Gazebo Rendering

API Reference

8.2.1
OgreRenderTexture Member List

This is the complete list of members for OgreRenderTexture, including all inherited members.

gz::AddRenderPass(const RenderPassPtr &_pass)=0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::AddRenderPass(const RenderPassPtr &_pass) overrideBaseRenderTarget< OgreObject >virtual
AddViewport(Ogre::Camera *_viewport)OgreRenderTarget
antiAliasingOgreRenderTargetprotected
AntiAliasing() constOgreRenderTargetvirtual
gz::BackgroundColor() const =0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::BackgroundColor() const overrideOgreRenderTargetvirtual
BaseObject()BaseObjectprotected
BaseRenderTarget()BaseRenderTarget< OgreObject >
BaseRenderTexture()BaseRenderTexture< OgreRenderTarget >
Buffer(float *buffer)OgreRenderTexturevirtual
BuildTarget()OgreRenderTextureprotectedvirtual
Camera() constOgreRenderTargetvirtual
colorDirtyOgreRenderTargetprotected
gz::Copy(Image &_image) const =0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::Copy(Image &_image) const overrideOgreRenderTargetvirtual
Destroy() overrideOgreRenderTexturevirtual
DestroyTarget()OgreRenderTextureprotectedvirtual
formatBaseRenderTarget< OgreObject >protected
gz::Format() const =0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::Format() const overrideBaseRenderTarget< OgreObject >virtual
GLId()OgreRenderTexturevirtual
BaseRenderTexture< OgreRenderTarget >::GLId() const overrideBaseRenderTexture< OgreRenderTarget >virtual
heightBaseRenderTarget< OgreObject >protected
gz::Height() const =0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::Height() const overrideBaseRenderTarget< OgreObject >virtual
gz::Id() const =0Objectpure virtual
gz::rendering::OgreRenderTarget::gz::rendering::OgreObject::Id() const overrideBaseObjectvirtual
idBaseObjectprotected
Init()BaseObjectprotectedvirtual
Load()BaseObjectprotectedvirtual
materialOgreRenderTargetprotected
materialApplicatorOgreRenderTargetprotected
MetalId(void *_textureIdPtr) const overrideBaseRenderTexture< OgreRenderTarget >virtual
nameBaseObjectprotected
gz::Name() const =0Objectpure virtual
gz::rendering::OgreRenderTarget::gz::rendering::OgreObject::Name() const overrideBaseObjectvirtual
ogreBackgroundColorOgreRenderTargetprotected
ogreCameraOgreRenderTargetprotected
OgreObject()OgreObjectprotected
OgreRenderTarget()OgreRenderTargetprotected
OgreRenderTexture()OgreRenderTextureprotected
ogreTextureOgreRenderTextureprotected
ogreViewportOgreRenderTargetprotected
PostRender() overrideOgreRenderTexturevirtual
PreRender() overrideOgreRenderTexturevirtual
BaseRenderTexture< OgreRenderTarget >::PreRender(const CameraPtr &_camera)=0RenderTargetpure virtual
BaseRenderTarget< OgreObject >::PreRender(const CameraPtr &_camera) overrideBaseRenderTarget< OgreObject >virtual
Rebuild()BaseRenderTarget< OgreObject >protectedvirtual
RebuildImpl() overrideOgreRenderTargetprotectedvirtual
RebuildMaterial()OgreRenderTargetprotected
RebuildTarget() overrideOgreRenderTextureprotectedvirtual
RebuildViewport()OgreRenderTargetprotectedvirtual
reinterpretableBaseRenderTarget< OgreObject >protected
gz::Reinterpretable() const =0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::Reinterpretable() const overrideBaseRenderTarget< OgreObject >virtual
gz::RemoveAllRenderPasses()=0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::RemoveAllRenderPasses() overrideBaseRenderTarget< OgreObject >virtual
gz::RemoveRenderPass(const RenderPassPtr &_pass)=0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::RemoveRenderPass(const RenderPassPtr &_pass) overrideBaseRenderTarget< OgreObject >virtual
Render()OgreRenderTargetvirtual
gz::RenderPassByIndex(unsigned int _index) const =0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::RenderPassByIndex(unsigned int _index) const overrideBaseRenderTarget< OgreObject >virtual
gz::RenderPassCount() const =0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::RenderPassCount() const overrideBaseRenderTarget< OgreObject >virtual
renderPassDirtyBaseRenderTarget< OgreObject >protected
renderPassesBaseRenderTarget< OgreObject >protected
RenderTarget() const overrideOgreRenderTexturevirtual
gz::Scene() const =0Objectpure virtual
gz::rendering::OgreRenderTarget::gz::rendering::OgreObject::Scene() constOgreObjectvirtual
sceneOgreObjectprotected
SetAntiAliasing(unsigned int _aa)OgreRenderTargetvirtual
SetAutoUpdated(const bool _value)OgreRenderTarget
SetBackgroundColor(math::Color _color)OgreRenderTargetvirtual
SetCamera(Ogre::Camera *_camera)OgreRenderTargetvirtual
gz::SetFormat(PixelFormat _format, bool _reinterpretable=false)=0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::SetFormat(PixelFormat _format, bool _reinterpretable=false) overrideBaseRenderTarget< OgreObject >virtual
gz::SetHeight(const unsigned int _height)=0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::SetHeight(const unsigned int _height) overrideBaseRenderTarget< OgreObject >virtual
SetMaterial(MaterialPtr _material)OgreRenderTarget
SetUpdate(const bool _value)OgreRenderTarget
SetVisibilityMask(uint32_t _mask)OgreRenderTargetvirtual
gz::SetWidth(const unsigned int _width)=0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::SetWidth(const unsigned int _width) overrideBaseRenderTarget< OgreObject >virtual
targetDirtyBaseRenderTarget< OgreObject >protected
UpdateBackgroundColor()OgreRenderTargetprotectedvirtual
UpdateRenderPassChain()OgreRenderTargetprotectedvirtual
Viewport(const int _viewportId) constOgreRenderTarget
visibilityMaskOgreRenderTargetprotected
gz::Width() const =0RenderTargetpure virtual
gz::rendering::OgreRenderTarget::Width() const overrideBaseRenderTarget< OgreObject >virtual
widthBaseRenderTarget< OgreObject >protected
~BaseObject()BaseObjectvirtual
~BaseRenderTarget()BaseRenderTarget< OgreObject >virtual
~BaseRenderTexture()BaseRenderTexture< OgreRenderTarget >virtual
~Object()Objectvirtual
~OgreObject()OgreObjectvirtual
~OgreRenderTarget()OgreRenderTargetvirtual
~OgreRenderTexture()OgreRenderTexturevirtual
~RenderTarget()RenderTargetvirtual
~RenderTexture()RenderTexturevirtual