A marker geometry class. The marker's visual appearance is based on the marker type specified.
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virtual | ~Marker () |
| Destructor. More...
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virtual void | AddPoint (const gz::math::Vector3d &_pt, const gz::math::Color &_color)=0 |
| Add a point with its respective color to the marker. More...
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virtual void | AddPoint (double _x, double _y, double _z, const gz::math::Color &_color)=0 |
| Add a point with its respective color to the marker. More...
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virtual void | ClearPoints ()=0 |
| Clear the points of the marker, if applicable. More...
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virtual int32_t | Layer () const =0 |
| Get the layer of this Marker. More...
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virtual std::chrono::steady_clock::duration | Lifetime () const =0 |
| Get the lifetime of this Marker. More...
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virtual void | SetLayer (int32_t _layer)=0 |
| Set the layer of this Marker. More...
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virtual void | SetLifetime (const std::chrono::steady_clock::duration &_lifetime)=0 |
| Set the lifetime of this Marker. More...
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virtual void | SetPoint (unsigned int _index, const gz::math::Vector3d &_value)=0 |
| Set an existing point's vector. More...
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virtual void | SetType (const MarkerType _markerType)=0 |
| Set the render type of this Marker. More...
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virtual MarkerType | Type () const =0 |
| Get the render type of this Marker. More...
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virtual | ~Geometry () |
| Deconstructor. More...
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virtual bool | HasParent () const =0 |
| Determine if this Geometry is attached to a Visual. More...
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virtual MaterialPtr | Material () const =0 |
| Get the material of this geometry. More...
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virtual VisualPtr | Parent () const =0 |
| Get the parent Visual. More...
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virtual void | RemoveParent ()=0 |
| Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done. More...
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virtual void | SetMaterial (const std::string &_name, bool _unique=true)=0 |
| Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done. More...
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virtual void | SetMaterial (MaterialPtr _material, bool _unique=true)=0 |
| Set the materials of this Geometry. More...
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virtual | ~Object () |
| Destructor. More...
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virtual void | Destroy ()=0 |
| Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. More...
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virtual unsigned int | Id () const =0 |
| Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More...
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virtual std::string | Name () const =0 |
| Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More...
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virtual void | PostRender ()=0 |
| Post process this object and any of its children after rendering. More...
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virtual void | PreRender ()=0 |
| Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. More...
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virtual ScenePtr | Scene () const =0 |
| Get the Scene that created this object. More...
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A marker geometry class. The marker's visual appearance is based on the marker type specified.