BaseHeightmap< T > Class Template Reference
#include <BaseHeightmap.hh>
Public Member Functions | |
virtual const HeightmapDescriptor & | Descriptor () override |
Get the immutable heightmap descriptor. More... | |
virtual void | Destroy () override |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. More... | |
virtual void | PreRender () override |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. More... | |
Public Member Functions inherited from Geometry | |
virtual | ~Geometry () |
Destructor. More... | |
virtual GeometryPtr | Clone () const =0 |
Clone the geometry. More... | |
virtual bool | HasParent () const =0 |
Determine if this Geometry is attached to a Visual. More... | |
virtual MaterialPtr | Material () const =0 |
Get the material of this geometry. More... | |
virtual VisualPtr | Parent () const =0 |
Get the parent Visual. More... | |
virtual void | RemoveParent ()=0 |
Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done. More... | |
virtual void | SetMaterial (const std::string &_name, bool _unique=true)=0 |
Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done. More... | |
virtual void | SetMaterial (MaterialPtr _material, bool _unique=true)=0 |
Set the materials of this Geometry. More... | |
Public Member Functions inherited from Object | |
virtual | ~Object () |
Destructor. More... | |
virtual unsigned int | Id () const =0 |
Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More... | |
virtual std::string | Name () const =0 |
Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More... | |
virtual void | PostRender ()=0 |
Post process this object and any of its children after rendering. More... | |
virtual ScenePtr | Scene () const =0 |
Get the Scene that created this object. More... | |
Public Attributes | |
HeightmapDescriptor | descriptor |
Descriptor containing heightmap information. More... | |
Protected Member Functions | |
BaseHeightmap (const HeightmapDescriptor &_desc) | |
Constructor. More... | |
Constructor & Destructor Documentation
◆ BaseHeightmap()
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explicitprotected |
Constructor.
- Parameters
-
[in] _desc Descriptor containing heightmap information.
Member Function Documentation
◆ Descriptor()
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overridevirtual |
Get the immutable heightmap descriptor.
- Returns
- Descriptor with heightmap information.
Implements Heightmap.
◆ Destroy()
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overridevirtual |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior.
Implements Object.
◆ PreRender()
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overridevirtual |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.
Implements Object.
Reimplemented in Ogre2Heightmap, and OgreHeightmap.
Member Data Documentation
◆ descriptor
HeightmapDescriptor descriptor |
Descriptor containing heightmap information.
The documentation for this class was generated from the following file: