afterStitching | BaseRenderPass< OgreObject > | protected |
BaseGaussianNoisePass() | BaseGaussianNoisePass< OgreRenderPass > | protected |
BaseObject() | BaseObject | protected |
BaseRenderPass() | BaseRenderPass< OgreObject > | protected |
Bias() const | BaseGaussianNoisePass< OgreRenderPass > | virtual |
bias | BaseGaussianNoisePass< OgreRenderPass > | protected |
biasMean | BaseGaussianNoisePass< OgreRenderPass > | protected |
biasStdDev | BaseGaussianNoisePass< OgreRenderPass > | protected |
CreateRenderPass() override | OgreGaussianNoisePass | virtual |
Destroy() override | OgreGaussianNoisePass | virtual |
enabled | BaseRenderPass< OgreObject > | protected |
gaussianNoiseCompositorListener | OgreGaussianNoisePass | |
gaussianNoiseInstance | OgreGaussianNoisePass | |
GaussianNoisePass() | GaussianNoisePass | |
id | BaseObject | protected |
gz::Id() const =0 | Object | pure virtual |
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::Id() const override | BaseObject | virtual |
Init() | BaseObject | protectedvirtual |
gz::IsEnabled() const =0 | RenderPass | pure virtual |
gz::rendering::OgreRenderPass::IsEnabled() const override | BaseRenderPass< OgreObject > | virtual |
Load() | BaseObject | protectedvirtual |
mean | BaseGaussianNoisePass< OgreRenderPass > | protected |
Mean() const | BaseGaussianNoisePass< OgreRenderPass > | virtual |
name | BaseObject | protected |
gz::Name() const =0 | Object | pure virtual |
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::Name() const override | BaseObject | virtual |
ogreCamera | OgreRenderPass | protected |
OgreGaussianNoisePass() | OgreGaussianNoisePass | |
OgreObject() | OgreObject | protected |
OgreRenderPass() | OgreRenderPass | protected |
gz::PostRender()=0 | Object | pure virtual |
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::PostRender() override | BaseObject | virtual |
PreRender() override | OgreGaussianNoisePass | virtual |
BaseGaussianNoisePass< OgreRenderPass >::PreRender(const CameraPtr &_camera)=0 | RenderPass | pure virtual |
BaseGaussianNoisePass< OgreRenderPass >::PreRender(const CameraPtr &_camera) override | BaseRenderPass< OgreObject > | virtual |
SampleBias() | BaseGaussianNoisePass< OgreRenderPass > | protected |
scene | OgreObject | protected |
gz::Scene() const =0 | Object | pure virtual |
gz::rendering::OgreRenderPass::gz::rendering::OgreObject::Scene() const | OgreObject | virtual |
SetBiasMean(double _biasMean) | BaseGaussianNoisePass< OgreRenderPass > | virtual |
SetBiasStdDev(double _biasStdDev) | BaseGaussianNoisePass< OgreRenderPass > | virtual |
SetCamera(Ogre::Camera *_camera) | OgreRenderPass | virtual |
SetCameras(Ogre::Camera *_cameras[kMaxOgreRenderPassCameras]) | OgreRenderPass | virtual |
gz::SetEnabled(bool _enabled)=0 | RenderPass | pure virtual |
gz::rendering::OgreRenderPass::SetEnabled(bool _enabled) override | BaseRenderPass< OgreObject > | virtual |
SetMean(double _mean) | BaseGaussianNoisePass< OgreRenderPass > | virtual |
SetStdDev(double _stdDev) | BaseGaussianNoisePass< OgreRenderPass > | virtual |
gz::SetWideAngleCameraAfterStitching(bool _afterStitching)=0 | RenderPass | pure virtual |
gz::rendering::OgreRenderPass::SetWideAngleCameraAfterStitching(bool _afterStitching) override | BaseRenderPass< OgreObject > | virtual |
stdDev | BaseGaussianNoisePass< OgreRenderPass > | protected |
StdDev() const | BaseGaussianNoisePass< OgreRenderPass > | virtual |
gz::WideAngleCameraAfterStitching() const =0 | RenderPass | pure virtual |
gz::rendering::OgreRenderPass::WideAngleCameraAfterStitching() const override | BaseRenderPass< OgreObject > | virtual |
~BaseGaussianNoisePass() | BaseGaussianNoisePass< OgreRenderPass > | virtual |
~BaseObject() | BaseObject | virtual |
~BaseRenderPass() | BaseRenderPass< OgreObject > | virtual |
~GaussianNoisePass() | GaussianNoisePass | virtual |
~Object() | Object | virtual |
~OgreGaussianNoisePass() | OgreGaussianNoisePass | virtual |
~OgreObject() | OgreObject | virtual |
~OgreRenderPass() | OgreRenderPass | virtual |
~RenderPass() | RenderPass | virtual |