Ogre implementation of a heightmap geometry.
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#include <Ogre2Heightmap.hh>
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| Ogre2Heightmap (const HeightmapDescriptor &_desc) |
| Constructor.
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virtual | ~Ogre2Heightmap () override |
| Destructor.
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virtual void | Destroy () override |
| Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior.
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virtual void | Init () override |
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virtual MaterialPtr | Material () const override |
| Returns NULL, heightmap materials don't inherit from MaterialPtr.
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virtual Ogre::MovableObject * | OgreObject () const override |
| Returns the Terra pointer as it is a movable object that must be attached to a regular SceneNode.
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virtual void | PreRender () override |
| Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.
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virtual void | SetMaterial (MaterialPtr _material, bool _unique) override |
| Has no effect for heightmaps. The material is set through a HeightmapDescriptor.
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Ogre::Terra * | Terra () |
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void | UpdateForRender (Ogre::Camera *_activeCamera) |
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virtual const HeightmapDescriptor & | Descriptor () override |
| Get the immutable heightmap descriptor.
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virtual | ~Geometry () |
| Destructor.
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virtual | ~Object () |
| Destructor.
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virtual unsigned int | Id () const =0 |
| Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes.
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virtual std::string | Name () const =0 |
| Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes.
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virtual void | PostRender ()=0 |
| Post process this object and any of its children after rendering.
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virtual ScenePtr | Scene () const =0 |
| Get the Scene that created this object.
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virtual | ~Ogre2Geometry () |
| Destructor.
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virtual bool | HasParent () const override |
| Determine if this Geometry is attached to a Visual.
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virtual VisualPtr | Parent () const override |
| Get the parent Visual.
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virtual | ~BaseGeometry () |
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virtual GeometryPtr | Clone () const override |
| Clone the geometry.
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virtual void | RemoveParent () override |
| Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done.
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virtual void | SetMaterial (const std::string &_material, bool _unique=true) override |
| Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done.
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virtual | ~Ogre2Object () |
| Destructor.
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virtual ScenePtr | Scene () const override |
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virtual | ~BaseObject () |
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virtual unsigned int | Id () const override |
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virtual std::string | Name () const override |
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virtual void | PostRender () override |
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Ogre implementation of a heightmap geometry.
◆ Ogre2Heightmap()
Constructor.
- Parameters
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[in] | _desc | Parameters describing how a heightmap should be loaded |
◆ ~Ogre2Heightmap()
◆ Destroy()
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior.
Reimplemented from BaseHeightmap< Ogre2Geometry >.
◆ Init()
◆ Material()
Returns NULL, heightmap materials don't inherit from MaterialPtr.
- Returns
- Null pointer.
Implements Geometry.
◆ OgreObject()
virtual Ogre::MovableObject * OgreObject |
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const |
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overridevirtual |
Returns the Terra pointer as it is a movable object that must be attached to a regular SceneNode.
- Returns
- Terra pointer
Implements Ogre2Geometry.
◆ PreRender()
virtual void PreRender |
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overridevirtual |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.
Reimplemented from BaseHeightmap< Ogre2Geometry >.
◆ SetMaterial()
virtual void SetMaterial |
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MaterialPtr |
_material, |
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bool |
_unique |
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) |
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overridevirtual |
Has no effect for heightmaps. The material is set through a HeightmapDescriptor.
- Parameters
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[in] | _material | Not used. |
[in] | _unique | Not used. |
Implements Geometry.
◆ Terra()
◆ UpdateForRender()
void UpdateForRender |
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Ogre::Camera * |
_activeCamera | ) |
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The documentation for this class was generated from the following file: