| gz::AddChild(NodePtr _child)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::AddChild(NodePtr _child) override | BaseNode< OgreObject > | virtual |
| gz::AddGeometry(GeometryPtr _geometry)=0 | Visual | pure virtual |
| gz::rendering::OgreVisual::AddGeometry(GeometryPtr _geometry) override | BaseVisual< OgreNode > | virtual |
| gz::AddVisibilityFlags(uint32_t _flags)=0 | Visual | pure virtual |
| gz::rendering::OgreVisual::AddVisibilityFlags(uint32_t _flags) override | BaseVisual< OgreNode > | virtual |
| AttachChild(NodePtr _child) override | OgreNode | protectedvirtual |
| AttachGeometry(GeometryPtr _geometry) override | OgreVisual | protectedvirtual |
| BaseInertiaVisual() | BaseInertiaVisual< OgreVisual > | protected |
| BaseNode() | BaseNode< OgreObject > | protected |
| BaseObject() | BaseObject | protected |
| BaseVisual() | BaseVisual< OgreNode > | protected |
| gz::BoundingBox() const =0 | Visual | pure virtual |
| gz::rendering::OgreVisual::BoundingBox() const override | OgreVisual | virtual |
| boundingBox | BaseVisual< OgreNode > | protected |
| BoxVisual() const override | OgreInertiaVisual | virtual |
| gz::ChildById(unsigned int _id) const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::ChildById(unsigned int _id) const override | BaseNode< OgreObject > | virtual |
| gz::ChildByIndex(unsigned int _index) const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::ChildByIndex(unsigned int _index) const override | BaseNode< OgreObject > | virtual |
| gz::ChildByName(const std::string &_name) const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::ChildByName(const std::string &_name) const override | BaseNode< OgreObject > | virtual |
| gz::ChildCount() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::ChildCount() const override | BaseNode< OgreObject > | virtual |
| Children() const override | OgreNode | protectedvirtual |
| children | OgreNode | protected |
| gz::Clone(const std::string &_name, NodePtr _newParent) const =0 | Visual | pure virtual |
| gz::rendering::OgreVisual::Clone(const std::string &_name, NodePtr _newParent) const override | BaseVisual< OgreNode > | virtual |
| gz::Destroy()=0 | Object | pure virtual |
| gz::rendering::OgreVisual::Destroy() override | BaseVisual< OgreNode > | virtual |
| DetachChild(NodePtr _child) override | OgreNode | protectedvirtual |
| DetachGeometry(GeometryPtr _geometry) override | OgreVisual | protectedvirtual |
| Geometries() const override | OgreVisual | protectedvirtual |
| geometries | OgreVisual | protected |
| gz::GeometryByIndex(unsigned int _index) const =0 | Visual | pure virtual |
| gz::rendering::OgreVisual::GeometryByIndex(unsigned int _index) const override | BaseVisual< OgreNode > | virtual |
| gz::GeometryCount() const =0 | Visual | pure virtual |
| gz::rendering::OgreVisual::GeometryCount() const override | BaseVisual< OgreNode > | virtual |
| gz::HasChild(ConstNodePtr _child) const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::HasChild(ConstNodePtr _child) const override | BaseNode< OgreObject > | virtual |
| gz::HasChildId(unsigned int _id) const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::HasChildId(unsigned int _id) const override | BaseNode< OgreObject > | virtual |
| gz::HasChildName(const std::string &_name) const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::HasChildName(const std::string &_name) const override | BaseNode< OgreObject > | virtual |
| gz::HasGeometry(ConstGeometryPtr _geometry) const =0 | Visual | pure virtual |
| gz::rendering::OgreVisual::HasGeometry(ConstGeometryPtr _geometry) const override | BaseVisual< OgreNode > | virtual |
| gz::HasParent() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::HasParent() const override | OgreNode | virtual |
| gz::HasUserData(const std::string &_key) const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::HasUserData(const std::string &_key) const override | BaseNode< OgreObject > | virtual |
| gz::Id() const =0 | Object | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::gz::rendering::OgreObject::Id() const override | BaseObject | virtual |
| id | BaseObject | protected |
| gz::InheritScale() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::InheritScale() const override | OgreNode | virtual |
| Init() override | OgreInertiaVisual | virtual |
| initialLocalPose | BaseNode< OgreObject > | protected |
| gz::InitialLocalPose() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::InitialLocalPose() const override | BaseNode< OgreObject > | virtual |
| initialLocalPoseSet | BaseNode< OgreObject > | protected |
| Load(const gz::math::Pose3d &_pose, const gz::math::Vector3d &_scale) override | OgreInertiaVisual | virtual |
| gz::rendering::OgreVisual::Load() override | OgreNode | protectedvirtual |
| gz::LocalBoundingBox() const =0 | Visual | pure virtual |
| gz::rendering::OgreVisual::LocalBoundingBox() const override | OgreVisual | virtual |
| gz::LocalPose() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::LocalPose() const override | BaseVisual< OgreNode > | virtual |
| gz::LocalPosition() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::LocalPosition() const override | BaseNode< OgreObject > | virtual |
| gz::LocalRotation() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::LocalRotation() const override | BaseNode< OgreObject > | virtual |
| gz::LocalScale() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::LocalScale() const override | OgreNode | virtual |
| material | BaseVisual< OgreNode > | protected |
| Material() const override | OgreInertiaVisual | virtual |
| name | BaseObject | protected |
| gz::Name() const =0 | Object | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::gz::rendering::OgreObject::Name() const override | BaseObject | virtual |
| Node() const | OgreNode | virtual |
| OgreInertiaVisual() | OgreInertiaVisual | protected |
| ogreNode | OgreNode | protected |
| OgreNode() | OgreNode | protected |
| OgreObject() const | OgreInertiaVisual | |
| BaseInertiaVisual< OgreVisual >::OgreObject() | OgreObject | protected |
| OgreVisual() | OgreVisual | protected |
| gz::Origin() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::Origin() const override | BaseNode< OgreObject > | virtual |
| origin | BaseNode< OgreObject > | protected |
| parent | OgreNode | protected |
| gz::Parent() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::Parent() const override | OgreNode | virtual |
| gz::PostRender()=0 | Object | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::gz::rendering::OgreObject::PostRender() override | BaseObject | virtual |
| PreRender() override | OgreInertiaVisual | virtual |
| PreRenderChildren() override | BaseVisual< OgreNode > | protectedvirtual |
| PreRenderGeometries() | BaseVisual< OgreNode > | protectedvirtual |
| RawLocalPose() const override | OgreNode | protectedvirtual |
| RawLocalPosition() const | OgreNode | protectedvirtual |
| RawLocalRotation() const | OgreNode | protectedvirtual |
| gz::RemoveChild(NodePtr _child)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChild(NodePtr _child) override | BaseNode< OgreObject > | virtual |
| gz::RemoveChildById(unsigned int _id)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChildById(unsigned int _id) override | BaseNode< OgreObject > | virtual |
| gz::RemoveChildByIndex(unsigned int _index)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChildByIndex(unsigned int _index) override | BaseNode< OgreObject > | virtual |
| gz::RemoveChildByName(const std::string &_name)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChildByName(const std::string &_name) override | BaseNode< OgreObject > | virtual |
| gz::RemoveChildren()=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveChildren() override | BaseNode< OgreObject > | virtual |
| gz::RemoveGeometries()=0 | Visual | pure virtual |
| gz::rendering::OgreVisual::RemoveGeometries() override | BaseVisual< OgreNode > | virtual |
| gz::RemoveGeometry(GeometryPtr _geometry)=0 | Visual | pure virtual |
| gz::rendering::OgreVisual::RemoveGeometry(GeometryPtr _geometry) override | BaseVisual< OgreNode > | virtual |
| gz::RemoveGeometryByIndex(unsigned int _index)=0 | Visual | pure virtual |
| gz::rendering::OgreVisual::RemoveGeometryByIndex(unsigned int _index) override | BaseVisual< OgreNode > | virtual |
| gz::RemoveParent()=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::RemoveParent() override | BaseNode< OgreObject > | virtual |
| gz::RemoveVisibilityFlags(uint32_t _flags)=0 | Visual | pure virtual |
| gz::rendering::OgreVisual::RemoveVisibilityFlags(uint32_t _flags) override | BaseVisual< OgreNode > | virtual |
| gz::Scale(double _scale)=0 | Node | pure virtual |
| gz::Scale(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::Scale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::Scale(double _scale) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::Scale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::Scale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual |
| gz::Scene() const =0 | Object | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::gz::rendering::OgreObject::Scene() const | OgreObject | virtual |
| scene | OgreObject | protected |
| gz::SetChildMaterial(MaterialPtr _material, bool _unique=true)=0 | Visual | pure virtual |
| gz::rendering::OgreVisual::SetChildMaterial(MaterialPtr _material, bool _unique=true) override | BaseVisual< OgreNode > | virtual |
| gz::SetGeometryMaterial(MaterialPtr _material, bool _unique=true)=0 | Visual | pure virtual |
| gz::rendering::OgreVisual::SetGeometryMaterial(MaterialPtr _material, bool _unique=true) override | BaseVisual< OgreNode > | virtual |
| SetInertial(const gz::math::Inertiald &_inertial) override | BaseInertiaVisual< OgreVisual > | virtual |
| gz::SetInheritScale(bool _inherit)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::SetInheritScale(bool _inherit) override | OgreNode | virtual |
| gz::SetLocalPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::SetLocalPose(const math::Pose3d &_pose) override | BaseVisual< OgreNode > | virtual |
| gz::SetLocalPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetLocalPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::SetLocalPosition(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetLocalPosition(const math::Vector3d &_position) override | BaseNode< OgreObject > | virtual |
| gz::SetLocalRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
| gz::SetLocalRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetLocalRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::SetLocalRotation(double _r, double _p, double _y) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetLocalRotation(double _w, double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetLocalRotation(const math::Quaterniond &_rotation) override | BaseNode< OgreObject > | virtual |
| gz::SetLocalScale(double _scale)=0 | Node | pure virtual |
| gz::SetLocalScale(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetLocalScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::SetLocalScale(double _scale) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetLocalScale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetLocalScale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual |
| SetLocalScaleImpl(const math::Vector3d &_scale) override | OgreNode | protectedvirtual |
| SetMaterial(MaterialPtr _material, bool _unique) override | OgreInertiaVisual | virtual |
| BaseInertiaVisual< OgreVisual >::SetMaterial(const std::string &_name, bool _unique=true)=0 | Visual | pure virtual |
| BaseInertiaVisual< OgreVisual >::SetMaterial(const std::string &_name, bool _unique=true) override | BaseVisual< OgreNode > | virtual |
| SetMaterialImpl(OgreMaterialPtr _material) | OgreInertiaVisual | protectedvirtual |
| gz::SetOrigin(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetOrigin(const math::Vector3d &_origin)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::SetOrigin(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetOrigin(const math::Vector3d &_origin) override | BaseNode< OgreObject > | virtual |
| SetParent(OgreNodePtr _parent) | OgreNode | protectedvirtual |
| SetRawLocalPose(const math::Pose3d &_Pose3d) override | OgreNode | protectedvirtual |
| SetRawLocalPosition(const math::Vector3d &_position) | OgreNode | protectedvirtual |
| SetRawLocalRotation(const math::Quaterniond &_rotation) | OgreNode | protectedvirtual |
| gz::SetStatic(bool _static)=0 | Visual | pure virtual |
| gz::rendering::OgreVisual::SetStatic(bool _static) override | BaseVisual< OgreNode > | virtual |
| gz::SetUserData(const std::string &_key, Variant _value)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::SetUserData(const std::string &_key, Variant _value) override | BaseNode< OgreObject > | virtual |
| gz::SetVisibilityFlags(uint32_t _flags)=0 | Visual | pure virtual |
| gz::rendering::OgreVisual::SetVisibilityFlags(uint32_t _flags) override | OgreVisual | virtual |
| gz::SetVisible(bool _visible)=0 | Visual | pure virtual |
| gz::rendering::OgreVisual::SetVisible(bool _visible) override | OgreVisual | virtual |
| gz::SetWireframe(bool _show)=0 | Visual | pure virtual |
| gz::rendering::OgreVisual::SetWireframe(bool _show) override | OgreVisual | virtual |
| gz::SetWorldPose(const math::Pose3d &_pose)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::SetWorldPose(const math::Pose3d &_pose) override | BaseNode< OgreObject > | virtual |
| gz::SetWorldPosition(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetWorldPosition(const math::Vector3d &_position)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::SetWorldPosition(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetWorldPosition(const math::Vector3d &_position) override | BaseNode< OgreObject > | virtual |
| gz::SetWorldRotation(double _r, double _p, double _y)=0 | Node | pure virtual |
| gz::SetWorldRotation(double _w, double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetWorldRotation(const math::Quaterniond &_rotation)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::SetWorldRotation(double _r, double _p, double _y) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetWorldRotation(double _w, double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetWorldRotation(const math::Quaterniond &_rotation) override | BaseNode< OgreObject > | virtual |
| gz::SetWorldScale(double _scale)=0 | Node | pure virtual |
| gz::SetWorldScale(double _x, double _y, double _z)=0 | Node | pure virtual |
| gz::SetWorldScale(const math::Vector3d &_scale)=0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::SetWorldScale(double _scale) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetWorldScale(double _x, double _y, double _z) override | BaseNode< OgreObject > | virtual |
| gz::rendering::OgreNode::SetWorldScale(const math::Vector3d &_scale) override | BaseNode< OgreObject > | virtual |
| gz::Static() const =0 | Visual | pure virtual |
| gz::rendering::OgreVisual::Static() const override | BaseVisual< OgreNode > | virtual |
| userData | BaseNode< OgreObject > | protected |
| gz::UserData(const std::string &_key) const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::UserData(const std::string &_key) const override | BaseNode< OgreObject > | virtual |
| visibilityFlags | BaseVisual< OgreNode > | protected |
| gz::VisibilityFlags() const =0 | Visual | pure virtual |
| gz::rendering::OgreVisual::VisibilityFlags() const override | BaseVisual< OgreNode > | virtual |
| wireframe | BaseVisual< OgreNode > | protected |
| gz::Wireframe() const =0 | Visual | pure virtual |
| gz::rendering::OgreVisual::Wireframe() const override | OgreVisual | virtual |
| gz::WorldPose() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldPose() const override | BaseNode< OgreObject > | virtual |
| gz::WorldPosition() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldPosition() const override | BaseNode< OgreObject > | virtual |
| gz::WorldRotation() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldRotation() const override | BaseNode< OgreObject > | virtual |
| gz::WorldScale() const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldScale() const override | BaseNode< OgreObject > | virtual |
| gz::WorldToLocal(const math::Pose3d &_pose) const =0 | Node | pure virtual |
| gz::rendering::OgreVisual::gz::rendering::OgreNode::WorldToLocal(const math::Pose3d &_pose) const override | BaseNode< OgreObject > | virtual |
| ~BaseInertiaVisual() | BaseInertiaVisual< OgreVisual > | virtual |
| ~BaseNode() | BaseNode< OgreObject > | virtual |
| ~BaseObject() | BaseObject | virtual |
| ~BaseVisual() | BaseVisual< OgreNode > | virtual |
| ~InertiaVisual() | InertiaVisual | virtual |
| ~Node() | Node | virtual |
| ~Object() | Object | virtual |
| ~OgreInertiaVisual() | OgreInertiaVisual | virtual |
| ~OgreNode() | OgreNode | virtual |
| ~OgreObject() | OgreObject | virtual |
| ~OgreVisual() | OgreVisual | virtual |
| ~Visual() | Visual | virtual |