afterStitching | BaseRenderPass< Ogre2Object > | protected |
BaseGaussianNoisePass() | BaseGaussianNoisePass< Ogre2RenderPass > | protected |
BaseObject() | BaseObject | protected |
BaseRenderPass() | BaseRenderPass< Ogre2Object > | protected |
Bias() const | BaseGaussianNoisePass< Ogre2RenderPass > | virtual |
bias | BaseGaussianNoisePass< Ogre2RenderPass > | protected |
biasMean | BaseGaussianNoisePass< Ogre2RenderPass > | protected |
biasStdDev | BaseGaussianNoisePass< Ogre2RenderPass > | protected |
CreateRenderPass() override | Ogre2GaussianNoisePass | virtual |
gz::Destroy()=0 | Object | pure virtual |
gz::rendering::Ogre2RenderPass::Destroy() override | Ogre2RenderPass | virtual |
enabled | BaseRenderPass< Ogre2Object > | protected |
GaussianNoisePass() | GaussianNoisePass | |
id | BaseObject | protected |
gz::Id() const =0 | Object | pure virtual |
gz::rendering::Ogre2RenderPass::gz::rendering::Ogre2Object::Id() const override | BaseObject | virtual |
Init() | BaseObject | protectedvirtual |
gz::IsEnabled() const =0 | RenderPass | pure virtual |
gz::rendering::Ogre2RenderPass::IsEnabled() const override | BaseRenderPass< Ogre2Object > | virtual |
Load() | BaseObject | protectedvirtual |
Mean() const | BaseGaussianNoisePass< Ogre2RenderPass > | virtual |
mean | BaseGaussianNoisePass< Ogre2RenderPass > | protected |
name | BaseObject | protected |
gz::Name() const =0 | Object | pure virtual |
gz::rendering::Ogre2RenderPass::gz::rendering::Ogre2Object::Name() const override | BaseObject | virtual |
Ogre2GaussianNoisePass() | Ogre2GaussianNoisePass | |
Ogre2Object() | Ogre2Object | protected |
Ogre2RenderPass() | Ogre2RenderPass | protected |
OgreCompositorNodeDefinitionName() const | Ogre2RenderPass | |
ogreCompositorNodeDefName | Ogre2RenderPass | protected |
gz::PostRender()=0 | Object | pure virtual |
gz::rendering::Ogre2RenderPass::gz::rendering::Ogre2Object::PostRender() override | BaseObject | virtual |
PreRender(const CameraPtr &_camera) override | Ogre2GaussianNoisePass | virtual |
gz::rendering::Ogre2Object::PreRender() override | BaseObject | virtual |
SampleBias() | BaseGaussianNoisePass< Ogre2RenderPass > | protected |
scene | Ogre2Object | protected |
gz::Scene() const =0 | Object | pure virtual |
gz::rendering::Ogre2RenderPass::gz::rendering::Ogre2Object::Scene() const override | Ogre2Object | virtual |
SetBiasMean(double _biasMean) | BaseGaussianNoisePass< Ogre2RenderPass > | virtual |
SetBiasStdDev(double _biasStdDev) | BaseGaussianNoisePass< Ogre2RenderPass > | virtual |
gz::SetEnabled(bool _enabled)=0 | RenderPass | pure virtual |
gz::rendering::Ogre2RenderPass::SetEnabled(bool _enabled) override | BaseRenderPass< Ogre2Object > | virtual |
SetMean(double _mean) | BaseGaussianNoisePass< Ogre2RenderPass > | virtual |
SetStdDev(double _stdDev) | BaseGaussianNoisePass< Ogre2RenderPass > | virtual |
gz::SetWideAngleCameraAfterStitching(bool _afterStitching)=0 | RenderPass | pure virtual |
gz::rendering::Ogre2RenderPass::SetWideAngleCameraAfterStitching(bool _afterStitching) override | BaseRenderPass< Ogre2Object > | virtual |
StdDev() const | BaseGaussianNoisePass< Ogre2RenderPass > | virtual |
stdDev | BaseGaussianNoisePass< Ogre2RenderPass > | protected |
gz::WideAngleCameraAfterStitching() const =0 | RenderPass | pure virtual |
gz::rendering::Ogre2RenderPass::WideAngleCameraAfterStitching() const override | BaseRenderPass< Ogre2Object > | virtual |
WorkspaceAdded(Ogre::CompositorWorkspace *_workspace) | Ogre2RenderPass | virtual |
WorkspaceRemoved(Ogre::CompositorWorkspace *_workspace) | Ogre2RenderPass | virtual |
~BaseGaussianNoisePass() | BaseGaussianNoisePass< Ogre2RenderPass > | virtual |
~BaseObject() | BaseObject | virtual |
~BaseRenderPass() | BaseRenderPass< Ogre2Object > | virtual |
~GaussianNoisePass() | GaussianNoisePass | virtual |
~Object() | Object | virtual |
~Ogre2GaussianNoisePass() | Ogre2GaussianNoisePass | virtual |
~Ogre2Object() | Ogre2Object | virtual |
~Ogre2RenderPass() | Ogre2RenderPass | virtual |
~RenderPass() | RenderPass | virtual |