GuiEvents.hh File Reference
#include <QEvent>#include <QMap>#include <QString>#include <set>#include <string>#include <utility>#include <vector>#include <gz/math/Vector3.hh>#include <gz/utils/ImplPtr.hh>#include <sdf/Element.hh>#include <sdf/Plugin.hh>#include "gz/sim/gui/Export.hh"#include "gz/sim/Entity.hh"#include "gz/sim/config.hh"Go to the source code of this file.
Classes | |
| class | DeselectAllEntities | 
| Event that notifies when all entities have been deselected.  More... | |
| class | EntitiesSelected | 
| Event that notifies when new entities have been selected.  More... | |
| class | GuiNewRemovedEntities | 
| Event that contains entities newly created or removed from the GUI, but that aren't present on the server yet.  More... | |
| class | ModelEditorAddEntity | 
| Event that notifies an entity is to be added to the model editor.  More... | |
| class | NewRemovedEntities | 
Event that notifies when new entities have been created or removed on the server. This is a duplication of what GuiSystems would get from EachNew / EachRemoved ECM calls.  More... | |
| class | TransformControlModeActive | 
| True if a transform control is currently active (translate / rotate / scale). False if we're in selection mode.  More... | |
| class | VisualPlugins | 
| Event that notifies a visual plugin is to be loaded.  More... | |
Namespaces | |
| namespace | gz | 
| This library is part of the Gazebo project.  | |
| namespace | gz::sim | 
| Gazebo is a leading open source robotics simulator, that provides high fidelity physics, rendering, and sensor simulation.  | |
| namespace | gz::sim::gui | 
| namespace | gz::sim::gui::events | 
| Namespace for all events. Refer to the EventManager class for more information about events.  | |