Ogre implementation of a heightmap geometry.
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#include <OgreHeightmap.hh>
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| virtual | ~OgreHeightmap () |
| | Destructor.
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| virtual void | Init () override |
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| virtual MaterialPtr | Material () const override |
| | Returns NULL, heightmap materials don't inherit from MaterialPtr.
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| virtual Ogre::MovableObject * | OgreObject () const override |
| | Returns NULL, heightmaps don't have movable objects.
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| virtual void | PreRender () override |
| | Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.
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| virtual void | SetMaterial (MaterialPtr _material, bool _unique) override |
| | Has no effect for heightmaps. The material is set through a HeightmapDescriptor.
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| virtual const HeightmapDescriptor & | Descriptor () override |
| | Get the immutable heightmap descriptor.
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| virtual void | Destroy () override |
| | Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior.
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| virtual | ~Geometry () |
| | Destructor.
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| virtual | ~Object () |
| | Destructor.
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| virtual unsigned int | Id () const =0 |
| | Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes.
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| virtual std::string | Name () const =0 |
| | Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes.
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| virtual void | PostRender ()=0 |
| | Post process this object and any of its children after rendering.
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| virtual ScenePtr | Scene () const =0 |
| | Get the Scene that created this object.
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| virtual | ~OgreGeometry () |
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| virtual bool | HasParent () const |
| | Determine if this Geometry is attached to a Visual.
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| virtual VisualPtr | Parent () const |
| | Get the parent Visual.
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| virtual | ~BaseGeometry () |
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| virtual GeometryPtr | Clone () const override |
| | Clone the geometry.
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| virtual void | RemoveParent () override |
| | Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done.
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| virtual void | SetMaterial (const std::string &_material, bool _unique=true) override |
| | Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done.
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| virtual | ~OgreObject () |
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| virtual ScenePtr | Scene () const |
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| virtual | ~BaseObject () |
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| virtual unsigned int | Id () const override |
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| virtual std::string | Name () const override |
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| virtual void | PostRender () override |
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Ogre implementation of a heightmap geometry.
◆ OgreHeightmap()
◆ ~OgreHeightmap()
◆ Init()
◆ Material()
Returns NULL, heightmap materials don't inherit from MaterialPtr.
- Returns
- Null pointer.
Implements Geometry.
◆ OgreObject()
| virtual Ogre::MovableObject * OgreObject |
( |
| ) |
const |
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overridevirtual |
Returns NULL, heightmaps don't have movable objects.
- Returns
- Null pointer.
Implements OgreGeometry.
◆ PreRender()
| virtual void PreRender |
( |
| ) |
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overridevirtual |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.
Reimplemented from BaseHeightmap< OgreGeometry >.
◆ SetMaterial()
| virtual void SetMaterial |
( |
MaterialPtr |
_material, |
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bool |
_unique |
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) |
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overridevirtual |
Has no effect for heightmaps. The material is set through a HeightmapDescriptor.
- Parameters
-
| [in] | _material | Not used. |
| [in] | _unique | Not used. |
Implements Geometry.
The documentation for this class was generated from the following file: