Gazebo Rendering

API Reference

9.0.0~pre2
BaseNode.hh
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1/*
2 * Copyright (C) 2015 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16 */
17#ifndef GZ_RENDERING_BASE_BASENODE_HH_
18#define GZ_RENDERING_BASE_BASENODE_HH_
19
20#include <map>
21#include <string>
22
23#include "gz/rendering/Node.hh"
26
27namespace gz
28{
29 namespace rendering
30 {
31 inline namespace GZ_RENDERING_VERSION_NAMESPACE {
32 //
33 template <class T>
34 class BaseNode :
35 public virtual Node,
36 public virtual T
37 {
38 protected: BaseNode();
39
40 public: virtual ~BaseNode();
41
42 public: virtual NodePtr Parent() const override = 0;
43
44 // Documentation inherited
45 public: virtual void RemoveParent() override;
46
47 public: virtual math::Vector3d LocalPosition() const override;
48
49 public: virtual math::Pose3d LocalPose() const override;
50
51 // Documentation inherited
52 public: virtual math::Pose3d InitialLocalPose() const override;
53
54 public: virtual void SetLocalPose(const math::Pose3d &_pose) override;
55
56 public: virtual void SetLocalPosition(double _x, double _y, double _z)
57 override;
58
59 public: virtual void SetLocalPosition(const math::Vector3d &_position)
60 override;
61
62 public: virtual math::Quaterniond LocalRotation() const override;
63
64 public: virtual void SetLocalRotation(double _r, double _p, double _y)
65 override;
66
67 public: virtual void SetLocalRotation(double _w, double _x, double _y,
68 double _z) override;
69
70 public: virtual void SetLocalRotation(const math::Quaterniond &_rotation)
71 override;
72
73 public: virtual math::Pose3d WorldPose() const override;
74
75 public: virtual void SetWorldPose(const math::Pose3d &_pose) override;
76
77 public: virtual math::Vector3d WorldPosition() const override;
78
79 public: virtual void SetWorldPosition(double _x, double _y, double _z)
80 override;
81
82 public: virtual void SetWorldPosition(const math::Vector3d &_position)
83 override;
84
85 public: virtual math::Quaterniond WorldRotation() const override;
86
87 public: virtual void SetWorldRotation(double _r, double _p, double _y)
88 override;
89
90 public: virtual void SetWorldRotation(double _w, double _x, double _y,
91 double _z) override;
92
93 public: virtual void SetWorldRotation(const math::Quaterniond &_rotation)
94 override;
95
96 public: virtual math::Pose3d WorldToLocal(const math::Pose3d &_pose)
97 const override;
98
99 public: virtual math::Vector3d Origin() const override;
100
101 public: virtual void SetOrigin(double _x, double _y, double _z) override;
102
103 public: virtual void SetOrigin(const math::Vector3d &_origin) override;
104
105 // Documentation inherited
106 public: virtual math::Vector3d LocalScale() const override = 0;
107
108 // Documentation inherited
109 public: virtual void SetLocalScale(double _scale) override;
110
111 // Documentation inherited
112 public: virtual void SetLocalScale(double _x, double _y, double _z)
113 override;
114
115 // Documentation inherited
116 public: virtual void SetLocalScale(const math::Vector3d &_scale) override;
117
118 // Documentation inherited
119 public: virtual math::Vector3d WorldScale() const override;
120
121 // Documentation inherited
122 public: virtual void SetWorldScale(double _scale) override;
123
124 // Documentation inherited
125 public: virtual void SetWorldScale(double _x, double _y, double _z)
126 override;
127
128 // Documentation inherited
129 public: virtual void SetWorldScale(const math::Vector3d &_scale) override;
130
131 // Documentation inherited
132 public: virtual void Scale(double _scale) override;
133
134 // Documentation inherited
135 public: virtual void Scale(double _x, double _y, double _z) override;
136
137 // Documentation inherited
138 public: virtual void Scale(const math::Vector3d &_scale) override;
139
140 // Documentation inherited
141 public: virtual bool InheritScale() const override = 0;
142
143 public: virtual void Destroy() override;
144
145 public: virtual unsigned int ChildCount() const override;
146
147 public: virtual bool HasChild(ConstNodePtr _child) const override;
148
149 public: virtual bool HasChildId(unsigned int _id) const override;
150
151 public: virtual bool HasChildName(const std::string &_name) const
152 override;
153
154 public: virtual NodePtr ChildById(unsigned int _id) const override;
155
156 public: virtual NodePtr ChildByName(const std::string &_name) const
157 override;
158
159 public: virtual NodePtr ChildByIndex(unsigned int _index) const override;
160
161 public: virtual void AddChild(NodePtr _child) override;
162
163 public: virtual NodePtr RemoveChild(NodePtr _child) override;
164
165 public: virtual NodePtr RemoveChildById(unsigned int _id) override;
166
167 public: virtual NodePtr RemoveChildByName(const std::string &_name)
168 override;
169
170 public: virtual NodePtr RemoveChildByIndex(unsigned int _index) override;
171
172 public: virtual void RemoveChildren() override;
173
174 public: virtual void PreRender() override;
175
176 // Documentation inherited
177 public: virtual void SetUserData(const std::string &_key, Variant _value)
178 override;
179
180 // Documentation inherited
181 public: virtual Variant UserData(const std::string &_key) const override;
182
183 // Documentation inherited
184 public: virtual bool HasUserData(const std::string &_key) const override;
185
186 protected: virtual void PreRenderChildren();
187
188 protected: virtual math::Pose3d RawLocalPose() const = 0;
189
190 protected: virtual void SetRawLocalPose(const math::Pose3d &_pose) = 0;
191
192 protected: virtual NodeStorePtr Children() const = 0;
193
194 protected: virtual bool AttachChild(NodePtr _child) = 0;
195
196 protected: virtual bool DetachChild(NodePtr _child) = 0;
197
200 protected: virtual void SetLocalScaleImpl(
201 const math::Vector3d &_scale) = 0;
202
204
207 protected: bool initialLocalPoseSet = false;
208
210 protected: gz::math::Pose3d initialLocalPose =
212
215 };
216
218 template <class T>
222
224 template <class T>
228
230 template <class T>
232 {
233 NodePtr parent = this->Parent();
234
235 if (parent)
236 {
237 auto baseShared = this->shared_from_this();
238 auto thisShared = std::dynamic_pointer_cast<BaseNode<T>>(baseShared);
239 parent->RemoveChild(thisShared);
240 }
241 }
242
243
245 template <class T>
247 {
248 if (_child->Id() == this->Id())
249 {
250 gzerr << "Cannot add self as a child node" << std::endl;
251 return;
252 }
253
254 if (this->AttachChild(_child))
255 {
256 this->Children()->Add(_child);
257 }
258 }
259
261 template <class T>
263 {
264 NodePtr child = this->Children()->Remove(_child);
265 if (child) this->DetachChild(child);
266 return child;
267 }
268
270 template <class T>
272 {
273 NodePtr child = this->Children()->RemoveById(_id);
274 if (child) this->DetachChild(child);
275 return child;
276 }
277
279 template <class T>
281 {
282 NodePtr child = this->Children()->RemoveByName(_name);
283 if (child) this->DetachChild(child);
284 return child;
285 }
286
288 template <class T>
290 {
291 NodePtr child = this->Children()->RemoveByIndex(_index);
292 if (child) this->DetachChild(child);
293 return child;
294 }
295
297 template <class T>
299 {
300 for (unsigned int i = this->ChildCount(); i > 0; --i)
301 {
302 this->RemoveChildByIndex(i - 1);
303 }
304 }
305
307 template <class T>
309 {
310 T::PreRender();
311 this->PreRenderChildren();
312 }
313
315 template <class T>
317 {
318 unsigned int count = this->ChildCount();
319
320 for (unsigned int i = 0; i < count; ++i)
321 {
322 this->ChildByIndex(i)->PreRender();
323 }
324 }
325
327 template <class T>
329 {
330 math::Pose3d pose = this->RawLocalPose();
331 pose.Pos() += pose.Rot() * this->origin;
332 return pose;
333 }
334
336 template <class T>
338 {
339 if (!_pose.IsFinite())
340 {
341 gzerr << "Unable to set non-finite pose [" << _pose
342 << "] to node [" << this->Name() << "]" << std::endl;
343 return;
344 }
345
346 math::Pose3d pose = _pose;
347 pose.Pos() = pose.Pos() - pose.Rot() * this->origin;
348
349 if (!initialLocalPoseSet)
350 {
351 this->initialLocalPose = pose;
352 this->initialLocalPoseSet = true;
353 }
354
355 this->SetRawLocalPose(pose);
356 }
357
359 template <class T>
361 {
362 return this->initialLocalPose;
363 }
364
366 template <class T>
368 {
369 return this->LocalPose().Pos();
370 }
371
373 template <class T>
374 void BaseNode<T>::SetLocalPosition(double _x, double _y, double _z)
375 {
376 this->SetLocalPosition(math::Vector3d(_x, _y, _z));
377 }
378
380 template <class T>
382 {
383 if (!_position.IsFinite())
384 {
385 gzerr << "Unable to set non-finite position [" << _position
386 << "] to node [" << this->Name() << "]" << std::endl;
387 return;
388 }
389
390 math::Pose3d pose = this->LocalPose();
391 pose.Pos() = _position;
392 this->SetLocalPose(pose);
393 }
394
396 template <class T>
398 {
399 return this->LocalPose().Rot();
400 }
401
403 template <class T>
404 void BaseNode<T>::SetLocalRotation(double _r, double _p, double _y)
405 {
406 this->SetLocalRotation(math::Quaterniond(_r, _p, _y));
407 }
408
410 template <class T>
411 void BaseNode<T>::SetLocalRotation(double _w, double _x, double _y,
412 double _z)
413 {
414 this->SetLocalRotation(math::Quaterniond(_w, _x, _y, _z));
415 }
416
418 template <class T>
420 {
421 if (!_rotation.IsFinite())
422 {
423 gzerr << "Unable to set non-finite rotation [" << _rotation
424 << "] to node [" << this->Name() << "]" << std::endl;
425 return;
426 }
427
428 math::Pose3d pose = this->LocalPose();
429 pose.Rot() = _rotation;
430 this->SetLocalPose(pose);
431 }
432
434 template <class T>
436 {
437 NodePtr parent = this->Parent();
438 math::Pose3d pose = this->LocalPose();
439
440 if (!parent)
441 {
442 return pose;
443 }
444
445 return parent->WorldPose() * pose;
446 }
447
449 template <class T>
451 {
452 math::Pose3d pose = this->WorldToLocal(_pose);
453 this->SetLocalPose(pose);
454 }
455
457 template <class T>
458 void BaseNode<T>::SetWorldPosition(double _x, double _y, double _z)
459 {
460 this->SetWorldPosition(math::Vector3d(_x, _y, _z));
461 }
462
464 template <class T>
466 {
467 return this->WorldPose().Pos();
468 }
469
471 template <class T>
473 {
474 math::Pose3d pose = this->WorldPose();
475 pose.Pos() = _position;
476 this->SetWorldPose(pose);
477 }
478
480 template <class T>
482 {
483 return this->WorldPose().Rot();
484 }
485
487 template <class T>
488 void BaseNode<T>::SetWorldRotation(double _r, double _p, double _y)
489 {
490 this->SetWorldRotation(math::Quaterniond(_r, _p, _y));
491 }
492
494 template <class T>
495 void BaseNode<T>::SetWorldRotation(double _w, double _x, double _y,
496 double _z)
497 {
498 this->SetWorldRotation(math::Quaterniond(_w, _x, _y, _z));
499 }
500
502 template <class T>
504 {
505 math::Pose3d pose = this->WorldPose();
506 pose.Rot() = _rotation;
507 this->SetWorldPose(pose);
508 }
509
511 template <class T>
513 {
514 NodePtr parent = this->Parent();
515
516 if (!parent)
517 {
518 return _pose;
519 }
520
521 return parent->WorldPose().Inverse() * _pose;
522 }
523
525 template <class T>
527 {
528 return this->origin;
529 }
530
532 template <class T>
533 void BaseNode<T>::SetOrigin(double _x, double _y, double _z)
534 {
535 this->SetOrigin(math::Vector3d(_x, _y, _z));
536 }
537
539 template <class T>
541 {
542 if (!_origin.IsFinite())
543 {
544 gzerr << "Unable to set non-finite origin [" << _origin
545 << "] to node [" << this->Name() << "]" << std::endl;
546 return;
547 }
548 this->origin = _origin;
549 }
550
552 template <class T>
553 void BaseNode<T>::SetLocalScale(double _scale)
554 {
555 this->SetLocalScale(math::Vector3d(_scale, _scale, _scale));
556 }
557
559 template <class T>
560 void BaseNode<T>::SetLocalScale(double _x, double _y, double _z)
561 {
562 this->SetLocalScale(math::Vector3d(_x, _y, _z));
563 }
564
566 template <class T>
568 {
569 math::Pose3d rawPose = this->LocalPose();
570 this->SetLocalScaleImpl(_scale);
571 this->SetLocalPose(rawPose);
572 }
573
575 template <class T>
577 {
578 math::Vector3d scale = this->LocalScale();
579
580 if (!this->InheritScale() || !this->HasParent())
581 {
582 return scale;
583 }
584
585 return scale * this->Parent()->WorldScale();
586 }
587
589 template <class T>
590 void BaseNode<T>::SetWorldScale(double _scale)
591 {
592 this->SetWorldScale(math::Vector3d(_scale, _scale, _scale));
593 }
594
596 template <class T>
597 void BaseNode<T>::SetWorldScale(double _x, double _y, double _z)
598 {
599 this->SetWorldScale(math::Vector3d(_x, _y, _z));
600 }
601
603 template <class T>
605 {
607 if (this->InheritScale() && this->HasParent())
608 toScale = this->Parent()->WorldScale();
609
610 this->SetLocalScale(_scale / toScale);
611 }
612
614 template <class T>
615 void BaseNode<T>::Scale(double _scale)
616 {
617 this->Scale(math::Vector3d(_scale, _scale, _scale));
618 }
619
621 template <class T>
622 void BaseNode<T>::Scale(double _x, double _y, double _z)
623 {
624 this->Scale(math::Vector3d(_x, _y, _z));
625 }
626
628 template <class T>
630 {
631 this->SetLocalScale(_scale * this->LocalScale());
632 }
633
635 template <class T>
637 {
638 T::Destroy();
639 this->RemoveParent();
640 }
641
643 template <class T>
644 unsigned int BaseNode<T>::ChildCount() const
645 {
646 return this->Children()->Size();
647 }
648
650 template <class T>
652 {
653 return this->Children()->Contains(_child);
654 }
655
657 template <class T>
658 bool BaseNode<T>::HasChildId(unsigned int _id) const
659 {
660 return this->Children()->ContainsId(_id);
661 }
662
664 template <class T>
665 bool BaseNode<T>::HasChildName(const std::string &_name) const
666 {
667 return this->Children()->ContainsName(_name);
668 }
669
671 template <class T>
672 NodePtr BaseNode<T>::ChildById(unsigned int _id) const
673 {
674 return this->Children()->GetById(_id);
675 }
676
678 template <class T>
680 {
681 return this->Children()->GetByName(_name);
682 }
683
685 template <class T>
686 NodePtr BaseNode<T>::ChildByIndex(unsigned int _index) const
687 {
688 return this->Children()->GetByIndex(_index);
689 }
690 }
691
693 template <class T>
695 {
696 this->userData[_key] = _value;
697 }
698
700 template <class T>
702 {
703 Variant value;
704 auto it = this->userData.find(_key);
705 if (it != this->userData.end())
706 value = it->second;
707 return value;
708 }
709
711 template <class T>
712 bool BaseNode<T>::HasUserData(const std::string &_key) const
713 {
714 return this->userData.find(_key) != this->userData.end();
715 }
716 }
717}
718#endif