Gazebo Rendering

API Reference

9.0.0
OgreLightVisual Member List

This is the complete list of members for OgreLightVisual, including all inherited members.

gz::AddChild(NodePtr _child)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::AddChild(NodePtr _child) overrideBaseNode< OgreObject >virtual
gz::AddGeometry(GeometryPtr _geometry)=0Visualpure virtual
gz::rendering::OgreVisual::AddGeometry(GeometryPtr _geometry) overrideBaseVisual< OgreNode >virtual
gz::AddVisibilityFlags(uint32_t _flags)=0Visualpure virtual
gz::rendering::OgreVisual::AddVisibilityFlags(uint32_t _flags) overrideBaseVisual< OgreNode >virtual
AttachChild(NodePtr _child) overrideOgreNodeprotectedvirtual
AttachGeometry(GeometryPtr _geometry) overrideOgreVisualprotectedvirtual
BaseLightVisual()BaseLightVisual< OgreVisual >protected
BaseNode()BaseNode< OgreObject >protected
BaseObject()BaseObjectprotected
BaseVisual()BaseVisual< OgreNode >protected
boundingBoxBaseVisual< OgreNode >protected
gz::BoundingBox() const =0Visualpure virtual
gz::rendering::OgreVisual::BoundingBox() const overrideOgreVisualvirtual
gz::ChildById(unsigned int _id) const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::ChildById(unsigned int _id) const overrideBaseNode< OgreObject >virtual
gz::ChildByIndex(unsigned int _index) const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::ChildByIndex(unsigned int _index) const overrideBaseNode< OgreObject >virtual
gz::ChildByName(const std::string &_name) const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::ChildByName(const std::string &_name) const overrideBaseNode< OgreObject >virtual
gz::ChildCount() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::ChildCount() const overrideBaseNode< OgreObject >virtual
Children() const overrideOgreNodeprotectedvirtual
childrenOgreNodeprotected
gz::Clone(const std::string &_name, NodePtr _newParent) const =0Visualpure virtual
gz::rendering::OgreVisual::Clone(const std::string &_name, NodePtr _newParent) const overrideBaseVisual< OgreNode >virtual
CreateVisual()OgreLightVisual
CreateVisualLines()BaseLightVisual< OgreVisual >
gz::Destroy()=0Objectpure virtual
gz::rendering::OgreVisual::Destroy() overrideBaseVisual< OgreNode >virtual
DetachChild(NodePtr _child) overrideOgreNodeprotectedvirtual
DetachGeometry(GeometryPtr _geometry) overrideOgreVisualprotectedvirtual
dirtyLightVisualBaseLightVisual< OgreVisual >protected
geometriesOgreVisualprotected
Geometries() const overrideOgreVisualprotectedvirtual
gz::GeometryByIndex(unsigned int _index) const =0Visualpure virtual
gz::rendering::OgreVisual::GeometryByIndex(unsigned int _index) const overrideBaseVisual< OgreNode >virtual
gz::GeometryCount() const =0Visualpure virtual
gz::rendering::OgreVisual::GeometryCount() const overrideBaseVisual< OgreNode >virtual
gz::HasChild(ConstNodePtr _child) const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::HasChild(ConstNodePtr _child) const overrideBaseNode< OgreObject >virtual
gz::HasChildId(unsigned int _id) const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::HasChildId(unsigned int _id) const overrideBaseNode< OgreObject >virtual
gz::HasChildName(const std::string &_name) const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::HasChildName(const std::string &_name) const overrideBaseNode< OgreObject >virtual
gz::HasGeometry(ConstGeometryPtr _geometry) const =0Visualpure virtual
gz::rendering::OgreVisual::HasGeometry(ConstGeometryPtr _geometry) const overrideBaseVisual< OgreNode >virtual
gz::HasParent() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::HasParent() const overrideOgreNodevirtual
gz::HasUserData(const std::string &_key) const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::HasUserData(const std::string &_key) const overrideBaseNode< OgreObject >virtual
gz::Id() const =0Objectpure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::gz::rendering::OgreObject::Id() const overrideBaseObjectvirtual
idBaseObjectprotected
gz::InheritScale() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::InheritScale() const overrideOgreNodevirtual
Init() overrideOgreLightVisualvirtual
gz::InitialLocalPose() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::InitialLocalPose() const overrideBaseNode< OgreObject >virtual
initialLocalPoseBaseNode< OgreObject >protected
initialLocalPoseSetBaseNode< OgreObject >protected
innerAngleBaseLightVisual< OgreVisual >protected
InnerAngle() overrideBaseLightVisual< OgreVisual >virtual
Load() overrideOgreNodeprotectedvirtual
gz::LocalBoundingBox() const =0Visualpure virtual
gz::rendering::OgreVisual::LocalBoundingBox() const overrideOgreVisualvirtual
gz::LocalPose() const =0Nodepure virtual
gz::rendering::OgreVisual::LocalPose() const overrideBaseVisual< OgreNode >virtual
gz::LocalPosition() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::LocalPosition() const overrideBaseNode< OgreObject >virtual
gz::LocalRotation() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::LocalRotation() const overrideBaseNode< OgreObject >virtual
gz::LocalScale() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::LocalScale() const overrideOgreNodevirtual
materialBaseVisual< OgreNode >protected
Material() const overrideOgreLightVisualvirtual
nameBaseObjectprotected
gz::Name() const =0Objectpure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::gz::rendering::OgreObject::Name() const overrideBaseObjectvirtual
Node() constOgreNodevirtual
OgreLightVisual()OgreLightVisualprotected
ogreNodeOgreNodeprotected
OgreNode()OgreNodeprotected
OgreObject() constOgreLightVisual
BaseLightVisual< OgreVisual >::OgreObject()OgreObjectprotected
OgreVisual()OgreVisualprotected
gz::Origin() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::Origin() const overrideBaseNode< OgreObject >virtual
originBaseNode< OgreObject >protected
outerAngleBaseLightVisual< OgreVisual >protected
OuterAngle() overrideBaseLightVisual< OgreVisual >virtual
parentOgreNodeprotected
gz::Parent() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::Parent() const overrideOgreNodevirtual
gz::PostRender()=0Objectpure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::gz::rendering::OgreObject::PostRender() overrideBaseObjectvirtual
PreRender() overrideOgreLightVisualvirtual
PreRenderChildren() overrideBaseVisual< OgreNode >protectedvirtual
PreRenderGeometries()BaseVisual< OgreNode >protectedvirtual
RawLocalPose() const overrideOgreNodeprotectedvirtual
RawLocalPosition() constOgreNodeprotectedvirtual
RawLocalRotation() constOgreNodeprotectedvirtual
gz::RemoveChild(NodePtr _child)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChild(NodePtr _child) overrideBaseNode< OgreObject >virtual
gz::RemoveChildById(unsigned int _id)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChildById(unsigned int _id) overrideBaseNode< OgreObject >virtual
gz::RemoveChildByIndex(unsigned int _index)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChildByIndex(unsigned int _index) overrideBaseNode< OgreObject >virtual
gz::RemoveChildByName(const std::string &_name)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChildByName(const std::string &_name) overrideBaseNode< OgreObject >virtual
gz::RemoveChildren()=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChildren() overrideBaseNode< OgreObject >virtual
gz::RemoveGeometries()=0Visualpure virtual
gz::rendering::OgreVisual::RemoveGeometries() overrideBaseVisual< OgreNode >virtual
gz::RemoveGeometry(GeometryPtr _geometry)=0Visualpure virtual
gz::rendering::OgreVisual::RemoveGeometry(GeometryPtr _geometry) overrideBaseVisual< OgreNode >virtual
gz::RemoveGeometryByIndex(unsigned int _index)=0Visualpure virtual
gz::rendering::OgreVisual::RemoveGeometryByIndex(unsigned int _index) overrideBaseVisual< OgreNode >virtual
gz::RemoveParent()=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveParent() overrideBaseNode< OgreObject >virtual
gz::RemoveVisibilityFlags(uint32_t _flags)=0Visualpure virtual
gz::rendering::OgreVisual::RemoveVisibilityFlags(uint32_t _flags) overrideBaseVisual< OgreNode >virtual
gz::Scale(double _scale)=0Nodepure virtual
gz::Scale(double _x, double _y, double _z)=0Nodepure virtual
gz::Scale(const math::Vector3d &_scale)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::Scale(double _scale) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::Scale(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::Scale(const math::Vector3d &_scale) overrideBaseNode< OgreObject >virtual
sceneOgreObjectprotected
gz::Scene() const =0Objectpure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::gz::rendering::OgreObject::Scene() constOgreObjectvirtual
gz::SetChildMaterial(MaterialPtr _material, bool _unique=true)=0Visualpure virtual
gz::rendering::OgreVisual::SetChildMaterial(MaterialPtr _material, bool _unique=true) overrideBaseVisual< OgreNode >virtual
gz::SetGeometryMaterial(MaterialPtr _material, bool _unique=true)=0Visualpure virtual
gz::rendering::OgreVisual::SetGeometryMaterial(MaterialPtr _material, bool _unique=true) overrideBaseVisual< OgreNode >virtual
gz::SetInheritScale(bool _inherit)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::SetInheritScale(bool _inherit) overrideOgreNodevirtual
SetInnerAngle(double _innerAngle) overrideBaseLightVisual< OgreVisual >virtual
gz::SetLocalPose(const math::Pose3d &_pose)=0Nodepure virtual
gz::rendering::OgreVisual::SetLocalPose(const math::Pose3d &_pose) overrideBaseVisual< OgreNode >virtual
gz::SetLocalPosition(double _x, double _y, double _z)=0Nodepure virtual
gz::SetLocalPosition(const math::Vector3d &_position)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::SetLocalPosition(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::SetLocalPosition(const math::Vector3d &_position) overrideBaseNode< OgreObject >virtual
gz::SetLocalRotation(double _r, double _p, double _y)=0Nodepure virtual
gz::SetLocalRotation(double _w, double _x, double _y, double _z)=0Nodepure virtual
gz::SetLocalRotation(const math::Quaterniond &_rotation)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::SetLocalRotation(double _r, double _p, double _y) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::SetLocalRotation(double _w, double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::SetLocalRotation(const math::Quaterniond &_rotation) overrideBaseNode< OgreObject >virtual
gz::SetLocalScale(double _scale)=0Nodepure virtual
gz::SetLocalScale(double _x, double _y, double _z)=0Nodepure virtual
gz::SetLocalScale(const math::Vector3d &_scale)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::SetLocalScale(double _scale) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::SetLocalScale(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::SetLocalScale(const math::Vector3d &_scale) overrideBaseNode< OgreObject >virtual
SetLocalScaleImpl(const math::Vector3d &_scale) overrideOgreNodeprotectedvirtual
SetMaterial(MaterialPtr _material, bool _unique) overrideOgreLightVisualvirtual
BaseLightVisual< OgreVisual >::SetMaterial(const std::string &_name, bool _unique=true)=0Visualpure virtual
BaseLightVisual< OgreVisual >::SetMaterial(const std::string &_name, bool _unique=true) overrideBaseVisual< OgreNode >virtual
SetMaterialImpl(OgreMaterialPtr _material)OgreLightVisualprotectedvirtual
gz::SetOrigin(double _x, double _y, double _z)=0Nodepure virtual
gz::SetOrigin(const math::Vector3d &_origin)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::SetOrigin(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::SetOrigin(const math::Vector3d &_origin) overrideBaseNode< OgreObject >virtual
SetOuterAngle(double _innerAngle) overrideBaseLightVisual< OgreVisual >virtual
SetParent(OgreNodePtr _parent)OgreNodeprotectedvirtual
SetRawLocalPose(const math::Pose3d &_Pose3d) overrideOgreNodeprotectedvirtual
SetRawLocalPosition(const math::Vector3d &_position)OgreNodeprotectedvirtual
SetRawLocalRotation(const math::Quaterniond &_rotation)OgreNodeprotectedvirtual
gz::SetStatic(bool _static)=0Visualpure virtual
gz::rendering::OgreVisual::SetStatic(bool _static) overrideBaseVisual< OgreNode >virtual
SetType(LightVisualType _type) overrideBaseLightVisual< OgreVisual >virtual
gz::SetUserData(const std::string &_key, Variant _value)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::SetUserData(const std::string &_key, Variant _value) overrideBaseNode< OgreObject >virtual
gz::SetVisibilityFlags(uint32_t _flags)=0Visualpure virtual
gz::rendering::OgreVisual::SetVisibilityFlags(uint32_t _flags) overrideOgreVisualvirtual
gz::SetVisible(bool _visible)=0Visualpure virtual
gz::rendering::OgreVisual::SetVisible(bool _visible) overrideOgreVisualvirtual
gz::SetWireframe(bool _show)=0Visualpure virtual
gz::rendering::OgreVisual::SetWireframe(bool _show) overrideOgreVisualvirtual
gz::SetWorldPose(const math::Pose3d &_pose)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::SetWorldPose(const math::Pose3d &_pose) overrideBaseNode< OgreObject >virtual
gz::SetWorldPosition(double _x, double _y, double _z)=0Nodepure virtual
gz::SetWorldPosition(const math::Vector3d &_position)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::SetWorldPosition(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::SetWorldPosition(const math::Vector3d &_position) overrideBaseNode< OgreObject >virtual
gz::SetWorldRotation(double _r, double _p, double _y)=0Nodepure virtual
gz::SetWorldRotation(double _w, double _x, double _y, double _z)=0Nodepure virtual
gz::SetWorldRotation(const math::Quaterniond &_rotation)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::SetWorldRotation(double _r, double _p, double _y) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::SetWorldRotation(double _w, double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::SetWorldRotation(const math::Quaterniond &_rotation) overrideBaseNode< OgreObject >virtual
gz::SetWorldScale(double _scale)=0Nodepure virtual
gz::SetWorldScale(double _x, double _y, double _z)=0Nodepure virtual
gz::SetWorldScale(const math::Vector3d &_scale)=0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::SetWorldScale(double _scale) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::SetWorldScale(double _x, double _y, double _z) overrideBaseNode< OgreObject >virtual
gz::rendering::OgreNode::SetWorldScale(const math::Vector3d &_scale) overrideBaseNode< OgreObject >virtual
gz::Static() const =0Visualpure virtual
gz::rendering::OgreVisual::Static() const overrideBaseVisual< OgreNode >virtual
typeBaseLightVisual< OgreVisual >protected
Type() overrideBaseLightVisual< OgreVisual >virtual
gz::UserData(const std::string &_key) const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::UserData(const std::string &_key) const overrideBaseNode< OgreObject >virtual
userDataBaseNode< OgreObject >protected
gz::VisibilityFlags() const =0Visualpure virtual
gz::rendering::OgreVisual::VisibilityFlags() const overrideBaseVisual< OgreNode >virtual
visibilityFlagsBaseVisual< OgreNode >protected
gz::Wireframe() const =0Visualpure virtual
gz::rendering::OgreVisual::Wireframe() const overrideOgreVisualvirtual
wireframeBaseVisual< OgreNode >protected
gz::WorldPose() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldPose() const overrideBaseNode< OgreObject >virtual
gz::WorldPosition() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldPosition() const overrideBaseNode< OgreObject >virtual
gz::WorldRotation() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldRotation() const overrideBaseNode< OgreObject >virtual
gz::WorldScale() const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldScale() const overrideBaseNode< OgreObject >virtual
gz::WorldToLocal(const math::Pose3d &_pose) const =0Nodepure virtual
gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldToLocal(const math::Pose3d &_pose) const overrideBaseNode< OgreObject >virtual
~BaseLightVisual()BaseLightVisual< OgreVisual >virtual
~BaseNode()BaseNode< OgreObject >virtual
~BaseObject()BaseObjectvirtual
~BaseVisual()BaseVisual< OgreNode >virtual
~LightVisual()LightVisualvirtual
~Node()Nodevirtual
~Object()Objectvirtual
~OgreLightVisual()OgreLightVisualvirtual
~OgreNode()OgreNodevirtual
~OgreObject()OgreObjectvirtual
~OgreVisual()OgreVisualvirtual
~Visual()Visualvirtual