| gz::AddRenderPass(const RenderPassPtr &_pass)=0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::AddRenderPass(const RenderPassPtr &_pass) override | BaseRenderTarget< Ogre2Object > | virtual |
| antiAliasing | Ogre2RenderTarget | protected |
| AntiAliasing() const | Ogre2RenderTarget | virtual |
| gz::BackgroundColor() const =0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::BackgroundColor() const override | Ogre2RenderTarget | virtual |
| backgroundMaterial | Ogre2RenderTarget | protected |
| BackgroundMaterial() const | Ogre2RenderTarget | virtual |
| backgroundMaterialDirty | Ogre2RenderTarget | protected |
| BaseObject() | BaseObject | protected |
| BaseRenderTarget() | BaseRenderTarget< Ogre2Object > | |
| BaseRenderWindow() | BaseRenderWindow< Ogre2RenderTarget > | |
| BuildCompositor() | Ogre2RenderTarget | protectedvirtual |
| BuildTarget() | Ogre2RenderWindow | protectedvirtual |
| BuildTargetImpl() | Ogre2RenderTarget | protected |
| Camera() const | Ogre2RenderTarget | virtual |
| colorDirty | Ogre2RenderTarget | protected |
| gz::Copy(Image &_image) const =0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::Copy(Image &_image) const override | Ogre2RenderTarget | virtual |
| Destroy() override | Ogre2RenderWindow | virtual |
| DestroyCompositor() | Ogre2RenderTarget | protectedvirtual |
| DestroyTargetImpl() | Ogre2RenderTarget | protected |
| DevicePixelRatio() const | BaseRenderWindow< Ogre2RenderTarget > | virtual |
| gz::Format() const =0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::Format() const override | BaseRenderTarget< Ogre2Object > | virtual |
| format | BaseRenderTarget< Ogre2Object > | protected |
| GLIdImpl() const | Ogre2RenderTarget | |
| Handle() const | BaseRenderWindow< Ogre2RenderTarget > | virtual |
| handle | BaseRenderWindow< Ogre2RenderTarget > | protected |
| gz::Height() const =0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::Height() const override | BaseRenderTarget< Ogre2Object > | virtual |
| height | BaseRenderTarget< Ogre2Object > | protected |
| id | BaseObject | protected |
| gz::Id() const =0 | Object | pure virtual |
| gz::rendering::Ogre2RenderTarget::gz::rendering::Ogre2Object::Id() const override | BaseObject | virtual |
| Init() | BaseObject | protectedvirtual |
| IsRenderWindow() const override | Ogre2RenderWindow | virtual |
| Load() | BaseObject | protectedvirtual |
| material | Ogre2RenderTarget | protected |
| materialApplicator | Ogre2RenderTarget | protected |
| MetalIdImpl(void *_textureIdPtr) const | Ogre2RenderTarget | |
| name | BaseObject | protected |
| gz::Name() const =0 | Object | pure virtual |
| gz::rendering::Ogre2RenderTarget::gz::rendering::Ogre2Object::Name() const override | BaseObject | virtual |
| Ogre2Object() | Ogre2Object | protected |
| Ogre2RenderTarget() | Ogre2RenderTarget | protected |
| Ogre2RenderWindow() | Ogre2RenderWindow | protected |
| ogreBackgroundColor | Ogre2RenderTarget | protected |
| ogreCamera | Ogre2RenderTarget | protected |
| ogreCompositorWorkspace | Ogre2RenderTarget | protected |
| ogreCompositorWorkspaceDefName | Ogre2RenderTarget | protected |
| ogreRenderWindow | Ogre2RenderWindow | protected |
| OnMove() | BaseRenderWindow< Ogre2RenderTarget > | virtual |
| OnResize(const unsigned int _width, const unsigned int _height) | BaseRenderWindow< Ogre2RenderTarget > | virtual |
| gz::PostRender()=0 | Object | pure virtual |
| gz::rendering::Ogre2RenderTarget::PostRender() override | Ogre2RenderTarget | virtual |
| PrepareForExternalSampling() | Ogre2RenderTarget | |
| gz::PreRender(const CameraPtr &_camera)=0 | RenderTarget | pure virtual |
| gz::PreRender()=0 | RenderTarget | virtual |
| gz::rendering::Ogre2RenderTarget::PreRender() override | Ogre2RenderTarget | virtual |
| BaseRenderTarget< Ogre2Object >::PreRender(const CameraPtr &_camera) override | BaseRenderTarget< Ogre2Object > | virtual |
| ratio | BaseRenderWindow< Ogre2RenderTarget > | protected |
| Rebuild() | BaseRenderTarget< Ogre2Object > | protectedvirtual |
| RebuildCompositor() | Ogre2RenderTarget | protectedvirtual |
| RebuildImpl() override | Ogre2RenderTarget | protectedvirtual |
| RebuildMaterial() | Ogre2RenderTarget | protected |
| RebuildTarget() override | Ogre2RenderWindow | protectedvirtual |
| gz::Reinterpretable() const =0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::Reinterpretable() const override | BaseRenderTarget< Ogre2Object > | virtual |
| reinterpretable | BaseRenderTarget< Ogre2Object > | protected |
| gz::RemoveAllRenderPasses()=0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::RemoveAllRenderPasses() override | BaseRenderTarget< Ogre2Object > | virtual |
| gz::RemoveRenderPass(const RenderPassPtr &_pass)=0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::RemoveRenderPass(const RenderPassPtr &_pass) override | BaseRenderTarget< Ogre2Object > | virtual |
| Render() | Ogre2RenderTarget | virtual |
| gz::RenderPassByIndex(unsigned int _index) const =0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::RenderPassByIndex(unsigned int _index) const override | BaseRenderTarget< Ogre2Object > | virtual |
| gz::RenderPassCount() const =0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::RenderPassCount() const override | BaseRenderTarget< Ogre2Object > | virtual |
| renderPassDirty | BaseRenderTarget< Ogre2Object > | protected |
| renderPasses | BaseRenderTarget< Ogre2Object > | protected |
| RenderTarget() const override | Ogre2RenderWindow | virtual |
| RenderTargetImpl() const | Ogre2RenderTarget | protected |
| scene | Ogre2Object | protected |
| gz::Scene() const =0 | Object | pure virtual |
| gz::rendering::Ogre2RenderTarget::gz::rendering::Ogre2Object::Scene() const override | Ogre2Object | virtual |
| SetAntiAliasing(unsigned int _aa) | Ogre2RenderTarget | virtual |
| SetBackgroundColor(math::Color _color) | Ogre2RenderTarget | virtual |
| SetBackgroundMaterial(MaterialPtr _material) | Ogre2RenderTarget | virtual |
| SetCamera(Ogre::Camera *_camera) | Ogre2RenderTarget | virtual |
| SetDevicePixelRatio(const double _ratio) | BaseRenderWindow< Ogre2RenderTarget > | virtual |
| gz::SetFormat(PixelFormat _format, bool _reinterpretable=false)=0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::SetFormat(PixelFormat _format, bool _reinterpretable=false) override | BaseRenderTarget< Ogre2Object > | virtual |
| SetHandle(const std::string &_handle) | BaseRenderWindow< Ogre2RenderTarget > | virtual |
| gz::SetHeight(const unsigned int _height)=0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::SetHeight(const unsigned int _height) override | BaseRenderTarget< Ogre2Object > | virtual |
| SetMaterial(MaterialPtr _material) | Ogre2RenderTarget | |
| SetShadowsNodeDefDirty() | Ogre2RenderTarget | |
| SetVisibilityMask(uint32_t _mask) | Ogre2RenderTarget | virtual |
| gz::SetWidth(const unsigned int _width)=0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::SetWidth(const unsigned int _width) override | BaseRenderTarget< Ogre2Object > | virtual |
| targetDirty | BaseRenderTarget< Ogre2Object > | protected |
| TargetFSAA() const | Ogre2RenderTarget | protected |
| TargetFSAA(uint8_t _fsaa) | Ogre2RenderTarget | static |
| UpdateBackgroundColor() | Ogre2RenderTarget | protectedvirtual |
| UpdateBackgroundMaterial() | Ogre2RenderTarget | protectedvirtual |
| UpdateRenderPassChain(Ogre::CompositorWorkspace *_workspace, const std::string &_workspaceDefName, const std::string &_baseNode, const std::string &_finalNode, const std::vector< RenderPassPtr > &_renderPasses, bool _recreateNodes, Ogre::TextureGpu *(*_ogreTextures)[2], bool _isRenderWindow) | Ogre2RenderTarget | static |
| UpdateRenderPassChain() | Ogre2RenderTarget | protectedvirtual |
| VisibilityMask() const | Ogre2RenderTarget | virtual |
| visibilityMask | Ogre2RenderTarget | protected |
| width | BaseRenderTarget< Ogre2Object > | protected |
| gz::Width() const =0 | RenderTarget | pure virtual |
| gz::rendering::Ogre2RenderTarget::Width() const override | BaseRenderTarget< Ogre2Object > | virtual |
| ~BaseObject() | BaseObject | virtual |
| ~BaseRenderTarget() | BaseRenderTarget< Ogre2Object > | virtual |
| ~BaseRenderWindow() | BaseRenderWindow< Ogre2RenderTarget > | virtual |
| ~Object() | Object | virtual |
| ~Ogre2Object() | Ogre2Object | virtual |
| ~Ogre2RenderTarget() | Ogre2RenderTarget | virtual |
| ~Ogre2RenderWindow() | Ogre2RenderWindow | virtual |
| ~RenderTarget() | RenderTarget | virtual |
| ~RenderWindow() | RenderWindow | virtual |