name()
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inline |
Referenced by Scene::set_allocated_name().
◆ New() [1/2]
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inlinefinal |
◆ New() [2/2]
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inlinefinal |
◆ operator=()
◆ origin_visual()
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inline |
◆ release_ambient()
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inline |
◆ release_background()
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inline |
◆ release_fog()
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inline |
◆ release_header()
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inline |
◆ release_name()
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inline |
◆ release_shadow_caster_material_script()
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inline |
◆ release_sky()
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inline |
◆ SerializeWithCachedSizes()
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final |
◆ set_allocated_ambient()
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inline |
References Scene::ambient().
◆ set_allocated_background()
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inline |
References Scene::background().
◆ set_allocated_fog()
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inline |
References Scene::fog().
◆ set_allocated_header()
|
inline |
References Scene::header().
◆ set_allocated_name()
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inline |
References Scene::name().
◆ set_allocated_shadow_caster_material_script()
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inline |
References Scene::shadow_caster_material_script().
◆ set_allocated_sky()
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inline |
References Scene::sky().
◆ set_grid()
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inline |
◆ set_name() [1/3]
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inline |
◆ set_name() [2/3]
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inline |
◆ set_name() [3/3]
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inline |
◆ set_origin_visual()
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inline |
◆ set_shadows()
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inline |
◆ shadow_caster_material_script()
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inline |
References gz::msgs::_Material_Script_default_instance_.
Referenced by Scene::set_allocated_shadow_caster_material_script().
◆ shadows()
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inline |
◆ sky()
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inline |
References gz::msgs::_Sky_default_instance_.
Referenced by Scene::set_allocated_sky().
◆ Swap()
void Swap | ( | Scene * | other | ) |
Member Data Documentation
◆ kAmbientFieldNumber
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static |
◆ kBackgroundFieldNumber
|
static |
◆ kFogFieldNumber
|
static |
◆ kGridFieldNumber
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static |
◆ kHeaderFieldNumber
|
static |
◆ kIndexInFileMessages
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staticconstexpr |
◆ kJointFieldNumber
|
static |
◆ kLightFieldNumber
|
static |
◆ kModelFieldNumber
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static |
◆ kNameFieldNumber
|
static |
◆ kOriginVisualFieldNumber
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static |
◆ kShadowCasterMaterialScriptFieldNumber
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static |
◆ kShadowsFieldNumber
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static |
◆ kSkyFieldNumber
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static |
The documentation for this class was generated from the following file: