| gz::AddChild(NodePtr _child)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::AddChild(NodePtr _child) override | BaseNode< OgreObject > | virtual | 
  | gz::AddGeometry(GeometryPtr _geometry)=0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::AddGeometry(GeometryPtr _geometry) override | BaseVisual< OgreNode > | virtual | 
  | gz::AddVisibilityFlags(uint32_t _flags)=0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::AddVisibilityFlags(uint32_t _flags) override | BaseVisual< OgreNode > | virtual | 
  | AttachChild(NodePtr _child) override | OgreNode | protectedvirtual | 
  | AttachGeometry(GeometryPtr _geometry) override | OgreVisual | protectedvirtual | 
  | BaseLightVisual() | BaseLightVisual< OgreVisual > | protected | 
  | BaseNode() | BaseNode< OgreObject > | protected | 
  | BaseObject() | BaseObject | protected | 
  | BaseVisual() | BaseVisual< OgreNode > | protected | 
  | gz::BoundingBox() const =0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::BoundingBox() const override | OgreVisual | virtual | 
  | BaseVisual< OgreNode >::BoundingBox() const override | BaseVisual< OgreNode > | virtual | 
  | boundingBox | BaseVisual< OgreNode > | protected | 
  | gz::ChildById(unsigned int _id) const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::ChildById(unsigned int _id) const override | BaseNode< OgreObject > | virtual | 
  | gz::ChildByIndex(unsigned int _index) const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::ChildByIndex(unsigned int _index) const override | BaseNode< OgreObject > | virtual | 
  | gz::ChildByName(const std::string &_name) const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::ChildByName(const std::string &_name) const override | BaseNode< OgreObject > | virtual | 
  | gz::ChildCount() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::ChildCount() const override | BaseNode< OgreObject > | virtual | 
  | children | OgreNode | protected | 
  | Children() const override | OgreNode | protectedvirtual | 
  | BaseNode< OgreObject >::Children() const=0 | BaseNode< OgreObject > | protectedpure virtual | 
  | gz::Clone(const std::string &_name, NodePtr _newParent) const =0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::Clone(const std::string &_name, NodePtr _newParent) const override | BaseVisual< OgreNode > | virtual | 
  | CreateVisual() | OgreLightVisual |  | 
  | CreateVisualLines() | BaseLightVisual< OgreVisual > |  | 
  | gz::Destroy()=0 | Object | pure virtual | 
  | gz::rendering::OgreVisual::Destroy() override | BaseVisual< OgreNode > | virtual | 
  | DetachChild(NodePtr _child) override | OgreNode | protectedvirtual | 
  | DetachGeometry(GeometryPtr _geometry) override | OgreVisual | protectedvirtual | 
  | dirtyLightVisual | BaseLightVisual< OgreVisual > | protected | 
  | geometries | OgreVisual | protected | 
  | Geometries() const override | OgreVisual | protectedvirtual | 
  | BaseVisual< OgreNode >::Geometries() const=0 | BaseVisual< OgreNode > | protectedpure virtual | 
  | gz::GeometryByIndex(unsigned int _index) const =0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::GeometryByIndex(unsigned int _index) const override | BaseVisual< OgreNode > | virtual | 
  | gz::GeometryCount() const =0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::GeometryCount() const override | BaseVisual< OgreNode > | virtual | 
  | gz::HasChild(ConstNodePtr _child) const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::HasChild(ConstNodePtr _child) const override | BaseNode< OgreObject > | virtual | 
  | gz::HasChildId(unsigned int _id) const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::HasChildId(unsigned int _id) const override | BaseNode< OgreObject > | virtual | 
  | gz::HasChildName(const std::string &_name) const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::HasChildName(const std::string &_name) const override | BaseNode< OgreObject > | virtual | 
  | gz::HasGeometry(ConstGeometryPtr _geometry) const =0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::HasGeometry(ConstGeometryPtr _geometry) const override | BaseVisual< OgreNode > | virtual | 
  | gz::HasParent() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::HasParent() const override | OgreNode | virtual | 
  | gz::HasUserData(const std::string &_key) const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::HasUserData(const std::string &_key) const override | BaseNode< OgreObject > | virtual | 
  | id | BaseObject | protected | 
  | gz::Id() const =0 | Object | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::gz::rendering::OgreObject::Id() const override | BaseObject | virtual | 
  | gz::InheritScale() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::InheritScale() const override | OgreNode | virtual | 
  | BaseNode< OgreObject >::InheritScale() const override=0 | BaseNode< OgreObject > | pure virtual | 
  | Init() override | OgreLightVisual | virtual | 
  | initialLocalPose | BaseNode< OgreObject > | protected | 
  | gz::InitialLocalPose() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::InitialLocalPose() const override | BaseNode< OgreObject > | virtual | 
  | initialLocalPoseSet | BaseNode< OgreObject > | protected | 
  | InnerAngle() override | BaseLightVisual< OgreVisual > | virtual | 
  | innerAngle | BaseLightVisual< OgreVisual > | protected | 
  | Load() override | OgreNode | protectedvirtual | 
  | gz::LocalBoundingBox() const =0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::LocalBoundingBox() const override | OgreVisual | virtual | 
  | BaseVisual< OgreNode >::LocalBoundingBox() const override | BaseVisual< OgreNode > | virtual | 
  | gz::LocalPose() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::LocalPose() const override | BaseVisual< OgreNode > | virtual | 
  | gz::LocalPosition() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::LocalPosition() const override | BaseNode< OgreObject > | virtual | 
  | gz::LocalRotation() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::LocalRotation() const override | BaseNode< OgreObject > | virtual | 
  | gz::LocalScale() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::LocalScale() const override | OgreNode | virtual | 
  | BaseNode< OgreObject >::LocalScale() const override=0 | BaseNode< OgreObject > | pure virtual | 
  | Material() const override | OgreLightVisual | virtual | 
  | BaseLightVisual< OgreVisual >::Material() const override | BaseVisual< OgreNode > | virtual | 
  | material | BaseVisual< OgreNode > | protected | 
  | name | BaseObject | protected | 
  | gz::Name() const =0 | Object | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::gz::rendering::OgreObject::Name() const override | BaseObject | virtual | 
  | Node() const | OgreNode | virtual | 
  | OgreLightVisual() | OgreLightVisual | protected | 
  | ogreNode | OgreNode | protected | 
  | OgreNode() | OgreNode | protected | 
  | OgreObject() const | OgreLightVisual |  | 
  | BaseLightVisual< OgreVisual >::OgreObject() | OgreObject | protected | 
  | OgreVisual() | OgreVisual | protected | 
  | origin | BaseNode< OgreObject > | protected | 
  | gz::Origin() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::Origin() const override | BaseNode< OgreObject > | virtual | 
  | OuterAngle() override | BaseLightVisual< OgreVisual > | virtual | 
  | outerAngle | BaseLightVisual< OgreVisual > | protected | 
  | gz::Parent() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::Parent() const override | OgreNode | virtual | 
  | BaseNode< OgreObject >::Parent() const override=0 | BaseNode< OgreObject > | pure virtual | 
  | parent | OgreNode | protected | 
  | gz::PostRender()=0 | Object | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::gz::rendering::OgreObject::PostRender() override | BaseObject | virtual | 
  | PreRender() override | OgreLightVisual | virtual | 
  | PreRenderChildren() override | BaseVisual< OgreNode > | protectedvirtual | 
  | PreRenderGeometries() | BaseVisual< OgreNode > | protectedvirtual | 
  | RawLocalPose() const override | OgreNode | protectedvirtual | 
  | BaseNode< OgreObject >::RawLocalPose() const=0 | BaseNode< OgreObject > | protectedpure virtual | 
  | RawLocalPosition() const | OgreNode | protectedvirtual | 
  | RawLocalRotation() const | OgreNode | protectedvirtual | 
  | gz::RemoveChild(NodePtr _child)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChild(NodePtr _child) override | BaseNode< OgreObject > | virtual | 
  | gz::RemoveChildById(unsigned int _id)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChildById(unsigned int _id) override | BaseNode< OgreObject > | virtual | 
  | gz::RemoveChildByIndex(unsigned int _index)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChildByIndex(unsigned int _index) override | BaseNode< OgreObject > | virtual | 
  | gz::RemoveChildByName(const std::string &_name)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChildByName(const std::string &_name) override | BaseNode< OgreObject > | virtual | 
  | gz::RemoveChildren()=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChildren() override | BaseNode< OgreObject > | virtual | 
  | gz::RemoveGeometries()=0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::RemoveGeometries() override | BaseVisual< OgreNode > | virtual | 
  | gz::RemoveGeometry(GeometryPtr _geometry)=0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::RemoveGeometry(GeometryPtr _geometry) override | BaseVisual< OgreNode > | virtual | 
  | gz::RemoveGeometryByIndex(unsigned int _index)=0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::RemoveGeometryByIndex(unsigned int _index) override | BaseVisual< OgreNode > | virtual | 
  | gz::RemoveParent()=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveParent() override | BaseNode< OgreObject > | virtual | 
  | gz::RemoveVisibilityFlags(uint32_t _flags)=0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::RemoveVisibilityFlags(uint32_t _flags) override | BaseVisual< OgreNode > | virtual | 
  | gz::Scale(double _scale)=0 | Node | pure virtual | 
  | gz::Scale(double _x, double _y, double _z)=0 | Node | pure virtual | 
  | gz::Scale(const math::Vector3d &_scale)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::Scale(double _scale) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::Scale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::Scale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual | 
  | scene | OgreObject | protected | 
  | gz::Scene() const =0 | Object | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::gz::rendering::OgreObject::Scene() const | OgreObject | virtual | 
  | gz::SetChildMaterial(MaterialPtr _material, bool _unique=true)=0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::SetChildMaterial(MaterialPtr _material, bool _unique=true) override | BaseVisual< OgreNode > | virtual | 
  | gz::SetGeometryMaterial(MaterialPtr _material, bool _unique=true)=0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::SetGeometryMaterial(MaterialPtr _material, bool _unique=true) override | BaseVisual< OgreNode > | virtual | 
  | gz::SetInheritScale(bool _inherit)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::SetInheritScale(bool _inherit) override | OgreNode | virtual | 
  | SetInnerAngle(double _innerAngle) override | BaseLightVisual< OgreVisual > | virtual | 
  | gz::SetLocalPose(const math::Pose3d &_pose)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::SetLocalPose(const math::Pose3d &_pose) override | BaseVisual< OgreNode > | virtual | 
  | gz::SetLocalPosition(double _x, double _y, double _z)=0 | Node | pure virtual | 
  | gz::SetLocalPosition(const math::Vector3d &_position)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::SetLocalPosition(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::SetLocalPosition(const math::Vector3d &_position) override | BaseNode< OgreObject > | virtual | 
  | gz::SetLocalRotation(double _r, double _p, double _y)=0 | Node | pure virtual | 
  | gz::SetLocalRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual | 
  | gz::SetLocalRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::SetLocalRotation(double _r, double _p, double _y) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::SetLocalRotation(double _w, double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::SetLocalRotation(const math::Quaterniond &_rotation) override | BaseNode< OgreObject > | virtual | 
  | gz::SetLocalScale(double _scale)=0 | Node | pure virtual | 
  | gz::SetLocalScale(double _x, double _y, double _z)=0 | Node | pure virtual | 
  | gz::SetLocalScale(const math::Vector3d &_scale)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::SetLocalScale(double _scale) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::SetLocalScale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::SetLocalScale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual | 
  | SetLocalScaleImpl(const math::Vector3d &_scale) override | OgreNode | protectedvirtual | 
  | SetMaterial(MaterialPtr _material, bool _unique) override | OgreLightVisual | virtual | 
  | BaseLightVisual< OgreVisual >::SetMaterial(const std::string &_name, bool _unique=true)=0 | Visual | pure virtual | 
  | BaseLightVisual< OgreVisual >::SetMaterial(const std::string &_name, bool _unique=true) override | BaseVisual< OgreNode > | virtual | 
  | SetMaterialImpl(OgreMaterialPtr _material) | OgreLightVisual | protectedvirtual | 
  | gz::SetOrigin(double _x, double _y, double _z)=0 | Node | pure virtual | 
  | gz::SetOrigin(const math::Vector3d &_origin)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::SetOrigin(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::SetOrigin(const math::Vector3d &_origin) override | BaseNode< OgreObject > | virtual | 
  | SetOuterAngle(double _innerAngle) override | BaseLightVisual< OgreVisual > | virtual | 
  | SetParent(OgreNodePtr _parent) | OgreNode | protectedvirtual | 
  | SetRawLocalPose(const math::Pose3d &_Pose3d) override | OgreNode | protectedvirtual | 
  | SetRawLocalPosition(const math::Vector3d &_position) | OgreNode | protectedvirtual | 
  | SetRawLocalRotation(const math::Quaterniond &_rotation) | OgreNode | protectedvirtual | 
  | SetType(LightVisualType _type) override | BaseLightVisual< OgreVisual > | virtual | 
  | gz::SetUserData(const std::string &_key, Variant _value)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::SetUserData(const std::string &_key, Variant _value) override | BaseNode< OgreObject > | virtual | 
  | gz::SetVisibilityFlags(uint32_t _flags)=0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::SetVisibilityFlags(uint32_t _flags) override | OgreVisual | virtual | 
  | gz::SetVisible(bool _visible)=0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::SetVisible(bool _visible) override | OgreVisual | virtual | 
  | gz::SetWireframe(bool _show)=0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::SetWireframe(bool _show) override | OgreVisual | virtual | 
  | gz::SetWorldPose(const math::Pose3d &_pose)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::SetWorldPose(const math::Pose3d &_pose) override | BaseNode< OgreObject > | virtual | 
  | gz::SetWorldPosition(double _x, double _y, double _z)=0 | Node | pure virtual | 
  | gz::SetWorldPosition(const math::Vector3d &_position)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::SetWorldPosition(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::SetWorldPosition(const math::Vector3d &_position) override | BaseNode< OgreObject > | virtual | 
  | gz::SetWorldRotation(double _r, double _p, double _y)=0 | Node | pure virtual | 
  | gz::SetWorldRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual | 
  | gz::SetWorldRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::SetWorldRotation(double _r, double _p, double _y) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::SetWorldRotation(double _w, double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::SetWorldRotation(const math::Quaterniond &_rotation) override | BaseNode< OgreObject > | virtual | 
  | gz::SetWorldScale(double _scale)=0 | Node | pure virtual | 
  | gz::SetWorldScale(double _x, double _y, double _z)=0 | Node | pure virtual | 
  | gz::SetWorldScale(const math::Vector3d &_scale)=0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::SetWorldScale(double _scale) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::SetWorldScale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual | 
  | gz::rendering::OgreNode::SetWorldScale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual | 
  | type | BaseLightVisual< OgreVisual > | protected | 
  | Type() override | BaseLightVisual< OgreVisual > | virtual | 
  | userData | BaseNode< OgreObject > | protected | 
  | gz::UserData(const std::string &_key) const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::UserData(const std::string &_key) const override | BaseNode< OgreObject > | virtual | 
  | gz::VisibilityFlags() const =0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::VisibilityFlags() const override | BaseVisual< OgreNode > | virtual | 
  | visibilityFlags | BaseVisual< OgreNode > | protected | 
  | wireframe | BaseVisual< OgreNode > | protected | 
  | gz::Wireframe() const =0 | Visual | pure virtual | 
  | gz::rendering::OgreVisual::Wireframe() const override | OgreVisual | virtual | 
  | BaseVisual< OgreNode >::Wireframe() const override | BaseVisual< OgreNode > | virtual | 
  | gz::WorldPose() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldPose() const override | BaseNode< OgreObject > | virtual | 
  | gz::WorldPosition() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldPosition() const override | BaseNode< OgreObject > | virtual | 
  | gz::WorldRotation() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldRotation() const override | BaseNode< OgreObject > | virtual | 
  | gz::WorldScale() const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldScale() const override | BaseNode< OgreObject > | virtual | 
  | gz::WorldToLocal(const math::Pose3d &_pose) const =0 | Node | pure virtual | 
  | gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldToLocal(const math::Pose3d &_pose) const override | BaseNode< OgreObject > | virtual | 
  | ~BaseLightVisual() | BaseLightVisual< OgreVisual > | virtual | 
  | ~BaseNode() | BaseNode< OgreObject > | virtual | 
  | ~BaseObject() | BaseObject | virtual | 
  | ~BaseVisual() | BaseVisual< OgreNode > | virtual | 
  | ~LightVisual() | LightVisual | virtual | 
  | ~Node() | Node | virtual | 
  | ~Object() | Object | virtual | 
  | ~OgreLightVisual() | OgreLightVisual | virtual | 
  | ~OgreNode() | OgreNode | virtual | 
  | ~OgreObject() | OgreObject | virtual | 
  | ~OgreVisual() | OgreVisual | virtual | 
  | ~Visual() | Visual | virtual |