Gazebo Rendering

API Reference

7.4.2

Draws a wireframe box. More...

#include <gz/rendering/WireBox>

Public Member Functions

virtual ~WireBox ()
 Destructor. More...
 
virtual gz::math::AxisAlignedBox Box () const =0
 Get the wireframe box. More...
 
virtual void SetBox (const gz::math::AxisAlignedBox &_box)=0
 Set the axis aligned box. More...
 
- Public Member Functions inherited from Geometry
virtual ~Geometry ()
 Destructor. More...
 
virtual GeometryPtr Clone () const =0
 Clone the geometry. More...
 
virtual bool HasParent () const =0
 Determine if this Geometry is attached to a Visual. More...
 
virtual MaterialPtr Material () const =0
 Get the material of this geometry. More...
 
virtual VisualPtr Parent () const =0
 Get the parent Visual. More...
 
virtual void RemoveParent ()=0
 Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done. More...
 
virtual void SetMaterial (const std::string &_name, bool _unique=true)=0
 Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done. More...
 
virtual void SetMaterial (MaterialPtr _material, bool _unique=true)=0
 Set the materials of this Geometry. More...
 
- Public Member Functions inherited from Object
virtual ~Object ()
 Destructor. More...
 
virtual void Destroy ()=0
 Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. More...
 
virtual unsigned int Id () const =0
 Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More...
 
virtual std::string Name () const =0
 Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More...
 
virtual void PostRender ()=0
 Post process this object and any of its children after rendering. More...
 
virtual void PreRender ()=0
 Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. More...
 
virtual ScenePtr Scene () const =0
 Get the Scene that created this object. More...
 

Protected Member Functions

 WireBox ()
 Constructor. More...
 

Detailed Description

Draws a wireframe box.

Constructor & Destructor Documentation

◆ WireBox()

WireBox ( )
protected

Constructor.

◆ ~WireBox()

virtual ~WireBox ( )
virtual

Destructor.

Member Function Documentation

◆ Box()

virtual gz::math::AxisAlignedBox Box ( ) const
pure virtual

Get the wireframe box.

Returns
The wireframe box.

Implemented in BaseWireBox< T >.

◆ SetBox()

virtual void SetBox ( const gz::math::AxisAlignedBox _box)
pure virtual

Set the axis aligned box.

Parameters
[in]_boxThe axis aligned box

Implemented in BaseWireBox< T >, BaseWireBox< Ogre2Geometry >, and BaseWireBox< OgreGeometry >.


The documentation for this class was generated from the following file: