Gazebo Sim

API Reference

9.0.0
System.hh
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1/*
2 * Copyright (C) 2018 Open Source Robotics Foundation
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 *
16*/
17#ifndef GZ_SIM_SYSTEM_HH_
18#define GZ_SIM_SYSTEM_HH_
19
20#include <cstdint>
21#include <memory>
22
23#include <gz/sim/config.hh>
26#include <gz/sim/Export.hh>
27#include <gz/sim/Types.hh>
28
30
31#include <sdf/Element.hh>
32
33namespace gz
34{
35 namespace sim
36 {
37 // Inline bracket to help doxygen filtering.
38 inline namespace GZ_SIM_VERSION_NAMESPACE {
41 namespace systems {}
42
84 class System
85 {
88 public: using PriorityType = int32_t;
89
92 public: constexpr static PriorityType kDefaultPriority = {0};
93
96 public: constexpr static std::string_view kPriorityElementName =
97 {"gz:system_priority"};
98
100 public: System() = default;
101
103 public: virtual ~System() = default;
104 };
105
107 namespace systems
108 {
115
119
124
129 }
130
145 public: virtual void Configure(
146 const Entity &_entity,
149 EventManager &_eventMgr) = 0;
150 };
151
165
178
179
181 public: virtual void Reset(const UpdateInfo &_info,
182 EntityComponentManager &_ecm) = 0;
183 };
184
188 public: virtual void PreUpdate(const UpdateInfo &_info,
189 EntityComponentManager &_ecm) = 0;
190 };
191
195 public: virtual void Update(const UpdateInfo &_info,
196 EntityComponentManager &_ecm) = 0;
197 };
198
202 public: virtual void PostUpdate(const UpdateInfo &_info,
203 const EntityComponentManager &_ecm) = 0;
204 };
205 }
206 }
207}
208#endif