Gazebo Rendering

API Reference

9.0.0
Ogre2Heightmap Class Reference

Ogre implementation of a heightmap geometry. More...

#include <Ogre2Heightmap.hh>

Public Member Functions

 Ogre2Heightmap (const HeightmapDescriptor &_desc)
 Constructor.
 
virtual ~Ogre2Heightmap () override
 Destructor.
 
virtual void Destroy () override
 Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior.
 
virtual void Init () override
 
virtual MaterialPtr Material () const override
 Returns NULL, heightmap materials don't inherit from MaterialPtr.
 
virtual Ogre::MovableObject * OgreObject () const override
 Returns the Terra pointer as it is a movable object that must be attached to a regular SceneNode.
 
virtual void PreRender () override
 Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.
 
virtual void SetMaterial (MaterialPtr _material, bool _unique) override
 Has no effect for heightmaps. The material is set through a HeightmapDescriptor.
 
Ogre::Terra * Terra ()
 
void UpdateForRender (Ogre::Camera *_activeCamera)
 
- Public Member Functions inherited from BaseHeightmap< Ogre2Geometry >
virtual const HeightmapDescriptorDescriptor () override
 Get the immutable heightmap descriptor.
 
- Public Member Functions inherited from Geometry
virtual ~Geometry ()
 Destructor.
 
- Public Member Functions inherited from Object
virtual ~Object ()
 Destructor.
 
virtual unsigned int Id () const =0
 Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes.
 
virtual std::string Name () const =0
 Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes.
 
virtual void PostRender ()=0
 Post process this object and any of its children after rendering.
 
virtual ScenePtr Scene () const =0
 Get the Scene that created this object.
 
- Public Member Functions inherited from Ogre2Geometry
virtual ~Ogre2Geometry ()
 Destructor.
 
virtual bool HasParent () const override
 Determine if this Geometry is attached to a Visual.
 
virtual VisualPtr Parent () const override
 Get the parent Visual.
 
- Public Member Functions inherited from BaseGeometry< Ogre2Object >
virtual ~BaseGeometry ()
 
virtual GeometryPtr Clone () const override
 Clone the geometry.
 
virtual void RemoveParent () override
 Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done.
 
virtual void SetMaterial (const std::string &_material, bool _unique=true) override
 Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done.
 
- Public Member Functions inherited from Ogre2Object
virtual ~Ogre2Object ()
 Destructor.
 
virtual ScenePtr Scene () const override
 
- Public Member Functions inherited from BaseObject
virtual ~BaseObject ()
 
virtual unsigned int Id () const override
 
virtual std::string Name () const override
 
virtual void PostRender () override
 

Additional Inherited Members

- Public Attributes inherited from BaseHeightmap< Ogre2Geometry >
HeightmapDescriptor descriptor
 Descriptor containing heightmap information.
 
- Protected Member Functions inherited from BaseHeightmap< Ogre2Geometry >
 BaseHeightmap (const HeightmapDescriptor &_desc)
 Constructor.
 
- Protected Member Functions inherited from Ogre2Geometry
 Ogre2Geometry ()
 Constructor.
 
virtual void SetParent (Ogre2VisualPtr _parent)
 Set the parent of this ogre geometry.
 
- Protected Member Functions inherited from BaseGeometry< Ogre2Object >
 BaseGeometry ()
 
- Protected Member Functions inherited from Ogre2Object
 Ogre2Object ()
 Constructor.
 
- Protected Member Functions inherited from BaseObject
 BaseObject ()
 
virtual void Load ()
 
- Protected Attributes inherited from Ogre2Geometry
Ogre2VisualPtr parent
 Parent visual.
 
- Protected Attributes inherited from Ogre2Object
Ogre2ScenePtr scene
 Pointer to the ogre scene.
 
- Protected Attributes inherited from BaseObject
unsigned int id
 
std::string name
 

Detailed Description

Ogre implementation of a heightmap geometry.

Constructor & Destructor Documentation

◆ Ogre2Heightmap()

Ogre2Heightmap ( const HeightmapDescriptor _desc)
explicit

Constructor.

Parameters
[in]_descParameters describing how a heightmap should be loaded

◆ ~Ogre2Heightmap()

virtual ~Ogre2Heightmap ( )
overridevirtual

Destructor.

Member Function Documentation

◆ Destroy()

virtual void Destroy ( )
overridevirtual

Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior.

Reimplemented from BaseHeightmap< Ogre2Geometry >.

◆ Init()

virtual void Init ( )
overridevirtual

Reimplemented from BaseObject.

◆ Material()

virtual MaterialPtr Material ( ) const
overridevirtual

Returns NULL, heightmap materials don't inherit from MaterialPtr.

Returns
Null pointer.

Implements Geometry.

◆ OgreObject()

virtual Ogre::MovableObject * OgreObject ( ) const
overridevirtual

Returns the Terra pointer as it is a movable object that must be attached to a regular SceneNode.

Remarks
This behavior is different from ogre1
Returns
Terra pointer

Implements Ogre2Geometry.

◆ PreRender()

virtual void PreRender ( )
overridevirtual

Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.

Reimplemented from BaseHeightmap< Ogre2Geometry >.

◆ SetMaterial()

virtual void SetMaterial ( MaterialPtr  _material,
bool  _unique 
)
overridevirtual

Has no effect for heightmaps. The material is set through a HeightmapDescriptor.

Parameters
[in]_materialNot used.
[in]_uniqueNot used.

Implements Geometry.

◆ Terra()

Ogre::Terra * Terra ( )

◆ UpdateForRender()

void UpdateForRender ( Ogre::Camera *  _activeCamera)

The documentation for this class was generated from the following file: