Gazebo Msgs

API Reference

9.5.1

#include <scene.pb.h>

Public Member Functions

 Scene ()
 
 Scene (const Scene &from)
 
virtual ~Scene ()
 
::gz::msgs::Jointadd_joint ()
 
::gz::msgs::Lightadd_light ()
 
::gz::msgs::Modeladd_model ()
 
const ::gz::msgs::Colorambient () const
 
const ::gz::msgs::Colorbackground () const
 
size_t ByteSizeLong () const final
 
void Clear () final
 
void clear_ambient ()
 
void clear_background ()
 
void clear_fog ()
 
void clear_grid ()
 
void clear_header ()
 
void clear_joint ()
 
void clear_light ()
 
void clear_model ()
 
void clear_name ()
 
void clear_origin_visual ()
 
void clear_shadow_caster_material_script ()
 
void clear_shadows ()
 
void clear_sky ()
 
void CopyFrom (const ::google::protobuf::Message &from) final
 
void CopyFrom (const Scene &from)
 
const ::gz::msgs::Fogfog () const
 
int GetCachedSize () const final
 
::google::protobuf::Metadata GetMetadata () const final
 
bool grid () const
 
bool has_ambient () const
 
bool has_background () const
 
bool has_fog () const
 
bool has_header () const
 
bool has_shadow_caster_material_script () const
 
bool has_sky () const
 
const ::gz::msgs::Headerheader () const
 
::google::protobuf::uint8 * InternalSerializeWithCachedSizesToArray (bool deterministic, ::google::protobuf::uint8 *target) const final
 
bool IsInitialized () const final
 
const ::google::protobuf::RepeatedPtrField< ::gz::msgs::Joint > & joint () const
 
const ::gz::msgs::Jointjoint (int index) const
 
int joint_size () const
 
const ::google::protobuf::RepeatedPtrField< ::gz::msgs::Light > & light () const
 
const ::gz::msgs::Lightlight (int index) const
 
int light_size () const
 
void MergeFrom (const ::google::protobuf::Message &from) final
 
void MergeFrom (const Scene &from)
 
bool MergePartialFromCodedStream (::google::protobuf::io::CodedInputStream *input) final
 
const ::google::protobuf::RepeatedPtrField< ::gz::msgs::Model > & model () const
 
const ::gz::msgs::Modelmodel (int index) const
 
int model_size () const
 
::gz::msgs::Colormutable_ambient ()
 
::gz::msgs::Colormutable_background ()
 
::gz::msgs::Fogmutable_fog ()
 
::gz::msgs::Headermutable_header ()
 
::google::protobuf::RepeatedPtrField< ::gz::msgs::Joint > * mutable_joint ()
 
::gz::msgs::Jointmutable_joint (int index)
 
::google::protobuf::RepeatedPtrField< ::gz::msgs::Light > * mutable_light ()
 
::gz::msgs::Lightmutable_light (int index)
 
::google::protobuf::RepeatedPtrField< ::gz::msgs::Model > * mutable_model ()
 
::gz::msgs::Modelmutable_model (int index)
 
::std::stringmutable_name ()
 
::gz::msgs::Material_Scriptmutable_shadow_caster_material_script ()
 
::gz::msgs::Skymutable_sky ()
 
const ::std::stringname () const
 
SceneNew () const final
 
SceneNew (::google::protobuf::Arena *arena) const final
 
Sceneoperator= (const Scene &from)
 
bool origin_visual () const
 
::gz::msgs::Colorrelease_ambient ()
 
::gz::msgs::Colorrelease_background ()
 
::gz::msgs::Fogrelease_fog ()
 
::gz::msgs::Headerrelease_header ()
 
::std::stringrelease_name ()
 
::gz::msgs::Material_Scriptrelease_shadow_caster_material_script ()
 
::gz::msgs::Skyrelease_sky ()
 
void SerializeWithCachedSizes (::google::protobuf::io::CodedOutputStream *output) const final
 
void set_allocated_ambient (::gz::msgs::Color *ambient)
 
void set_allocated_background (::gz::msgs::Color *background)
 
void set_allocated_fog (::gz::msgs::Fog *fog)
 
void set_allocated_header (::gz::msgs::Header *header)
 
void set_allocated_name (::std::string *name)
 
void set_allocated_shadow_caster_material_script (::gz::msgs::Material_Script *shadow_caster_material_script)
 
void set_allocated_sky (::gz::msgs::Sky *sky)
 
void set_grid (bool value)
 
void set_name (const ::std::string &value)
 
void set_name (const char *value)
 
void set_name (const char *value, size_t size)
 
void set_origin_visual (bool value)
 
void set_shadows (bool value)
 
const ::gz::msgs::Material_Scriptshadow_caster_material_script () const
 
bool shadows () const
 
const ::gz::msgs::Skysky () const
 
void Swap (Scene *other)
 

Static Public Member Functions

static const Scenedefault_instance ()
 
static const ::google::protobuf::Descriptor * descriptor ()
 
static void InitAsDefaultInstance ()
 
static const Sceneinternal_default_instance ()
 

Static Public Attributes

static const int kAmbientFieldNumber = 3
 
static const int kBackgroundFieldNumber = 4
 
static const int kFogFieldNumber = 7
 
static const int kGridFieldNumber = 8
 
static const int kHeaderFieldNumber = 1
 
static constexpr int kIndexInFileMessages
 
static const int kJointFieldNumber = 11
 
static const int kLightFieldNumber = 10
 
static const int kModelFieldNumber = 9
 
static const int kNameFieldNumber = 2
 
static const int kOriginVisualFieldNumber = 12
 
static const int kShadowCasterMaterialScriptFieldNumber = 13
 
static const int kShadowsFieldNumber = 6
 
static const int kSkyFieldNumber = 5
 

Constructor & Destructor Documentation

◆ Scene() [1/2]

Scene ( )

◆ ~Scene()

virtual ~Scene ( )
virtual

◆ Scene() [2/2]

Scene ( const Scene from)

Member Function Documentation

◆ add_joint()

gz::msgs::Joint * add_joint ( )
inline

◆ add_light()

gz::msgs::Light * add_light ( )
inline

◆ add_model()

gz::msgs::Model * add_model ( )
inline

◆ ambient()

const ::gz::msgs::Color & ambient ( ) const
inline

◆ background()

const ::gz::msgs::Color & background ( ) const
inline

◆ ByteSizeLong()

size_t ByteSizeLong ( ) const
final

◆ Clear()

void Clear ( )
final

◆ clear_ambient()

void clear_ambient ( )

◆ clear_background()

void clear_background ( )

◆ clear_fog()

void clear_fog ( )

◆ clear_grid()

void clear_grid ( )
inline

◆ clear_header()

void clear_header ( )

◆ clear_joint()

void clear_joint ( )

◆ clear_light()

void clear_light ( )

◆ clear_model()

void clear_model ( )

◆ clear_name()

void clear_name ( )
inline

◆ clear_origin_visual()

void clear_origin_visual ( )
inline

◆ clear_shadow_caster_material_script()

void clear_shadow_caster_material_script ( )

◆ clear_shadows()

void clear_shadows ( )
inline

◆ clear_sky()

void clear_sky ( )

◆ CopyFrom() [1/2]

void CopyFrom ( const ::google::protobuf::Message &  from)
final

◆ CopyFrom() [2/2]

void CopyFrom ( const Scene from)

◆ default_instance()

static const Scene& default_instance ( )
static

◆ descriptor()

static const ::google::protobuf::Descriptor* descriptor ( )
static

◆ fog()

const ::gz::msgs::Fog & fog ( ) const
inline

◆ GetCachedSize()

int GetCachedSize ( ) const
inlinefinal

◆ GetMetadata()

::google::protobuf::Metadata GetMetadata ( ) const
final

◆ grid()

bool grid ( ) const
inline

◆ has_ambient()

bool has_ambient ( ) const
inline

◆ has_background()

bool has_background ( ) const
inline

◆ has_fog()

bool has_fog ( ) const
inline

◆ has_header()

bool has_header ( ) const
inline

◆ has_shadow_caster_material_script()

bool has_shadow_caster_material_script ( ) const
inline

◆ has_sky()

bool has_sky ( ) const
inline

◆ header()

const ::gz::msgs::Header & header ( ) const
inline

◆ InitAsDefaultInstance()

static void InitAsDefaultInstance ( )
static

◆ internal_default_instance()

◆ InternalSerializeWithCachedSizesToArray()

::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray ( bool  deterministic,
::google::protobuf::uint8 *  target 
) const
final

◆ IsInitialized()

bool IsInitialized ( ) const
final

◆ joint() [1/2]

const ::google::protobuf::RepeatedPtrField<::gz::msgs::Joint > & joint ( ) const
inline

◆ joint() [2/2]

const ::gz::msgs::Joint & joint ( int  index) const
inline

◆ joint_size()

int joint_size ( ) const
inline

◆ light() [1/2]

const ::google::protobuf::RepeatedPtrField<::gz::msgs::Light > & light ( ) const
inline

◆ light() [2/2]

const ::gz::msgs::Light & light ( int  index) const
inline

◆ light_size()

int light_size ( ) const
inline

◆ MergeFrom() [1/2]

void MergeFrom ( const ::google::protobuf::Message &  from)
final

◆ MergeFrom() [2/2]

void MergeFrom ( const Scene from)

◆ MergePartialFromCodedStream()

bool MergePartialFromCodedStream ( ::google::protobuf::io::CodedInputStream *  input)
final

◆ model() [1/2]

const ::google::protobuf::RepeatedPtrField<::gz::msgs::Model > & model ( ) const
inline

◆ model() [2/2]

const ::gz::msgs::Model & model ( int  index) const
inline

◆ model_size()

int model_size ( ) const
inline

◆ mutable_ambient()

gz::msgs::Color * mutable_ambient ( )
inline

◆ mutable_background()

gz::msgs::Color * mutable_background ( )
inline

◆ mutable_fog()

gz::msgs::Fog * mutable_fog ( )
inline

◆ mutable_header()

gz::msgs::Header * mutable_header ( )
inline

◆ mutable_joint() [1/2]

google::protobuf::RepeatedPtrField<::gz::msgs::Joint > * mutable_joint ( )
inline

◆ mutable_joint() [2/2]

gz::msgs::Joint * mutable_joint ( int  index)
inline

◆ mutable_light() [1/2]

google::protobuf::RepeatedPtrField<::gz::msgs::Light > * mutable_light ( )
inline

◆ mutable_light() [2/2]

gz::msgs::Light * mutable_light ( int  index)
inline

◆ mutable_model() [1/2]

google::protobuf::RepeatedPtrField<::gz::msgs::Model > * mutable_model ( )
inline

◆ mutable_model() [2/2]

gz::msgs::Model * mutable_model ( int  index)
inline

◆ mutable_name()

std::string * mutable_name ( )
inline

◆ mutable_shadow_caster_material_script()

gz::msgs::Material_Script * mutable_shadow_caster_material_script ( )
inline

◆ mutable_sky()

gz::msgs::Sky * mutable_sky ( )
inline

◆ name()

const ::std::string & name ( ) const
inline

◆ New() [1/2]

Scene* New ( ) const
inlinefinal

◆ New() [2/2]

Scene* New ( ::google::protobuf::Arena *  arena) const
inlinefinal

◆ operator=()

Scene& operator= ( const Scene from)
inline

◆ origin_visual()

bool origin_visual ( ) const
inline

◆ release_ambient()

gz::msgs::Color * release_ambient ( )
inline

◆ release_background()

gz::msgs::Color * release_background ( )
inline

◆ release_fog()

gz::msgs::Fog * release_fog ( )
inline

◆ release_header()

gz::msgs::Header * release_header ( )
inline

◆ release_name()

std::string * release_name ( )
inline

◆ release_shadow_caster_material_script()

gz::msgs::Material_Script * release_shadow_caster_material_script ( )
inline

◆ release_sky()

gz::msgs::Sky * release_sky ( )
inline

◆ SerializeWithCachedSizes()

void SerializeWithCachedSizes ( ::google::protobuf::io::CodedOutputStream *  output) const
final

◆ set_allocated_ambient()

void set_allocated_ambient ( ::gz::msgs::Color ambient)
inline

References Scene::ambient().

◆ set_allocated_background()

void set_allocated_background ( ::gz::msgs::Color background)
inline

References Scene::background().

◆ set_allocated_fog()

void set_allocated_fog ( ::gz::msgs::Fog fog)
inline

References Scene::fog().

◆ set_allocated_header()

void set_allocated_header ( ::gz::msgs::Header header)
inline

References Scene::header().

◆ set_allocated_name()

void set_allocated_name ( ::std::string name)
inline

References Scene::name().

◆ set_allocated_shadow_caster_material_script()

void set_allocated_shadow_caster_material_script ( ::gz::msgs::Material_Script shadow_caster_material_script)
inline

◆ set_allocated_sky()

void set_allocated_sky ( ::gz::msgs::Sky sky)
inline

References Scene::sky().

◆ set_grid()

void set_grid ( bool  value)
inline

◆ set_name() [1/3]

void set_name ( const ::std::string value)
inline

◆ set_name() [2/3]

void set_name ( const char *  value)
inline

◆ set_name() [3/3]

void set_name ( const char *  value,
size_t  size 
)
inline

◆ set_origin_visual()

void set_origin_visual ( bool  value)
inline

◆ set_shadows()

void set_shadows ( bool  value)
inline

◆ shadow_caster_material_script()

const ::gz::msgs::Material_Script & shadow_caster_material_script ( ) const
inline

◆ shadows()

bool shadows ( ) const
inline

◆ sky()

const ::gz::msgs::Sky & sky ( ) const
inline

◆ Swap()

void Swap ( Scene other)

Member Data Documentation

◆ kAmbientFieldNumber

const int kAmbientFieldNumber = 3
static

◆ kBackgroundFieldNumber

const int kBackgroundFieldNumber = 4
static

◆ kFogFieldNumber

const int kFogFieldNumber = 7
static

◆ kGridFieldNumber

const int kGridFieldNumber = 8
static

◆ kHeaderFieldNumber

const int kHeaderFieldNumber = 1
static

◆ kIndexInFileMessages

constexpr int kIndexInFileMessages
staticconstexpr
Initial value:
=
0

◆ kJointFieldNumber

const int kJointFieldNumber = 11
static

◆ kLightFieldNumber

const int kLightFieldNumber = 10
static

◆ kModelFieldNumber

const int kModelFieldNumber = 9
static

◆ kNameFieldNumber

const int kNameFieldNumber = 2
static

◆ kOriginVisualFieldNumber

const int kOriginVisualFieldNumber = 12
static

◆ kShadowCasterMaterialScriptFieldNumber

const int kShadowCasterMaterialScriptFieldNumber = 13
static

◆ kShadowsFieldNumber

const int kShadowsFieldNumber = 6
static

◆ kSkyFieldNumber

const int kSkyFieldNumber = 5
static

The documentation for this class was generated from the following file: