gz::AddChild(NodePtr _child)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::AddChild(NodePtr _child) override | BaseNode< Ogre2Object > | virtual |
AttachChild(NodePtr _child) override | Ogre2Node | protectedvirtual |
attenConstant | Ogre2Light | protected |
attenLinear | Ogre2Light | protected |
attenQuadratic | Ogre2Light | protected |
attenRange | Ogre2Light | protected |
gz::AttenuationConstant() const =0 | Light | pure virtual |
gz::rendering::Ogre2Light::AttenuationConstant() const override | Ogre2Light | virtual |
gz::AttenuationLinear() const =0 | Light | pure virtual |
gz::rendering::Ogre2Light::AttenuationLinear() const override | Ogre2Light | virtual |
gz::AttenuationQuadratic() const =0 | Light | pure virtual |
gz::rendering::Ogre2Light::AttenuationQuadratic() const override | Ogre2Light | virtual |
gz::AttenuationRange() const =0 | Light | pure virtual |
gz::rendering::Ogre2Light::AttenuationRange() const override | Ogre2Light | virtual |
BaseDirectionalLight() | BaseDirectionalLight< Ogre2Light > | protected |
BaseLight() | BaseLight< Ogre2Node > | protected |
BaseNode() | BaseNode< Ogre2Object > | protected |
BaseObject() | BaseObject | protected |
gz::CastShadows() const =0 | Light | pure virtual |
gz::rendering::Ogre2Light::CastShadows() const override | Ogre2Light | virtual |
gz::ChildById(unsigned int _id) const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::ChildById(unsigned int _id) const override | BaseNode< Ogre2Object > | virtual |
gz::ChildByIndex(unsigned int _index) const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::ChildByIndex(unsigned int _index) const override | BaseNode< Ogre2Object > | virtual |
gz::ChildByName(const std::string &_name) const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::ChildByName(const std::string &_name) const override | BaseNode< Ogre2Object > | virtual |
gz::ChildCount() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::ChildCount() const override | BaseNode< Ogre2Object > | virtual |
children | Ogre2Node | protected |
Children() const override | Ogre2Node | protectedvirtual |
gz::Destroy()=0 | Object | pure virtual |
gz::rendering::Ogre2Light::Destroy() override | Ogre2Light | virtual |
DetachChild(NodePtr _child) override | Ogre2Node | protectedvirtual |
gz::DiffuseColor() const =0 | Light | pure virtual |
gz::rendering::Ogre2Light::DiffuseColor() const override | Ogre2Light | virtual |
Direction() const override | Ogre2DirectionalLight | virtual |
gz::HasChild(ConstNodePtr _child) const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::HasChild(ConstNodePtr _child) const override | BaseNode< Ogre2Object > | virtual |
gz::HasChildId(unsigned int _id) const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::HasChildId(unsigned int _id) const override | BaseNode< Ogre2Object > | virtual |
gz::HasChildName(const std::string &_name) const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::HasChildName(const std::string &_name) const override | BaseNode< Ogre2Object > | virtual |
gz::HasParent() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::HasParent() const override | Ogre2Node | virtual |
gz::HasUserData(const std::string &_key) const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::HasUserData(const std::string &_key) const override | BaseNode< Ogre2Object > | virtual |
gz::Id() const =0 | Object | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::gz::rendering::Ogre2Object::Id() const override | BaseObject | virtual |
id | BaseObject | protected |
gz::InheritScale() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::InheritScale() const override | Ogre2Node | virtual |
Init() override | Ogre2Light | protectedvirtual |
gz::InitialLocalPose() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::InitialLocalPose() const override | BaseNode< Ogre2Object > | virtual |
initialLocalPose | BaseNode< Ogre2Object > | protected |
initialLocalPoseSet | BaseNode< Ogre2Object > | protected |
gz::Intensity() const =0 | Light | pure virtual |
gz::rendering::Ogre2Light::Intensity() const override | Ogre2Light | virtual |
Light() const | Ogre2Light | virtual |
Load() override | Ogre2Node | protectedvirtual |
gz::LocalPose() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::LocalPose() const override | BaseNode< Ogre2Object > | virtual |
gz::LocalPosition() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::LocalPosition() const override | BaseNode< Ogre2Object > | virtual |
gz::LocalRotation() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::LocalRotation() const override | BaseNode< Ogre2Object > | virtual |
gz::LocalScale() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::LocalScale() const override | Ogre2Node | virtual |
gz::Name() const =0 | Object | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::gz::rendering::Ogre2Object::Name() const override | BaseObject | virtual |
name | BaseObject | protected |
Node() const | Ogre2Node | virtual |
Ogre2DirectionalLight() | Ogre2DirectionalLight | protected |
Ogre2Light() | Ogre2Light | protected |
Ogre2Node() | Ogre2Node | protected |
Ogre2Object() | Ogre2Object | protected |
ogreLight | Ogre2Light | protected |
ogreLightType | Ogre2Light | protected |
ogreNode | Ogre2Node | protected |
origin | BaseNode< Ogre2Object > | protected |
gz::Origin() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::Origin() const override | BaseNode< Ogre2Object > | virtual |
gz::Parent() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::Parent() const override | Ogre2Node | virtual |
parent | Ogre2Node | protected |
gz::PostRender()=0 | Object | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::gz::rendering::Ogre2Object::PostRender() override | BaseObject | virtual |
gz::PreRender()=0 | Object | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::PreRender() override | BaseNode< Ogre2Object > | virtual |
PreRenderChildren() | BaseNode< Ogre2Object > | protectedvirtual |
RawLocalPose() const override | Ogre2Node | protectedvirtual |
RawLocalPosition() const | Ogre2Node | protectedvirtual |
RawLocalRotation() const | Ogre2Node | protectedvirtual |
gz::RemoveChild(NodePtr _child)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::RemoveChild(NodePtr _child) override | BaseNode< Ogre2Object > | virtual |
gz::RemoveChildById(unsigned int _id)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::RemoveChildById(unsigned int _id) override | BaseNode< Ogre2Object > | virtual |
gz::RemoveChildByIndex(unsigned int _index)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::RemoveChildByIndex(unsigned int _index) override | BaseNode< Ogre2Object > | virtual |
gz::RemoveChildByName(const std::string &_name)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::RemoveChildByName(const std::string &_name) override | BaseNode< Ogre2Object > | virtual |
gz::RemoveChildren()=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::RemoveChildren() override | BaseNode< Ogre2Object > | virtual |
gz::RemoveParent()=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::RemoveParent() override | BaseNode< Ogre2Object > | virtual |
Reset() | BaseDirectionalLight< Ogre2Light > | protectedvirtual |
gz::Scale(double _scale)=0 | Node | pure virtual |
gz::Scale(double _x, double _y, double _z)=0 | Node | pure virtual |
gz::Scale(const math::Vector3d &_scale)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::Scale(double _scale) override | BaseNode< Ogre2Object > | virtual |
gz::rendering::Ogre2Node::Scale(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
gz::rendering::Ogre2Node::Scale(const math::Vector3d &_scale) override | BaseNode< Ogre2Object > | virtual |
gz::Scene() const =0 | Object | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::gz::rendering::Ogre2Object::Scene() const override | Ogre2Object | virtual |
scene | Ogre2Object | protected |
gz::SetAttenuationConstant(double _value)=0 | Light | pure virtual |
gz::rendering::Ogre2Light::SetAttenuationConstant(double _value) override | Ogre2Light | virtual |
gz::SetAttenuationLinear(double _value)=0 | Light | pure virtual |
gz::rendering::Ogre2Light::SetAttenuationLinear(double _value) override | Ogre2Light | virtual |
gz::SetAttenuationQuadratic(double _value)=0 | Light | pure virtual |
gz::rendering::Ogre2Light::SetAttenuationQuadratic(double _value) override | Ogre2Light | virtual |
gz::SetAttenuationRange(double _range)=0 | Light | pure virtual |
gz::rendering::Ogre2Light::SetAttenuationRange(double _range) override | Ogre2Light | virtual |
gz::SetCastShadows(bool _castShadows)=0 | Light | pure virtual |
gz::rendering::Ogre2Light::SetCastShadows(bool _castShadows) override | Ogre2Light | virtual |
gz::SetDiffuseColor(double _r, double _g, double _b, double _a=1.0)=0 | Light | pure virtual |
gz::SetDiffuseColor(const math::Color &_color)=0 | Light | pure virtual |
gz::rendering::Ogre2Light::SetDiffuseColor(const math::Color &_color) override | Ogre2Light | virtual |
BaseLight< Ogre2Node >::SetDiffuseColor(double _r, double _g, double _b, double _a=1.0) | BaseLight< Ogre2Node > | virtual |
SetDirection(const math::Vector3d &_dir) override | Ogre2DirectionalLight | virtual |
BaseDirectionalLight< Ogre2Light >::SetDirection(double _x, double _y, double _z) | BaseDirectionalLight< Ogre2Light > | virtual |
gz::SetInheritScale(bool _inherit)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::SetInheritScale(bool _inherit) override | Ogre2Node | virtual |
gz::SetIntensity(double _intensity)=0 | Light | pure virtual |
gz::rendering::Ogre2Light::SetIntensity(double _intensity) override | Ogre2Light | virtual |
gz::SetLocalPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::SetLocalPose(const math::Pose3d &_pose) override | BaseNode< Ogre2Object > | virtual |
gz::SetLocalPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetLocalPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::SetLocalPosition(const math::Vector3d &_position) override | Ogre2Light | virtual |
BaseLight< Ogre2Node >::SetLocalPosition(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
gz::SetLocalRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
gz::SetLocalRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetLocalRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::SetLocalRotation(double _r, double _p, double _y) override | BaseNode< Ogre2Object > | virtual |
gz::rendering::Ogre2Node::SetLocalRotation(double _w, double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
gz::rendering::Ogre2Node::SetLocalRotation(const math::Quaterniond &_rotation) override | BaseNode< Ogre2Object > | virtual |
gz::SetLocalScale(double _scale)=0 | Node | pure virtual |
gz::SetLocalScale(double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetLocalScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::SetLocalScale(double _scale) override | BaseNode< Ogre2Object > | virtual |
gz::rendering::Ogre2Node::SetLocalScale(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
gz::rendering::Ogre2Node::SetLocalScale(const math::Vector3d &_scale) override | BaseNode< Ogre2Object > | virtual |
SetLocalScaleImpl(const math::Vector3d &_scale) override | Ogre2Node | protectedvirtual |
gz::SetOrigin(double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetOrigin(const math::Vector3d &_origin)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::SetOrigin(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
gz::rendering::Ogre2Node::SetOrigin(const math::Vector3d &_origin) override | BaseNode< Ogre2Object > | virtual |
SetParent(Ogre2NodePtr _parent) | Ogre2Node | protectedvirtual |
SetRawLocalPose(const math::Pose3d &_Pose3d) override | Ogre2Node | protectedvirtual |
SetRawLocalPosition(const math::Vector3d &_position) | Ogre2Node | protectedvirtual |
SetRawLocalRotation(const math::Quaterniond &_rotation) | Ogre2Node | protectedvirtual |
gz::SetSpecularColor(double _r, double _g, double _b, double _a=1.0)=0 | Light | pure virtual |
gz::SetSpecularColor(const math::Color &_color)=0 | Light | pure virtual |
gz::rendering::Ogre2Light::SetSpecularColor(const math::Color &_color) override | Ogre2Light | virtual |
BaseLight< Ogre2Node >::SetSpecularColor(double _r, double _g, double _b, double _a=1.0) | BaseLight< Ogre2Node > | virtual |
gz::SetUserData(const std::string &_key, Variant _value)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::SetUserData(const std::string &_key, Variant _value) override | BaseNode< Ogre2Object > | virtual |
gz::SetWorldPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::SetWorldPose(const math::Pose3d &_pose) override | BaseNode< Ogre2Object > | virtual |
gz::SetWorldPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetWorldPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::SetWorldPosition(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
gz::rendering::Ogre2Node::SetWorldPosition(const math::Vector3d &_position) override | BaseNode< Ogre2Object > | virtual |
gz::SetWorldRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
gz::SetWorldRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetWorldRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::SetWorldRotation(double _r, double _p, double _y) override | BaseNode< Ogre2Object > | virtual |
gz::rendering::Ogre2Node::SetWorldRotation(double _w, double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
gz::rendering::Ogre2Node::SetWorldRotation(const math::Quaterniond &_rotation) override | BaseNode< Ogre2Object > | virtual |
gz::SetWorldScale(double _scale)=0 | Node | pure virtual |
gz::SetWorldScale(double _x, double _y, double _z)=0 | Node | pure virtual |
gz::SetWorldScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::SetWorldScale(double _scale) override | BaseNode< Ogre2Object > | virtual |
gz::rendering::Ogre2Node::SetWorldScale(double _x, double _y, double _z) override | BaseNode< Ogre2Object > | virtual |
gz::rendering::Ogre2Node::SetWorldScale(const math::Vector3d &_scale) override | BaseNode< Ogre2Object > | virtual |
gz::SpecularColor() const =0 | Light | pure virtual |
gz::rendering::Ogre2Light::SpecularColor() const override | Ogre2Light | virtual |
userData | BaseNode< Ogre2Object > | protected |
gz::UserData(const std::string &_key) const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::UserData(const std::string &_key) const override | BaseNode< Ogre2Object > | virtual |
gz::WorldPose() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::WorldPose() const override | BaseNode< Ogre2Object > | virtual |
gz::WorldPosition() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::WorldPosition() const override | BaseNode< Ogre2Object > | virtual |
gz::WorldRotation() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::WorldRotation() const override | BaseNode< Ogre2Object > | virtual |
gz::WorldScale() const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::WorldScale() const override | BaseNode< Ogre2Object > | virtual |
gz::WorldToLocal(const math::Pose3d &_pose) const =0 | Node | pure virtual |
gz::rendering::Ogre2Light::gz::rendering::Ogre2Node::WorldToLocal(const math::Pose3d &_pose) const override | BaseNode< Ogre2Object > | virtual |
~BaseDirectionalLight() | BaseDirectionalLight< Ogre2Light > | virtual |
~BaseLight() | BaseLight< Ogre2Node > | virtual |
~BaseNode() | BaseNode< Ogre2Object > | virtual |
~BaseObject() | BaseObject | virtual |
~DirectionalLight() | DirectionalLight | virtual |
~Light() | Light | virtual |
~Node() | Node | virtual |
~Object() | Object | virtual |
~Ogre2DirectionalLight() | Ogre2DirectionalLight | virtual |
~Ogre2Light() | Ogre2Light | virtual |
~Ogre2Node() | Ogre2Node | virtual |
~Ogre2Object() | Ogre2Object | virtual |