OgreCapsule Class Reference
Ogre 2.x implementation of a Capsule Visual. More...
#include <OgreCapsule.hh>
Public Member Functions | |
virtual | ~OgreCapsule () |
Destructor. More... | |
virtual void | Destroy () override |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior. More... | |
virtual void | Init () override |
virtual MaterialPtr | Material () const override |
Get the material of this geometry. More... | |
virtual Ogre::MovableObject * | OgreObject () const override |
virtual void | PreRender () override |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender. More... | |
virtual void | SetMaterial (MaterialPtr _material, bool _unique) override |
Set the materials of this Geometry. More... | |
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virtual | ~BaseCapsule () |
virtual GeometryPtr | Clone () const override |
Clone the geometry. More... | |
virtual double | Length () const override |
Get the length of the capsule. More... | |
virtual double | Radius () const override |
Get the radius of the capsule. More... | |
virtual void | SetLength (double _length) override |
Set the length of the capsule. More... | |
virtual void | SetRadius (double _radius) override |
Set the radius of the capsule. More... | |
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virtual | ~Capsule () |
Destructor. More... | |
virtual double | Length () const =0 |
Get the length of the capsule. More... | |
virtual double | Radius () const =0 |
Get the radius of the capsule. More... | |
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virtual | ~Geometry () |
Deconstructor. More... | |
virtual GeometryPtr | Clone () const =0 |
Clone the geometry. More... | |
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virtual | ~Object () |
Destructor. More... | |
virtual unsigned int | Id () const =0 |
Get the object ID. This ID will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More... | |
virtual std::string | Name () const =0 |
Get the object name. This name will be unique across all objects inside a given scene, but necessarily true for objects across different scenes. More... | |
virtual void | PostRender ()=0 |
Post process this object and any of its children after rendering. More... | |
virtual ScenePtr | Scene () const =0 |
Get the Scene that created this object. More... | |
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virtual | ~OgreGeometry () |
virtual bool | HasParent () const |
Determine if this Geometry is attached to a Visual. More... | |
virtual VisualPtr | Parent () const |
Get the parent Visual. More... | |
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virtual | ~BaseGeometry () |
virtual VisualPtr | Parent () const override=0 |
Get the parent Visual. More... | |
virtual void | RemoveParent () override |
Detach this Geometry from its parent Visual. If this Geometry does not have a parent, no work will be done. More... | |
virtual void | SetMaterial (const std::string &_material, bool _unique=true) override |
Set the materials of this Geometry. The specified material will be retrieved from the parent Scene. If no material is registered by the given name, no work will be done. More... | |
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virtual | ~OgreObject () |
virtual ScenePtr | Scene () const |
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virtual | ~BaseObject () |
virtual unsigned int | Id () const override |
virtual std::string | Name () const override |
virtual void | PostRender () override |
Protected Member Functions | |
OgreCapsule () | |
Constructor. More... | |
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BaseCapsule () | |
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OgreGeometry () | |
virtual void | SetParent (OgreVisualPtr _parent) |
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BaseGeometry () | |
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OgreObject () | |
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BaseObject () | |
virtual void | Load () |
Additional Inherited Members | |
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bool | capsuleDirty |
Flag to indicate capsule properties have changed. More... | |
double | length |
Length of the capsule. More... | |
double | radius |
Radius of the capsule. More... | |
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OgreVisualPtr | parent |
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OgreScenePtr | scene |
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unsigned int | id |
std::string | name |
Detailed Description
Constructor & Destructor Documentation
◆ OgreCapsule()
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protected |
Constructor.
◆ ~OgreCapsule()
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virtual |
Destructor.
Member Function Documentation
◆ Destroy()
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overridevirtual |
Destroy any resources associated with this object. Invoking any other functions after destroying an object will result in undefined behavior.
Reimplemented from BaseGeometry< OgreObject >.
◆ Init()
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overridevirtual |
Reimplemented from BaseObject.
◆ Material()
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overridevirtual |
◆ OgreObject()
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overridevirtual |
Implements OgreGeometry.
◆ PreRender()
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overridevirtual |
Prepare this object and any of its children for rendering. This should be called for each object in a scene just before rendering, which can be achieved by a single call to Scene::PreRender.
Implements Object.
◆ SetMaterial()
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overridevirtual |
The documentation for this class was generated from the following file: