| gz::AddChild(NodePtr _child)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::AddChild(NodePtr _child) override | BaseNode< Ogre2Object > | virtual |
| AddGeometry(GeometryPtr _geometry) override | BaseVisual< Ogre2Node > | virtual |
| AddVisibilityFlags(uint32_t _flags) override | BaseVisual< Ogre2Node > | virtual |
| AttachChild(NodePtr _child) override | Ogre2Node | protectedvirtual |
| AttachGeometry(GeometryPtr _geometry) override | Ogre2Visual | protectedvirtual |
| BaseNode() | BaseNode< Ogre2Object > | protected |
| BaseObject() | BaseObject | protected |
| BaseVisual() | BaseVisual< Ogre2Node > | protected |
| BoundingBox() const override | Ogre2Visual | virtual |
| boundingBox | BaseVisual< Ogre2Node > | protected |
| gz::ChildById(unsigned int _id) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::ChildById(unsigned int _id) const override | BaseNode< Ogre2Object > | virtual |
| gz::ChildByIndex(unsigned int _index) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::ChildByIndex(unsigned int _index) const override | BaseNode< Ogre2Object > | virtual |
| gz::ChildByName(const std::string &_name) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::ChildByName(const std::string &_name) const override | BaseNode< Ogre2Object > | virtual |
| gz::ChildCount() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::ChildCount() const override | BaseNode< Ogre2Object > | virtual |
| children | Ogre2Node | protected |
| Children() const override | Ogre2Node | protectedvirtual |
| Clone(const std::string &_name, NodePtr _newParent) const override | BaseVisual< Ogre2Node > | virtual |
| Destroy() override | BaseVisual< Ogre2Node > | virtual |
| DetachChild(NodePtr _child) override | Ogre2Node | protectedvirtual |
| DetachGeometry(GeometryPtr _geometry) override | Ogre2Visual | protectedvirtual |
| geometries | Ogre2Visual | protected |
| Geometries() const override | Ogre2Visual | protectedvirtual |
| GeometryByIndex(unsigned int _index) const override | BaseVisual< Ogre2Node > | virtual |
| GeometryCount() const override | BaseVisual< Ogre2Node > | virtual |
| gz::HasChild(ConstNodePtr _child) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::HasChild(ConstNodePtr _child) const override | BaseNode< Ogre2Object > | virtual |
| gz::HasChildId(unsigned int _id) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::HasChildId(unsigned int _id) const override | BaseNode< Ogre2Object > | virtual |
| gz::HasChildName(const std::string &_name) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::HasChildName(const std::string &_name) const override | BaseNode< Ogre2Object > | virtual |
| HasGeometry(ConstGeometryPtr _geometry) const override | BaseVisual< Ogre2Node > | virtual |
| gz::HasParent() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::HasParent() const override | Ogre2Node | virtual |
| gz::HasUserData(const std::string &_key) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::HasUserData(const std::string &_key) const override | BaseNode< Ogre2Object > | virtual |
| gz::Id() const =0 | Object | pure virtual |
| gz::rendering::Ogre2Node::gz::rendering::Ogre2Object::Id() const override | BaseObject | virtual |
| id | BaseObject | protected |
| gz::InheritScale() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::InheritScale() const override | Ogre2Node | virtual |
| Init() override | Ogre2Visual | protectedvirtual |
| initialLocalPose | BaseNode< Ogre2Object > | protected |
| gz::InitialLocalPose() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::InitialLocalPose() const override | BaseNode< Ogre2Object > | virtual |
| initialLocalPoseSet | BaseNode< Ogre2Object > | protected |
| Load() override | Ogre2Node | protectedvirtual |
| LocalBoundingBox() const override | Ogre2Visual | virtual |
| LocalPose() const override | BaseVisual< Ogre2Node > | virtual |
| gz::LocalPosition() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::LocalPosition() const override | BaseNode< Ogre2Object > | virtual |
| gz::LocalRotation() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::LocalRotation() const override | BaseNode< Ogre2Object > | virtual |
| gz::LocalScale() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::LocalScale() const override | Ogre2Node | virtual |
| material | BaseVisual< Ogre2Node > | protected |
| Material() const override | BaseVisual< Ogre2Node > | virtual |
| name | BaseObject | protected |
| gz::Name() const =0 | Object | pure virtual |
| gz::rendering::Ogre2Node::gz::rendering::Ogre2Object::Name() const override | BaseObject | virtual |
| Node() const | Ogre2Node | virtual |
| Ogre2Node() | Ogre2Node | protected |
| Ogre2Object() | Ogre2Object | protected |
| Ogre2Visual() | Ogre2Visual | protected |
| ogreNode | Ogre2Node | protected |
| gz::Origin() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::Origin() const override | BaseNode< Ogre2Object > | virtual |
| origin | BaseNode< Ogre2Object > | protected |
| parent | Ogre2Node | protected |
| gz::Parent() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::Parent() const override | Ogre2Node | virtual |
| gz::PostRender()=0 | Object | pure virtual |
| gz::rendering::Ogre2Node::gz::rendering::Ogre2Object::PostRender() override | BaseObject | virtual |
| PreRender() override | BaseVisual< Ogre2Node > | virtual |
| PreRenderChildren() override | BaseVisual< Ogre2Node > | protectedvirtual |
| PreRenderGeometries() | BaseVisual< Ogre2Node > | protectedvirtual |
| RawLocalPose() const override | Ogre2Node | protectedvirtual |
| RawLocalPosition() const | Ogre2Node | protectedvirtual |
| RawLocalRotation() const | Ogre2Node | protectedvirtual |
| gz::RemoveChild(NodePtr _child)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::RemoveChild(NodePtr _child) override | BaseNode< Ogre2Object > | virtual |
| gz::RemoveChildById(unsigned int _id)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::RemoveChildById(unsigned int _id) override | BaseNode< Ogre2Object > | virtual |
| gz::RemoveChildByIndex(unsigned int _index)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::RemoveChildByIndex(unsigned int _index) override | BaseNode< Ogre2Object > | virtual |
| gz::RemoveChildByName(const std::string &_name)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::RemoveChildByName(const std::string &_name) override | BaseNode< Ogre2Object > | virtual |
| gz::RemoveChildren()=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::RemoveChildren() override | BaseNode< Ogre2Object > | virtual |
| RemoveGeometries() override | BaseVisual< Ogre2Node > | virtual |
| RemoveGeometry(GeometryPtr _geometry) override | BaseVisual< Ogre2Node > | virtual |
| RemoveGeometryByIndex(unsigned int _index) override | BaseVisual< Ogre2Node > | virtual |
| gz::RemoveParent()=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::RemoveParent() override | BaseNode< Ogre2Object > | virtual |
| RemoveVisibilityFlags(uint32_t _flags) override | BaseVisual< Ogre2Node > | virtual |
| gz::Scale(double _scale)=0 | Node | pure virtual |
| gz::Scale(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::Scale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::Scale(double _scale) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::Scale(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::Scale(const math::Vector3d &_scale) override | BaseNode< Ogre2Object > | virtual |
| scene | Ogre2Object | protected |
| gz::Scene() const =0 | Object | pure virtual |
| gz::rendering::Ogre2Node::gz::rendering::Ogre2Object::Scene() const override | Ogre2Object | virtual |
| SetChildMaterial(MaterialPtr _material, bool _unique=true) override | BaseVisual< Ogre2Node > | virtual |
| SetGeometryMaterial(MaterialPtr _material, bool _unique=true) override | BaseVisual< Ogre2Node > | virtual |
| gz::SetInheritScale(bool _inherit)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::SetInheritScale(bool _inherit) override | Ogre2Node | virtual |
| SetLocalPose(const math::Pose3d &_pose) override | BaseVisual< Ogre2Node > | virtual |
| gz::SetLocalPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetLocalPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::SetLocalPosition(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetLocalPosition(const math::Vector3d &_position) override | BaseNode< Ogre2Object > | virtual |
| gz::SetLocalRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
| gz::SetLocalRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetLocalRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::SetLocalRotation(double _r, double _p, double _y) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetLocalRotation(double _w, double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetLocalRotation(const math::Quaterniond &_rotation) override | BaseNode< Ogre2Object > | virtual |
| gz::SetLocalScale(double _scale)=0 | Node | pure virtual |
| gz::SetLocalScale(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetLocalScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::SetLocalScale(double _scale) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetLocalScale(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetLocalScale(const math::Vector3d &_scale) override | BaseNode< Ogre2Object > | virtual |
| SetLocalScaleImpl(const math::Vector3d &_scale) override | Ogre2Node | protectedvirtual |
| SetMaterial(const std::string &_name, bool _unique=true) override | BaseVisual< Ogre2Node > | virtual |
| SetMaterial(MaterialPtr _material, bool _unique=true) override | BaseVisual< Ogre2Node > | virtual |
| gz::SetOrigin(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetOrigin(const math::Vector3d &_origin)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::SetOrigin(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetOrigin(const math::Vector3d &_origin) override | BaseNode< Ogre2Object > | virtual |
| SetParent(Ogre2NodePtr _parent) | Ogre2Node | protectedvirtual |
| SetRawLocalPose(const math::Pose3d &_Pose3d) override | Ogre2Node | protectedvirtual |
| SetRawLocalPosition(const math::Vector3d &_position) | Ogre2Node | protectedvirtual |
| SetRawLocalRotation(const math::Quaterniond &_rotation) | Ogre2Node | protectedvirtual |
| SetStatic(bool _static) override | Ogre2Visual | virtual |
| gz::SetUserData(const std::string &_key, Variant _value)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::SetUserData(const std::string &_key, Variant _value) override | BaseNode< Ogre2Object > | virtual |
| SetVisibilityFlags(uint32_t _flags) override | Ogre2Visual | virtual |
| SetVisible(bool _visible) override | Ogre2Visual | virtual |
| SetWireframe(bool _show) override | Ogre2Visual | virtual |
| gz::SetWorldPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::SetWorldPose(const math::Pose3d &_pose) override | BaseNode< Ogre2Object > | virtual |
| gz::SetWorldPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetWorldPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::SetWorldPosition(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetWorldPosition(const math::Vector3d &_position) override | BaseNode< Ogre2Object > | virtual |
| gz::SetWorldRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
| gz::SetWorldRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetWorldRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::SetWorldRotation(double _r, double _p, double _y) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetWorldRotation(double _w, double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetWorldRotation(const math::Quaterniond &_rotation) override | BaseNode< Ogre2Object > | virtual |
| gz::SetWorldScale(double _scale)=0 | Node | pure virtual |
| gz::SetWorldScale(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetWorldScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::rendering::Ogre2Node::SetWorldScale(double _scale) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetWorldScale(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
| gz::rendering::Ogre2Node::SetWorldScale(const math::Vector3d &_scale) override | BaseNode< Ogre2Object > | virtual |
| Static() const override | Ogre2Visual | virtual |
| userData | BaseNode< Ogre2Object > | protected |
| gz::UserData(const std::string &_key) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::UserData(const std::string &_key) const override | BaseNode< Ogre2Object > | virtual |
| VisibilityFlags() const override | BaseVisual< Ogre2Node > | virtual |
| visibilityFlags | BaseVisual< Ogre2Node > | protected |
| wireframe | BaseVisual< Ogre2Node > | protected |
| Wireframe() const override | Ogre2Visual | virtual |
| gz::WorldPose() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::WorldPose() const override | BaseNode< Ogre2Object > | virtual |
| gz::WorldPosition() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::WorldPosition() const override | BaseNode< Ogre2Object > | virtual |
| gz::WorldRotation() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::WorldRotation() const override | BaseNode< Ogre2Object > | virtual |
| gz::WorldScale() const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::WorldScale() const override | BaseNode< Ogre2Object > | virtual |
| gz::WorldToLocal(const math::Pose3d &_pose) const =0 | Node | pure virtual |
| gz::rendering::Ogre2Node::WorldToLocal(const math::Pose3d &_pose) const override | BaseNode< Ogre2Object > | virtual |
| ~BaseNode() | BaseNode< Ogre2Object > | virtual |
| ~BaseObject() | BaseObject | virtual |
| ~BaseVisual() | BaseVisual< Ogre2Node > | virtual |
| ~Node() | Node | virtual |
| ~Object() | Object | virtual |
| ~Ogre2Node() | Ogre2Node | virtual |
| ~Ogre2Object() | Ogre2Object | virtual |
| ~Ogre2Visual() | Ogre2Visual | virtual |
| ~Visual() | Visual | virtual |